David Cage, the founder of Quantic Dream’s and CEO said Heavy Rain is only possible on the PlayStation 3. An attendee in the audience at the Eurogamer Expo had a question for him and his response was:
“Whatever I answer, my answer will be suspicious… Honestly, I don’t think so. I think it had to be on PlayStation 3 for two main reasons: the hardware, the architecture of the PS3 is extremely powerful in the way it is structured. If you make a real PS3 engine, then you can have really fantastic performances. If you try to port from another platform, then it becomes difficult.”
Cage continued, “This is a console we all love at the studio. I play PSOne, PS2, it’s really a part of my culture. The controller is part of my home… and it’s a really, really powerful console. I’m not so much into graphics, to be honest with you, I don’t believe you need ultra realistic graphics to get emotion, you can get that with very low graphics. But we wanted to create emotion from believable characters, that was the idea. With this approach PS3 was by far the best platform.”
He didn’t really say why the PS3 is the best platform other than it being powerful and he likes it. But I think Sony is more open with these different types of games. Personally I will be picking this title up.
Written by: T0SH
- Cofounder of PS3Blog.net