Archive for 2009
New Uncharted 2 TV Spot
Posted by Jay in Commercials, Talk, Uncharted 2: Among Thieves on October 2nd, 2009
Just thought I’d throw this out there for ya. Kevin Butler stars in this ad as the “VP of Big Action Moments”. Kevin Butler has become my favorite spokesman
. I’m glad he’s part of Sony’s ad campaigns for hardware and software!
Trine PSN US Release Date Announced
The long awaited Trine will hit a NA PSN store near you on October 22nd. October’s quickly becoming a busy month for gamers.
Source
Play Uncharted 2 on a movie screen!
Posted by T0SH in Uncharted 2: Among Thieves on October 2nd, 2009

I’ve always wondered what it would be like to play a video game on a movie theater screen. I wish a theater near me had this promo going on. If you manage to play Uncharted 2 in a movie theater listed below. Be sure to let us know how it is. Take photos or video if they let you.
They will be using PS3s connected to Sony’s 4K digital cinema projectors. This is the first time they have done this. I think it’s a great idea!
On Oct. 5 and 6, four theaters in San Francisco and Thousand Oaks, California, Rosemont, Illinois and Bellevue, Washington, will give viewers a chance to play the upcoming action game “UNCHARTED 2: Among Thieves” title — on movie screens equipped with Sony digital-projection technology.
The first night will be a private invitation-only event, while the second event will be open to the public, to be publicized through radio and social networking sites.
“This is the first time we’re doing it in a theater. We think it’s a start of something for us, and hope we can build this into a standard element in the movie-going experience,” he said. “Our goal in converting theaters to digital is to go beyond the traditional movie-going experience and focus on helping exhibitors find ways to fill seats.”
“Gaming will be an important part of that equation.”
White Knight Chronicles Releasing this February
According to a new trailer on IGN, WKC will make it’s way out of Japan in February. Watch the trailer here.
Uncharted 2: Player Problems
Posted by Blackstaffer in PS3, Uncharted 2: Among Thieves on October 2nd, 2009

Last night some of us from PS3Blog.net got together and had a blast playing the Uncharted 2 demo. Let me see…. There was N3wbis, Fardoche, JimmyMagnum, YoDaddy, xBerserker, and me (Blackstaffer). Several of us mentioned that we were definitely buying the game. Yesterday I called EBGames to see if they have any pre-order bonus, and the answer was NO. (Technically, they had them, but the boxes were empty! So they’re looking into it.)
While the game is awesome and I’m definitely buying it, I did have a few issues. I guess that’s what a beta/demo is for?
Problem one. The first two people to join the party were Fardoche and N3wbis. They both had headsets. They problem was that I could hear both of them, but they couldn’t hear each other. Which was annoying because I’d ask a question and they’d both answer, but not hear each other, so they’d both continue talking, and I’d understand neither. Not their fault, of course, they should have been able to hear each other.
Next up was the Party system size limits. We had six people in our party, but we couldn’t enter any games because the party size limit for the game types is either five or three. I understand the three – those games only support 3 players after all. But what about the games that support ten players? The system could have split our party into two groups of three, and put us on opposing teams. Sure we’d be playing on opposite sides, but at least then nobody would miss out.
Having a group of friends together and having to let someone go just so the rest of you can play, that’s not right. YoDaddy was kind enough to leave the party so the rest of us could play, and I see that he later hooked up with Tosh, so that’s great. But that shouldn’t happen.
And what happens if you have a large group of players that you regularly want to play with? Like a clan? If you have ten players, five on five would be loads of fun because they’d all be people you know. Naughty Dog: this really needs to be fixed.
And lastly, about the three player multiplayer co-op mode (I forget the name – not the campaign one). (Goldrush?) It supports three players. But I think it could easily support four or even five, given the number of enemies that are coming at you. Naughty Dog can make it a requirement that five players can’t play on Easy, if they’re concerned about difficulty. But yeah, this could be fixed.
All in all I’m very happy playing this game. But there are a few little nigglies that need some grease applied.



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