Archive for July, 2009

John Carmack of id Discusses Blu-Ray Advantage

Carmack has discussed the advantages of the format, saying their upcoming titles Doom 4 and RAGE will most certainly be released on multiple DVDs versus one blu-ray disc. According to Camrack, here’s what’s going on with the game RAGE:

“We would love to set the thing up where it filled one Blu-ray disc versus three DVDs, which is about the right mix, but the game just…we can’t cut it into a third like that,” said Carmack.

“We can cut it into two pieces. We’ve got two large wastelands on there. We just couldn’t make an arbitrary cut.”

So, in other words, RAGE will be shipped on 2 DVDs and 1 Blu-Ray. The same can’t be said for Doom 4, which will definitely ship on 3 DVDs versus 1 Blu-Ray. Also mentioned was that, no surprise here, it’s definitely a lot easier to work on the 360 version, and it involves more “sweat equity” to develop for the PS3, but they did mention that the PS3 has more theoretical raw performance than the 360, giving id Software a little more headroom for optimal performance tweaks.

From GamesIndustry.biz.

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LittleBigPlanet Reaches Over 1 Million Levels!

WOW is the word to use here (because your jaw hitting the floor and making a *thud* sound isn’t exactly a word). This is simply amazing! According to the developers:

Just think, this means that a new level has been published roughly every 21 seconds since LittleBigPlanet launched.

They have also mentioned that all the levels have been played a total of 244 million times. That’s plain ridiculous! If you haven’t yet played LBP, once you’ve played the superb in-game levels/story mode, check out the user generated levels! Some are awe inspiring and even better than the ones that came with the game!

Also of note, MediaMolecule will have an announcement on August 18th. Given the time period between now and then, it’s going to be some big news. LBP2? More LBP for PSP info? A different game all together? It’s to be seen, but until then, get on LBP and check out the 1 million plus user created levels! Original post located on the Official PlayStation Blog.

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The ten year life plan, and competition.

To Sony, their “life” for consoles are about ten years. I’m not sure they stop production of that particular console on the exact ten year day or not. (Which in fact would be incredibly funny to me, “well its been ten years, time to shut down.”) But this is more about strategy, marketing and excuses.

Strategy wise- Its smart, because costs go down over the year, parts get smaller and by the end they make some profit.  Even if they aren’t making a profit now, they will later.  That and I have a feeling their not feeling the competition by other competitors. I’m basing this all on the so called price drop that hasn’t came as of yet. If the PS3 Slim rumor is true and it comes out this August, I’ll take back what I said.

Marketing- So-So, In the beginning the advertising has been strong but for their new titles that came out, not really. LittleBigPlanet got little marketing push, gamers such as myself knew about it and bought it. But, none of my family has even heard of such a title. inFAMOUS had a huge marketing push on the internet with ads and such, and commercials for the first 3 weeks after release.

Excuses- How many times have you heard Sony say, “We’re following a ten year life plan, we do not comment on rumors or speculation.” And most of the time the rumor is true? I have. And if they want things to not be “Leaked”, then they should keep a better control on the matter. This is based on the of the Qore episode with the PSP Go revealed and this was their own fault it was “Leaked”

I can’t comment on the PlayStation 1′s ten years, since I wasn’t here for that generation. I was too busy on my Nintendo 64. Sue me :]

PlayStation 2′s Ten Year- In the beginning it started off slow with Ico, and some other titles I can’t remember. And, titles started piling up by the third year in its cycle. That’s when the “word of mouth” came around, and in a way that was marketing. Those who don’t watch television often, this is for them. By the 5th year we had series going on, and it was great. (such as Jak and Daxter, Devil May Cry, Kingdom Hearts, Metal Gear Solid etc.) I believe the Xbox came around the second year and the gamecube the third. And obviously since competition arrived, better titles started coming out. And such, by the end of the 7th year the PlaySation 3 came out. But the PS2′s lineup was still strong with titles like God Of War 2, and Rogue Galaxy. And its still going on till this day.

PlayStation Portable- It began with a huge push, everyone knew about it. People used it as media players rather than using Apple’s Ipod. I hadn’t heard a single bad thing about PSP, except that it can break easily but thats not the point. I’m not going to lie, UMD was a dumb idea. But at the time, what else could they have done? Digital downloads? Not very much people had broadband at the time. The titles that came out on the PSP early on were so-so, some were just ports.  Some were fantastic. By the end of the third year, it was platform for unique games. Such as Patapon and Locoroco. In the middle of its forth year, the PSP Go was announced. Their was a lot of mixed feelings about this. More than half of the gaming community were saying it was a ripoff. But, to me, it feels like the PSP is relaunching. And with great titles to come out too, by the end of this year. This is probably the PSP’s greatest year to come for gamers.

PlayStation 3- The launch of PS3 was a huge success, but with a price. Long lines and $600. The first year started off really slow, just like PS2, or any platform for that matter. Since the Xbox 360 was starting its second year in a couple months after launch. It was going to be hard to catch up with titles. Everything is about exclusivity or not. You couldn’t say PS3 wasn’t playing “catch up” for the first year without lying.  By the next year, The PS3 became distinct and was most unique. The PSN titles differed from Xbox’s Arcade titles, by being actual games worth your money. You could say PSN was playing catch up with Live but, the games on the PS3 didn’t need to anymore. A lot of exclusives on the PS3 were amazing and still are. And that was the year of the PS3 (as the internet would call it). Now we’re in our third year and PSN isn’t playing catch up anymore and became its own service.  And I believe this so far has been a great year and more love to come.

