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	<title>Comments on: Are Gaming Personas More Truthful than Real Life Personas?</title>
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	<link>http://www.ps3blog.net/2009/12/17/are-gaming-personas-more-truthful-than-real-life-personas/</link>
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		<title>By: JimmyMagnum</title>
		<link>http://www.ps3blog.net/2009/12/17/are-gaming-personas-more-truthful-than-real-life-personas/#comment-238891</link>
		<dc:creator>JimmyMagnum</dc:creator>
		<pubDate>Fri, 18 Dec 2009 06:43:02 +0000</pubDate>
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		<description>lol, I guess it really depends on what the game was aiming for. Obviously, GTA games are aimed more at fun rather than making an emotional connection with the characters in the game, as opposed to more serious-themed  games like Uncharted 2, Metal Gear Solid 4, and the like, but I don&#039;t really see the games acting out any kind of psyche attributes, unless the person has a weak state of mind to begin with (but even then, those kinds of people would be the ones who would act it out in real life as well).

I know me, given the choice in a game, I would play through it making the &quot;good&quot; and &quot;morally justified&quot; positions first (like with inFamous) and then do a second playthrough making all the bad decisions, despite the connection I had with the character.

IDK, you&#039;re starting to make me think now lol, because I feel bad when I make the bad decisions in games like that haha</description>
		<content:encoded><![CDATA[<p>lol, I guess it really depends on what the game was aiming for. Obviously, GTA games are aimed more at fun rather than making an emotional connection with the characters in the game, as opposed to more serious-themed  games like Uncharted 2, Metal Gear Solid 4, and the like, but I don&#8217;t really see the games acting out any kind of psyche attributes, unless the person has a weak state of mind to begin with (but even then, those kinds of people would be the ones who would act it out in real life as well).</p>
<p>I know me, given the choice in a game, I would play through it making the &#8220;good&#8221; and &#8220;morally justified&#8221; positions first (like with inFamous) and then do a second playthrough making all the bad decisions, despite the connection I had with the character.</p>
<p>IDK, you&#8217;re starting to make me think now lol, because I feel bad when I make the bad decisions in games like that haha</p>
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