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Don’t Blame Namco For Lag In Tekken 6. Blame The Technology.


Tekken creator Katsuhiro Harada  recently sat down for an interview with Kotaku. In it he says:

Harada is candid, perhaps unintentionally, about Tekken 6’s substandard netcode. “Fighting games aren’t really tailored to online play at the moment because of the lag,” he said. “But as technology evolves and the infrastructure gets better, and you have much less latency, perhaps that kind of participation — whether that be avatars watching or whatever — can be recreated.”

So the technology’s to blame? Well, Mr. Harada, why didn’t you say as much in your Game Pro interview back in April?

In terms of matchmaking, we are focusing on the compatibility of players’ connections and hope to improve online matching in this way. Of course, Tekken 6 will improve on the system from Tekken 5: Dark Resurrection in so many ways.

I’ve been willing to cut Namco some slack and wait for them to fix the online lagfest in Tekken 6..until I read Harada’s statement. He hinted at the fact that the problems with Tekken 6′s online mode is the hardware. Now, I haven’t played that many online fighters so far this gen but the ones I have experianced ( DOA4, Tekken 5:DR, and SC4 ) didn’t have the mess of a netcode that’s in Tekken 6. Tekken 5: DR had lag issues but they weren’t as bad as Tekken 6. As a matter of fact, Tekken 5: DR has a better online experience than Tekken 6. I’ve never suffered from input lag in T5:DR and if there was a laggy person in the room one could simply opt to kick the person out. You can’t do that in the most important part of Tekken 6,the Online Ranking matches.

I’m sorry Mr. Harada, but your lame cop out won’t fly with this Tekken fan. Own up and admit your lazy dev team focused to much time on Scenario Campaign and not enough on the Online aspect of Tekken 6.


Written by: - Contributing Editor


  1. #1 by Børten on November 14th, 2009

    I dont get it..
    I’ve never experienced any problems withTekken online..
    Am I really the only one??

  2. #2 by alex c on November 15th, 2009

    people with cheap low speed internet can complain all they want, i play soulcalibur 4 and only experience lag when the other person clearly has a low connection speed. it does lag when doing supermoves etc…by that time, the other player is dead anyway. its briill… there only as much lag as call of duty, halo, or any other online game.

  3. #3 by alex c on November 15th, 2009

    ps, i have virgins medium 10 mg broadband, but onl about 3 mg comes through on various tests, and games need download, and upload speed to be high, as one is not good enough.

    bt internet is terrible for this.

    virgins optic cables are the ONLY way to get lag free gaming. in the UK. (i have looked into it…lots)

  4. #4 by alex c on November 15th, 2009

    ps, i have virgins medium 10 mg broadband, but onl about 3 mg comes through on various tests, and games need download, and upload speed to be high, as one is not good enough.

    bt internet is terrible for this.

    virgins optic cables are the ONLY way to get lag free gaming. in the UK. (i have looked into it…lots).

  5. #5 by Mark on November 15th, 2009

    Tekken blows anyway, SF4 rapes that garbage.

  6. #6 by David Macphail on November 15th, 2009

    While Mortal Kombat rapes SF4.

  7. #7 by Nath on November 15th, 2009

    Well, alex c, im guesing ya live near the Birmingham net server. i have virgin fibre optic 20meg, and have onliine issues with Tekken here in Wales.

  8. Avatar of Tosh

    #8 by Tosh on November 15th, 2009 [ 87591 Points ]

    As it stands right now Tekken 5 DR Online > Tekken 6 Online

    My experience is really hit and miss with Tekken 6. My friends keep getting booted from the room, laggy, etc. I never had these issues with T5DR at all. If anything some input lag if somebody had a crappy connection.

    I’m hoping this patch they are working on for Tekken 6 brings it up to par with T5DR …

  9. #9 by outwar6010 on November 15th, 2009

    lol you guys serious tekken dr had the worsed EVER online and tekken 6 for me and many of my friends have been near enough flawless since release

  10. #10 by Fleakitten on November 15th, 2009

    For a while I thought the guys at Tekken Zaibatsu were exaggerating the lag issues but they weren’t.

    Outwar6010, The kind of lag that’s present in Tekken 6 isn’t the same kind you’ll see in T5:DR. It’s mainly the input lag that kills Tekken 6. I’m trying to connect one of my newly learned juggles but my fighter responds with the move 3 seconds late. I can’t even parry on time in Tekken 6. That was not and is not present in Tekken 5 DR. I can spam juggles all day in DR.

    Basically you’ll notice no lag if you’re a button masher. If Tekken 6 had the same lag as T5DR I wouldn’t be complaining. I was playing someone on my friendslist who lives in Denmark, we both had input lag. I’ve played with Tosh. There was no input lag but there was lag. I have been lucky enough to run across no input lag when I face a fighter with full green bars, but that’s only a fourth of the time.

    Bottom line, Namco dropped the ball and are now trying to use the excuse that fighters weren’t meant to play online to cover their sorry netcoding. Total BS! DOA’s been online since the last Xbox. I’ve heard that SCIV, BlazeBlue, SFIV have little to no lag issues. Even MK vs DC has better online. I’m really disappointed with the Tekken dev team. They promised better online but when they couldn’t deliver they say, “It’s not our fault.”

    Lame, lame, lame! /end rant.

  11. #11 by outwar6010 on November 15th, 2009

    okay i understand what you’re saying but i have been able to do all my juggles etc perfectly. The reason might be that im playing with friends that live less than a mile or two away from me. i only have problems when i play people abroad or when using the quick match option. They should have introduced a better match making system.
    I had nothing but constant problems SCIV which meant i couldnt play with akum and had to give into dragon fist spams along with everyone else.

  12. Avatar of Sakinah

    #12 by Sakinah on November 15th, 2009 [ 25417 Points ]

    Yeah. That’s how it works when I’m playing a neighbor. Everything’s fine that way but I don’t know how Namco plans to hold any Online Tourneys with ppl all around the world participating.

    Those netcde writers need to be fired.

  13. #13 by Lordincubus on November 16th, 2009

    Oh well…Guess DBZ’s going to have bad online as well. Great!


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