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PS3Blog.net | September 26, 2017

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PlayStation Move takes up very little memory | PS3Blog.net

One of the PlayStation Move demos at GDC shows full body tracking using an on-screen body puppet. It does it by combing the Move and the PlayStation Eye. The PS Eye can detect faces, even recognize gender, age, smiles and if your eyes/mouth are open or not. There isn’t a video that I could find of this exact demo. But it sounds pretty similar to this post I made back in September 2009.

Coombes explained that all the calculations necessary to handle image processing are done by the Cell CPU, which apparently excels at the doing floating point calculations. The raw data can be processed incredibly quickly by the PS3, taking “under a frame” to translate to a game experience.

It does all that with only using 1-2 MB of system memory. Pretty impressive.

PlayStation Move requires 1-2 MB of system memory

  • JimmyMagnum

    in other words, developers can still make amazingly detailed games and include motion control. Though I didn’t really care before, but hopefully Sony can pull this one off. Uncharted 3 with motion control? Killzone? Tons of high caliber possibilities (of course, these games would need the sub controller).

    Another one if done right would be the Fight Night series. We already know the possibilities with LBP, so that’s no biggie.

    I think if they really put their minds to it, have a well-rounded ad campaign (because lets face it, before Kevin Butler, the ad campaigns sucked and I feel sorry for territories outside the US missing out on those ads), and work closely with developers, the Move will have more AAA titles as a whole compared to the Wii (and add the facial recognition, gender and race, etc, which Natal touts as their invention all the time lol) would actually make this the most definitive motion control experience out there.

    I still feel Natal will fall on its face because of the lack of controller input. That’s why the Eye and EyeToy never became overly popular. It will probably sell more, but that’s because XBox fans eat up anything they think will put them ahead of the competition, despite everything they’re doing was done way back on the PS2:

    http://www.youtube.com/watch?v=6gOVj_I5npA

  • EdEN

    Well, that is a good surprise. After learning how much Natal takes away from the 360’s Memory maybe Sony is taking the right direction with the Move.

  • EdEN: Well, that is a good surprise. After learning how much Natal takes away from the 360’s Memory maybe Sony is taking the right direction with the Move.  

    How much memory does Natal take up?

  • JimmyMagnum

    from what I understand, quite a bit, and there are a few devs out there who are having issues with it