Some Japanese Devs Using 360 Games as Betas for the PS3 Version?


 New character only available for the PS3 version of TOV

 

Xbox 360 users in Japan recently started a petition regarding the PS3 receiving the better version of TOV. They claim they are/were the paying beta testers for Tales of Vesperia on the 360. 

Here’s the petition:

The games should not be dispersed across multiple platforms, they should be consolidated onto one platform [i.e. Xbox 360].

The games should be complete and properly made.

From now on, the porting of titles like Tales of Symphonia and Tales of Vesperia should be abolished.

An official apology should be made to Xbox 360 users for the abnormal number of additions made to Vesperia only a year after its Xbox 360 release.

The traces of the later additions found in the Xbox 360 edition should be explained.

Further bizarre product linkages should not be undertaken.

Elements of the Tales series [i.e. Patty Fleur] which cannot be enjoyed by all users should not be added.

Characters and the Tales universe should not be toyed with any more than necessary.

Certain platforms should not be favoured over others.

We wish to see user complaints acted upon.

We wish to see more consideration given to the effects of official actions on the fanbase.

Responding to these complaints , a developer has laid bare the not so shocking truth of just how Namco was paid off by Microsoft to secure an “exclusive” release, but instead merely used the Xbox subsidy to reduce development costs on the PS3 version, which it expected to sell better.

“First off, it was easier developing for the Xbox 360. This is to do with the games I was involved with, but basically if you sign an exclusive contract with Microsoft (you won’t release it on other hardware for a year or similar), they will give you a lot of cash for development.
Their support is also very fast and complete in these cases.
SCE don’t really give much cash out (any at all perhaps). Their support is confused and unreliable. When I was doing it at least, the 360 was easier to develop for, which lowers costs.
As a result, first we developed for the Xbox, reducing development costs. But the Xbox version won’t sell [in Japan], you can’t recoup even those lowered costs at all.
So we ported to the PS3, it’s cheaper as you already have the game done, but then Sony came back and told us ‘We won’t recognise it if it’s the same as the Xbox 360 version. Make sure you put in a lot of extra stuff!’
If we didn’t then they wouldn’t have let us pass their check…”

He goes on to say  that the developers all wished to produce the best possible game with this opportunity, and had no intention of deliberately putting out an incomplete game; they were instead keen to produce a version that “even Xbox 360 players could enjoy again.”

Source

This does seem to be the case with games like Ninja Gaiden 2 Sigma and Star Ocean 4 being announced for the PS3 with major upgrades over their 360 counter parts. Good things come to those who wait.


Written by: Sakinah - Contributing Editor


  1. #1 by No Kill Tayler on September 15th, 2009 [ 1865 Points ]

    This logic leaves me astonished. I’ll start with, Japan has Xbox 360 fanboys!?
    And, what he says is the truth. I forget sony doesn’t pass out cash like its no tomorrow.

  2. #2 by Smegmazor on September 15th, 2009

    lol

    We will require ‘Tales of Vesperia’ panties as a consolation gift for our treatment and betrayal.

    The developers must send every registered Xbox user a formal letter of apology describing their utmost dedication to reestablishing rapport with their fanbase. This letter must be sent on very expensive company letterhead and must also be framed.

    We must be apprised of all contacts between Namco & SCE and any attempts by SCE to acquire a separate exclusivity contract. Phone conversations between said parties must be recorded and available for download via the options menu.

    Namco must make phone calls to each Vesperia and Symphonia game owner to inquire on our well being and engage in philosophical discussions of the known universe.

  3. #3 by JimmyMagnum on September 16th, 2009 [ 83111 Points ]

    It was probably the only 360 fanboy in Japan that wrote it up. Any subsequent signatures are by his other aliases. :P. I guess we should write a similar letter here in the states (and EU) to Rockstar Games because the PS3 version of GTA4 doesn’t have the two expansion packs that are exclusive to the 360, despite the Sony platforms usually having limited exclusivity in the previous gen :P Like that would get you anywhere

    EDIT: Another game with similar results after exclusivity on the 360 is Bioshock

  4. #4 by mcloki on September 16th, 2009 [ 2355 Points ]

    Whole lot of “meh” here. The only question is will ps3 owners pick up the new Vesperia title?
    Was it important to have this title a year ago for the PS3 users? I don’t think it was. When it comes out I’ll probably pick it up. But I didn’t lose any sleep over it not coming out.

    On the GTA front. I expect those DLC ‘Episodes” to eventually make it to the PS3. Rockstar is just leaving too much money on the table if it doesn’t.

  5. #5 by JimmyMagnum on September 16th, 2009 [ 83111 Points ]

    yeah, I’m sure Microsoft only bought limited exclusivity rights (probably because R* didn’t want total exclusivity).

    No word on Agent though. Will probably be multiplatform a year or 2 after it comes out, but right now, it’s PS3 exclusive (and I wish they would show some information on it)


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