Archive for September, 2009
Charlie Brooker, for those unaware, is a critic of pretty much anything, be it news, advertising, operating systems and life in general. He has a brilliant column in the Guardian , which if you haven’t read, now might be the time to start. If you’re in the UK though you can watch his Gamewipe show tonight at 10pm on BBC4. If you want an idea of it will be like check out this clip below;
So God of War Collection was announced in its 720p goodness with AA, trophies and a God of War 3 demo and the gamers have rejoiced. What if the same thing was done for ICO and Shadow of the Colossus? Ueda has expressed his interest in doing this exact project and it seems he knows that gamers would probably be just as excited if not more for this collection then the God of War one. I missed the Team Ico games for some odd reason when they came out so I would surely pick this up.
Team ICO’s Fumito Ueda, creator of ICO, Shadow of the Colossus and the upcoming The Last Guardian, is “all for the idea” of such a collection, adding “he’d like to play the games on the PS3 (as well as on the PSP)”.
“I always thought they were designed for PS2 and should stay there. But lately, I’ve been thinking it would be nice to provide the games to other platforms to reach more users.”
“I do have an interest in that,” Ueda said during our Friday chat. “Next week, I’ll have a meeting [about the possibility] … But it might not be so easy, because, with both titles we really stretched the limits of the PS2. It’s complex. So it’s not such an easy transfer to the PS3. But I want to discuss it.”
Looks like the chances of this got real a little bit.
Naughty Dog has said that the Twitter updates have been disabled on Uncharted 2 because some reviewers enabled the feature and their Tweets were updating chapter completions multiple times an hour. They did say that a patch will be released soon after the game launches to fix the feature and allow those updates again.
Full Walkthrough here
This looks like someone took a few physics classes and built a finely tuned game around that. Particle and fluid dynamics, phase changes (solid/liquid/gas), magnetism, miscibility… These guys and gals are programmer’s programmers. I hope this is as fun and polished as Eden and Monsters were.
It’s still crazy that they held a big naming contest and ended up with something as generic as “Shooter”.