Wooo, that was long. Now tell me if you agree with what I had to say or not. Sound off in the comments.

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Dissidia Final Fantasy Demo Tomorrow on PSN!

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I’ve been waiting for this game so long and I’ve heard nothing but praise from the Japanese importers.

FF Dissidia is a new game genre of its own known as an Progressive Action, Roleplaying, Fighting Game. It is a complete fanservice to FF fans of all kinds as it sports the Good and Bad guys of all the major FF’s in the series.

Release date August 25th!

Here are list of the playable characters:

Heroes
FF1 – Warrior of Light
FF2 – Firion
FF3 – Onion Knight
FF4 – Cecil Harvey
FF5 – Bartz Klauser
FF6 – Terra Branford
FF7 – Cloud Strife
FF8 – Squall Leonhart
FF9 – Zidan Tribal
FF10 – Tidus
FF11 – Shantotto
Other – Cosmos

Villains
FF1 – Garland
FF2 – The Emperor
FF3 – Cloud of Darkness
FF4 – Golbez
FF5 – Exdeath
FF6 – Kefka Palazzo
FF7 – Sephiroth
FF8 – Ultimecia
FF9 – Kuja
FF10 – Jecht
FF12 – Gabranth
FF1 – Chaos

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Shatter – Retro Brick Breaking Awesomeness

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I know we had a post on Shatter back in May, but as the release is imminent for tomorrow, I think its time to give an update with new some new images and info!

Price: $7.99 | €5.99 | £4.99 | $9.90 AU | NZ$9.90

Here are some bullet points as to what Shatter really is:

A retro-inspired brick-breaking game that merges familiar action with unique twists and a modern-crafted production approach that includes

-Innovative controls, physics effects, power-ups, special attacks, and boss battles which combine to provide -an experience that is always interactive

-Standard, Boss Rush, and Bonus game modes enhanced with leaderboards and trophies

-Vibrant 3D style presented across 10 distinct worlds in 4xAA 60fps HD

-A fully scored soundtrack featuring more than 90 minuts of great original music

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Music Info!

We will eventually get it up on the PSN store, but initially the focus is to release on itunes, amazon, Rhapsody etc. We are also planning to have a BandCamp up which will allow you to embed the soundtrack on social networks as well.

We are also looking into doing a small physical release, potentially packaged with a little concept art booklet or some behind the scenes material, but need to gauge the public appetite first.

IGN Rated it a 9.0!

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Street Fighter IV Championship 2009.

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Daigo “The Beast” Umehara Won the Evo 2009 world title on Sunday and you can watch the final including plenty of sick throw reversals here;

It was an impressive win against the U.S. Champion Justin Wong 2-1. A full report of the tournament can be read at Kineda.com. I would of entered myself but my master trained me not to use my skills for personal gain…

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Metalocalypse: Dethgame Announced

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So, who was expecting this? The game was supposed to be announced at the San Diego Comic Con, but slipped through a couple days early. For those of you who’ve never heard of or seen the show, it airs on Cartoon Network, during it’s Adult Swim lineup. The premise of the show is about the death metal band Dethklok. They are extremely famous, their shows are brutal, and their fans would do the craziest things to see them.

The show depicts lots of death sequences, from hot coffee pouring onto a crowd, and melting the skin off their faces and stuff to raising a death troll that destroys an entire village. I’d say there’s really not one show when there aren’t at least 100 people dying, and it’s only about a 13 minute run time (season 3 will have half-hour shows supposedly). Anyway, not much has been revealed about the game, besides it being developed by Konami and will be released on both the PlayStation Store and XBox Live marketplace. Here’s a clip from one of the shows, a promo for Duncan Hills coffee:


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Uncharted 2 Release Date Oct. 13th!

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Hang on, Nathan Drake! Uncharted 2: Among Thieves is almost here, with Sony confirming to us today that the Naughty Dog developed PlayStation 3 game will arrive in the U.S. on October 13th. Start planning your sick days/pre-orders accordingly.

Sony also released Uncharted 2′s final box art, reminding us of Mr. Drake’s expert ability to hang from ledges and platforms with just one hand. Combine that with his expertise at maintaining a shirt that’s half-tucked, half-not and you’ll see why the stubbly treasure hunter’s adventures warranted a sequel.

Oh, and speaking of pre-orders, Sony laid out its retailer plans for a quartet of downloadable exclusives with Amazon.com, GameStop, Game Crazy and BestBuy. Golden guns, right after this. Full Story

Yes, those are the golden Barettas that Drake can wield in multiplayer, adding a bit of flash to your online death match and “Plunder” competition. They’re exclusive to BestBuy, meaning that if you’re into sporting golden AK-47s, that should be your pre-order retailer of choice.

Here is the pre-order break down-

Amazon.com – Exclusive UNCHARTED 2 Treasure Map
The exclusive UNCHARTED 2 Treasure Map allows players to discover hidden treasures throughout the game.

Game Crazy – Exclusive Currency Multiplier for multiplayer online use
The UNCHARTED 2 Currency Multiplier allows gamers to gain in-game currency and unlock bonuses faster than their opponents for a limited period.

GameStop – Exclusive first access to the Multiplayer Demo and the downloadable Revenge Attribute
The Revenge Attribute is one of the last boosters that you can unlock in the multiplayer campaign. This bonus allows you to unlock the “Revenge” booster right from the start of your multiplayer campaign.

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