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Monthly Archives: February 2010

The Current State of the PS3 In Stores

February 27, 2010 | | 14 Comments

As many of you know, I got the dreaded blinking red light of death on my launch 60 gig PS3 last week. With FFXIII coming out in a week and a half, sending it out for repair/refurb really wasn’t … Read More

MAG Patched to v1.03

February 27, 2010 | | 3 Comments

A massive patch has been released for MAG which looks to fix some balancing issues and allow you to swap weapons quicker by 500 milliseconds(!). A full list of changes below;

Patch v1.03 Available Now
Gameplay
Overhauled tuning of multiple weapons of all types (see “Weapon” section below)
Improved speed of weapon and gear swapping by approximately 500 milliseconds.
Fixed bug in SVER’s Aralkum Mechanical Acquisition map and Absheron Refinery Domination map that allowed players to defuse a charge planted on a repaired gate or door.
Added a “solid tone” sound effect near the end of a charge’s beeping detonation timer so that players know when the charge can no longer be defused and that they should vacate the area.
“Medium Improved” Armor now works as intended with the speed properties of Medium Armor and a defensive value greater than Medium, but less than Heavy Armor.
Changed resuscitated player’s camera orientation to match the last camera direction used while incapacitated instead of the pre-harm camera.
Players no longer lose XP if a teammate is killed by an objective explosion caused by a charge they planted.
Respec Point requirements in Barracks have been changed from 3K, 5K, 10K, 17K, 26K, and 26K-Repeat to 1K, 2K, 3K, and 3K-Repeat.
Lowered the amount of damage necessary to kill an incapacitated enemy.
All fired projectiles (RPGs, Turret Rockets) have been given a steadier aim.
Mines that haven’t been triggered are no longer removed from the map when the dead player that deploys them respawns unless that player changes their Loadout (note: The maximum number of mines you can plant cannot exceed the number you initially spawn with).
Fixed bug that prevented “fully-resuscitated” players with more than 100 health points from receiving their full HP.
Fixed bug that caused players to take unnecessary damage from both friendly and enemy vehicles when touching them.
Players no longer lose leadership points after entering “Veteran Mode.”
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Capcom Promises “Huge Announcement” in April

February 26, 2010 | | 3 Comments

Capcom has a solid lineup so far for the first half of 2010. What else does the company have in store for the rest of the year?  John Diamonon of Capcom posted on the official Playstation blog that he plans to post a … Read More

Just Cause 2 Demo Next Week

February 26, 2010 | | One Comment

[tab:Demo News]For anyone who’s been following Just Cause 2, you know the game is one of the most over-the-top games this year, being able to pull off ridiculous stunts using pretty much anything you can find. Well, Square-Enix has … Read More

WRC Real-Time Positioning in Future WRC Game(s)?

February 26, 2010 | | One Comment

[tab:News]In my opinion, this is actually one of the coolest ideas for a racing game in quite some time. North One Sport, promoter for FIA WRC (World Rally Championship) has agreed to running a cooperative effort with Black Bean … Read More

PlayStation Store Global Update 02/25/10

February 26, 2010 | | 2 Comments

[tab:Highlights] Biggest thing this week would probably have to be the public release of the God of War III demo. I downloaded it last night (it comes in at over 2.5GB), and, apart from a few sound glitches, the … Read More

Killzone 2 DLC Giveaway Today!!

February 26, 2010 | | One Comment

To celebrate their one year anniversary of Killzone 2, killzone.com is giving away four hundred DLC voucher codes via Twitter.  All the details are on the site here. Good Luck!

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Transformers: War for Cybertron Gameplay Trailer

February 26, 2010 | | 5 Comments

Tonight on Spike, GTTV revealed the Transformers: War for Cybertron gameplay trailer. The graphics look amazing and seem to have a very sci-fi feel to them. This game tells the history of the Transformers. It takes place before the transformers escaped … Read More