PS3 the Lead Platform for Platinum Games’ Vanquish


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Shinji Mikami, the creator of the Resident Evil series, takes a step away from the horror genre and embrasses the ( highly cluttered ) third person shooter field.  Described as being a sci-fi shooter of epic proportions with a fast, fluid and frenetic combat system, and an engaging and immersive storyline, Mikami hopes to seperate Vanquish from the rest of the pack.

“Vanquish is a game where we’ve tried to inject the extreme pace of an action game into a shooter. The gameplay and staging are all put together around the keyword ‘intensity’. I think it’s very rare to come across a game where shooting loads of robots is so much fun,” said Shinji Mikami.

While Vanquish is set for release this winter for the PS3 and Xbox 360 Platinum Games promises the development team won’t repeat the same mistakes they did with Bayonetta and are making the PS3 the lead platform. Of course, the same was said for the recent Ghostbusters game and we all know how that turned out.

Unlike other shooters this gen, Vanquish will offer no multiplayer.

“Vanquish is very intense, full of action. There are just so many things going on, when you take that into a multiplayer environment, then you have to realistically consider shaving a lot of things off and putting them into your multiplayer environment.”

If you’re a shooter fan you’ll have alot to look forward to this year.

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Written by: Sakinah - Contributing Editor


  1. #1 by jerryhat on March 5th, 2010 [ 1595 Points ]

    Whilst no multiplayer seems appropriate for GoWIII I just don’t see it in a FPS. Maybe they’ll surprise me.

  2. #2 by marcus24 on March 5th, 2010 [ 3516 Points ]

    They better make the story long and exciting

  3. #3 by JimmyMagnum on March 5th, 2010 [ 83111 Points ]

    I think not having a multiplayer component is a good thing, because multiplayer detracts from a good single player experience (in most cases anyway). This gives them time for focusing on delivering a good story.

    Also, I didn’t think Ghostbusters was that different between versions, especially if you set the display settings (contrast and brightness) optimally, then there really isnt much of a difference save for the resolution

    what I found amusing was that they said it was a “mistake” not making the PS3 the lead version lol

  4. #4 by free games on March 8th, 2010

    i think not be a clever


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