Cross-Game Chat Controversies


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If you’re an internet dweller like me, who has nothing to do than search the web and mess around with J-creator, then you’ve heard of the argument by now. For some odd reason, “Cross-Game Chat” isn’t coming with FW 3.00, as promised. (Couldn’t find link to this, may have been taken down due to this.) But, since there is a lot of confusion, a lot of people are pointing fingers at companies and destroying their forums as posted here by Super-Secret, which has gained some recognition with his PS3 slim and price cut posts. He predicted what would be in the FW as well, but people are really mistaking what this guy was saying.

So, basically, the reason for in-game music and cross game chat wasn’t universally used in every game is because of “some game company”. Apparently, the workaround for in-game music was to let the developers implement it themselves, which, according to him, wasn’t the plan. Now Sony is having the same problem with the same people AGAIN because it would cause lag on their servers and make some of their games look “inferior”, which is a little ridiculous. Whatever. They seem to be blaming EA.

Here’s my Idea
Make an app specifically for cross game chat and run it on Sony’s own servers. Hell, I’d pay 3-4 dollars for such an app (most likely monthly…). Don’t give me “That would set the regular users apart from casual gamers”. That’s beside the point, and would a casual gamer request such a feature? I don’t believe so. Tell me what you think in the comments.


Written by: No Kill Tayler - News Contributor


  1. #1 by JimmyMagnum on August 29th, 2009 [ 83111 Points ]

    Hopefully Tosh won’t mind that I posted this for him (he never said I was staff, just gave me permissions to directly post my own posts), but I didn’t want the queue built up while he was gone.

    Anyway, your idea would be a decent workaround for something like this. Only thing is, since it’s a separate app, it could potentially cause some issues because that takes away processing power from the games themselves since it’s not the games that are, in that sense, running the app or are designed to work with it (though, future titles would probably make provisions for it to be fully compatible).

    Retrofitting the technology to older games for compatibility would require patches to the older games, in which a lot of coding would have to be rewritten because those games weren’t provisioned for the extra processing power to run the app

  2. #2 by Blackstaffer on August 29th, 2009

    If cross-game chat were implemented, of course it would run on Sony’s servers. They’re the only central repository that has both gamers playing different games in common. How is a game supposed to support cross-game chat without Sony to talk to? It doesn’t make sense.

    I would be really disappointed if Sony made this a developer-supported function. In other words, developers would need to add support to their games to make this work. I’d much rather have Sony implement this in their OS, and just have it override any chat the game might have implemented. This way, game developers don’t need to do anything to support the feature. AND, it would work on ALL games.

  3. #3 by Sinlock on August 29th, 2009 [ 7625 Points ]

    I for one couldn’t care less about Cross Game Chat. I can’t stand it when I’m playing and someone I know and like calls me on the phone. So now I’ll have to deal with someone calling me asking to play Super War Puzzle Adventure 7 just when I setting up to kill Tosh in AvsP. So I have to ignore the call or answere and make up some reason why I don’t want to play Super War Puzzle Adventure 7 with them.

    I’m not trying to be a buzz kill, and I’m sure I’ll make use of Cross Game Chat at times. But to me it just seems to be the one last hold over from the PS3s pre-release spec’s that gamers can’t give up on. Mabye I’m missing something but I don’t think there will be as much utility in C-GC as there was when in game XMB was released in 2.41

    Hope I didn’t step on too many toes :(

  4. #4 by JimmyMagnum on August 29th, 2009 [ 83111 Points ]

    @ blackstaffer:
    but it would still rob some of the processing power/memory available to the games because the PS3 doesn’t have any reserved specifically for that function. I’m not saying that it’s impossible (after all, we do have an in-game XMB now), but, as it stands, it’s an unlikely scenario. Hopefully they’ll find a work-around for it. Probably be on firmware 4.0 or something

    Also, they should change the in-game XMB to something more along the lines of what the 360 has and just have stuff that is relevant to in-game use, like the messaging system, seeing who’s online, music, stuff like that. Not system settings, video, video chat, etc (switching games might be OK though). And make it more of a standard navigational menu. That could help with freeing up some data processing

  5. #5 by Delive on August 29th, 2009

    Just a few thoughts. I know the extra SPE is there and technically not used. Could it be used for this purpose? (Unless I missed something in a firmware update).

    With Live, I have noticed a considerable amount of unexplainable lag and connection drops since getting the party chat. Me and 4 friends play Gears 2 alot and we get dropped from the party regularly and notice host advantage frequently. Could the Party chat be a PART of the cause?

  6. #6 by CircleOfFire on August 29th, 2009

    The issue apparently was that the change to the firmware to support cross game chat wasn’t causing lag on the servers, but was causing problems in the game itself.

