The guys at PolyDigital have been better at keeping things under a lid than Sony. Today they’ve released some new info about their upcoming racer.
Models included:
1,000 vehicles 170 Premium new models (full interior modeling, the interior corresponds to vehicle damage)
830 kinds of standard model■ Sound
Custom soundtracks (Use songs from your PS3 hard-drive)■ Courses
60 courses confirmed with 20 or more to be revealed■ physical simulation of vehicles
Physics system simulation is brand new
Represented is full fall in vehicles [possibly rollover]
Damage representation (reproduced in full by real-time collision deformation)
faithfully reproducing the behavior of electric cars.■ Arcade Mode
Single Race
2 player battle■ GT Mode
World Map
My Garage
Car Dealer Tuning Shop (parts, tires)
Car Washes/Oil Change
Race Championship (Series system, point system)
License Test■ Online
Open Lobby
Text / Voice Chat
Private rooms
Online Photo Album Online Replay Album
YouTube replay output■ Photo Mode
Photo Drive (Circuit)
Photo stage (Stage Photo mode only)■ Gran Turismo TV
Video output to a PSP or PSP Go®
Progressive Download
Improved user interface
Continuous Play for videos
All that’s missing now is a release date.
EDIT: According to The Magicbox, those who preorder Gran Turismo 5 for the PS3 between October 1 – 10 will receive a free download of Gran Turismo for PSP. Sounds like the release for GT5 will be some time in the near future.
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Written by: Sakinah
- Contributing Editor




#1 by T0SH on August 18th, 2009 [ 796 Points ]
Some more info:
■ User Interface
The Gran Turismo 5 Prologue, and the same design concept. The icons change color. Able to track the movement of Cockpit Camera interface (confirmed in full 3-D. The camera can be fully manipulated and you can opt to have your head tracked by the PSEye)
#2 by Darrin on August 18th, 2009 [ 17049 Points ]
What does this mean “Represented is full fall in vehicles”?
Sounds great though
#3 by Angus-MacGyver- on August 18th, 2009 [ 355 Points ]
I loved Gran Turismo 3, will be picking this up.
Forza supports a feature I’ve always wanted to try, getting one game to run across multiple tv’s using multiple systems. I’ve seen one a setup of three identical tv’s running side by side acting as one tv.
Hopefully the license tests will be more forgiving on me, it took me forever to get that S license.
#4 by Trev on August 18th, 2009 [ 26422 Points ]
angus, using the ps eye would be so much better as it tracks your movements. that’s the kinda use that motion control needs to offer.
#5 by Trev on August 18th, 2009 [ 26422 Points ]
also i’m disappointed that not all the cars can be damaged.
#6 by Jay on August 18th, 2009 [ 82493 Points ]
ah man, GT didnt just put itself back at the top of the podium, they destroyed the other racing games in the process! I might still get Forza 3 tho, but it’s about damn time they get damage in there. And 1000 vehicles. crazy.
the head tracking bit would be kinda hard tho, seeing as if you turn your head, you’d have to still be looking at the screen.
#7 by mcloki on August 19th, 2009
I’ll be picking it up. Should be fantastic. Still play prologue from time to time. May have to get a wheel. I hope the damage isn’t too punishing, It certainly means you’ll have to be a better driver.