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	<title>Comments on: Uncharted 2 Demo Impressions</title>
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	<link>http://www.ps3blog.net/2009/09/30/uncharted-2-demo-impressions/</link>
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		<title>By: JimmyMagnum</title>
		<link>http://www.ps3blog.net/2009/09/30/uncharted-2-demo-impressions/#comment-236199</link>
		<dc:creator>JimmyMagnum</dc:creator>
		<pubDate>Fri, 02 Oct 2009 21:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=13696#comment-236199</guid>
		<description>I find the best strategy with the treasure is to just keep tossing it across the playing field. Pick it up when you&#039;re nearby and drop it again, or, if you have the time, grab it and toss it further towards the goal.</description>
		<content:encoded><![CDATA[<p>I find the best strategy with the treasure is to just keep tossing it across the playing field. Pick it up when you&#8217;re nearby and drop it again, or, if you have the time, grab it and toss it further towards the goal.</p>
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		<title>By: Steve</title>
		<link>http://www.ps3blog.net/2009/09/30/uncharted-2-demo-impressions/#comment-236198</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Fri, 02 Oct 2009 19:37:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=13696#comment-236198</guid>
		<description>I played this game for a couple of hours the other night and really enjoyed it.  First I played a deathmatch game with no enemies in it to try to figure out the mechanics.  Then I played an online deathmatch and managed to kill a few opponents, which is pretty rare for me in an online setting!  Next Henning and Joshua were ready for some 3-player co-op action, which was a blast.

We played the treasure hunt mode for a bit, three of us against what appears to be an infinite horde of enemies, and quickly had to come up with some kind of strategy for how to get the treasure, shoot the enemies, and heal whichever one of us had most recently gotten killed.  I don&#039;t think we ever came up with a particularly good strategy, but at least once (maybe twice) I managed to flank the largest group of enemies who were busy shooting at Henning and Joshua, and get the treasure to where it was supposed to be.  That was satisfying.  Minor gripes with this mode: the AI are not too intelligent if they are more willing to attack players who don&#039;t have any treasure than to try to guard the treasure or attack the player who has it; and the treasure&#039;s habit of magically teleporting back to its home base a few seconds after you set it down to shoot at someone is very unrealistic (compared to the rest of the game mechanics, I mean - of course it&#039;s only a videogame!) and kind of off-putting.

Then we played the co-op campaign mode (I think that&#039;s what it was, anyway) which involved skulking around trying to achieve teamwork objectives while shooting at the baddies who kept climbing over the nearest wall.

Overall the gameplay is a lot of fun.  I was trying to figure out what Henning meant when he said this game feels different than any of the other shooters out there, and as far as I can tell, what they&#039;ve somehow managed to do is to make everything feel just a little bit more realistic than what has gone before.  I notice it the most when shooting a weapon, and slightly less so when moving about.  I also like the scenery (gorgeous) and the animation (meticulously detailed).  Since the game has a single-player campaign and pays a lot of attention to co-op modes, it&#039;ll be high on my list!</description>
		<content:encoded><![CDATA[<p>I played this game for a couple of hours the other night and really enjoyed it.  First I played a deathmatch game with no enemies in it to try to figure out the mechanics.  Then I played an online deathmatch and managed to kill a few opponents, which is pretty rare for me in an online setting!  Next Henning and Joshua were ready for some 3-player co-op action, which was a blast.</p>
<p>We played the treasure hunt mode for a bit, three of us against what appears to be an infinite horde of enemies, and quickly had to come up with some kind of strategy for how to get the treasure, shoot the enemies, and heal whichever one of us had most recently gotten killed.  I don&#8217;t think we ever came up with a particularly good strategy, but at least once (maybe twice) I managed to flank the largest group of enemies who were busy shooting at Henning and Joshua, and get the treasure to where it was supposed to be.  That was satisfying.  Minor gripes with this mode: the AI are not too intelligent if they are more willing to attack players who don&#8217;t have any treasure than to try to guard the treasure or attack the player who has it; and the treasure&#8217;s habit of magically teleporting back to its home base a few seconds after you set it down to shoot at someone is very unrealistic (compared to the rest of the game mechanics, I mean &#8211; of course it&#8217;s only a videogame!) and kind of off-putting.</p>
<p>Then we played the co-op campaign mode (I think that&#8217;s what it was, anyway) which involved skulking around trying to achieve teamwork objectives while shooting at the baddies who kept climbing over the nearest wall.</p>
<p>Overall the gameplay is a lot of fun.  I was trying to figure out what Henning meant when he said this game feels different than any of the other shooters out there, and as far as I can tell, what they&#8217;ve somehow managed to do is to make everything feel just a little bit more realistic than what has gone before.  I notice it the most when shooting a weapon, and slightly less so when moving about.  I also like the scenery (gorgeous) and the animation (meticulously detailed).  Since the game has a single-player campaign and pays a lot of attention to co-op modes, it&#8217;ll be high on my list!</p>
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		<title>By: Gibb</title>
		<link>http://www.ps3blog.net/2009/09/30/uncharted-2-demo-impressions/#comment-236100</link>
		<dc:creator>Gibb</dc:creator>
		<pubDate>Wed, 30 Sep 2009 16:21:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=13696#comment-236100</guid>
		<description>co-op Arena is great!</description>
		<content:encoded><![CDATA[<p>co-op Arena is great!</p>
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		<title>By: francois</title>
		<link>http://www.ps3blog.net/2009/09/30/uncharted-2-demo-impressions/#comment-236099</link>
		<dc:creator>francois</dc:creator>
		<pubDate>Wed, 30 Sep 2009 16:21:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=13696#comment-236099</guid>
		<description>I had a lot fun playing that game last night. I like the cover system and the animation of the characters. I played maybe 8 games and noticed no lag or connection issue.</description>
		<content:encoded><![CDATA[<p>I had a lot fun playing that game last night. I like the cover system and the animation of the characters. I played maybe 8 games and noticed no lag or connection issue.</p>
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		<title>By: JimmyMagnum</title>
		<link>http://www.ps3blog.net/2009/09/30/uncharted-2-demo-impressions/#comment-236096</link>
		<dc:creator>JimmyMagnum</dc:creator>
		<pubDate>Wed, 30 Sep 2009 15:41:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=13696#comment-236096</guid>
		<description>played deathmatch yesterday and just completely destroyed the competition on my first game lol. Had like an 8 kill streak going on before I finally got capped on a pistol and sniper rifle only match lol. Then did co-op and had a blast on that as well.</description>
		<content:encoded><![CDATA[<p>played deathmatch yesterday and just completely destroyed the competition on my first game lol. Had like an 8 kill streak going on before I finally got capped on a pistol and sniper rifle only match lol. Then did co-op and had a blast on that as well.</p>
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