  7. #7 by No Kill Tayler on August 29th, 2009 [ 1865 Points ]

    Forgive me for not being tech savvy about stuff like this, and yeah it would take a considerable amount processing power.
    I believe it could be done. S o lets say “A game” supports chat with other players, right? And your friend sends you an invite to chat. You accept, the PS3 then disables chat for the server you were on and switch to a Sony based server. Might take a while, though.

    @Delive, that’s epic fault. I get lag no matter in party or not. And if it was the Party’s fault then every game would be laggy as that most people use the Party System.

  8. #8 by Delive on August 29th, 2009

    @ Tayler
    Ok, maybe that is the case. I don’t play enough on Live to know about every game. Thanks for the insight.

  9. #9 by Paranoimia on August 29th, 2009

    “For some odd reason, “Cross-Game Chat” isn’t coming with FW 3.00, as promised.”

    Who promised it, and when? I certainly don’t recall ever seeing an official statement that cross-game chat would be with us in FW3.0.

    As I’ve said many times on many forums and blogs, cross-game chat is a total irrelevance for me personally. If I’m online, I’m with my clan; if I’m playing a single-player game, my PS3 is offline anyway, because I really don’t want to be talking to anyone else… it’s distracting.

  10. #10 by JimmyMagnum on August 29th, 2009 [ 83111 Points ]

    it was promised by some guy named Super Secret who was apparently a Sony insider, and people believed him because he turned out to be nearly spot-on on a number of rumors, but it was never officially confirmed (that was a few months back when, I believe, he posted what to expect from Firmware 3.0)

  11. #11 by No Kill Tayler on August 29th, 2009 [ 1865 Points ]

    @Paranoimia, @ Sinlock
    When your playing a multiplayer game and your friend wants to play another game with you, what does he do? he either calls you or sends you a message.
    But once your in the game and you have to find the right game he/she’s in, and are sending messages to each other to just finally get in.
    Its just easier to be in a chat and you coordinate where to go.
    Or you could use the chat just to talk to your friends when your playing a game.

  12. #12 by Sinlock on August 29th, 2009 [ 7625 Points ]

    Delive :Just a few thoughts. I know the extra SPE is there and technically not used. Could it be used for this purpose? (Unless I missed something in a firmware update).
    With Live, I have noticed a considerable amount of unexplainable lag and connection drops since getting the party chat. Me and 4 friends play Gears 2 alot and we get dropped from the party regularly and notice host advantage frequently. Could the Party chat be a PART of the cause?

    The “Extra SPE” is built into the Cell chip so during manufacture if one of the 8 SPE’s tests faulty the whole chip does not need to be disgarded. In principal your idea is valid but for the fact that some PS3’s are shiped with 8 “good” SPE’s on the Cell and others have 7.
    So in the view not all PS3’s are created equal.

    If it were otherwise I’m sure SONY would have used the extra power to bring in some type of software emulation for a limited PS2 catalog like what was found on the Euro PS3 Classic.

  13. #13 by Smegmazor on August 30th, 2009

    Why would two people playing separate online games want to chat with one another. I could understand if they were playing two seperate offline games and perhaps they were bored and needed someone to talk to, but if you’re online shouldn’t that be something to focus on?

    I don’t know the specifics, so maybe someone can explain it to me better as to why something like this feature is so sought after? Are the reasons for needing this that important?

  14. #14 by Tosh on August 30th, 2009 [ 1102 Points ]

    Sinlock :

    I for one couldn’t care less about Cross Game Chat. I can’t stand it when I’m playing and someone I know and like calls me on the phone. So now I’ll have to deal with someone calling me asking to play Super War Puzzle Adventure 7 just when I setting up to kill Tosh in AvsP. So I have to ignore the call or answere and make up some reason why I don’t want to play Super War Puzzle Adventure 7 with them.

    I don’t care about Cross-Game chat either. I don’t need to talk to others while I’m playing another game. I actually rather like the Cross-Game text chat myself.

    Oh, and Sinlock, we shall battle soon enough :P, mwhahha

  15. #15 by No Kill Tayler on August 30th, 2009 [ 1865 Points ]

    Smegmazor :

    Why would two people playing separate online games want to chat with one another. I could understand if they were playing two seperate offline games and perhaps they were bored and needed someone to talk to, but if you’re online shouldn’t that be something to focus on?

    I don’t know the specifics, so maybe someone can explain it to me better as to why something like this feature is so sought after? Are the reasons for needing this that important?

    Its not that its needed, but its welcome. People we’re overreacting by killing EA’s forums with porn and disgusting photos. My thoughts are that no one really talks on the PS3 with their headset, for the reason that they don’t need too. I bet this will give a reason for people to pick up a headset and talk.

    I would like to talk to me friends when i’m playing, say ,ratchet and clank while their playing demon souls. Or go into chat to talk to each other about demons souls, while doing co-op with each other.

  16. #16 by weatherman_ on September 1st, 2009 [ 110 Points ]

    I think cross game chat is one of those things that you don’t realize how useful it is until you have it. It’s not unlike Email and Text messaging… or the Telephone.


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