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	<title>Comments on: PlayStation Move takes up very little memory</title>
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	<link>http://www.ps3blog.net/2010/03/12/playstation-move-takes-up-very-little-memory/</link>
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		<title>By: JimmyMagnum</title>
		<link>http://www.ps3blog.net/2010/03/12/playstation-move-takes-up-very-little-memory/#comment-253539</link>
		<dc:creator>JimmyMagnum</dc:creator>
		<pubDate>Fri, 12 Mar 2010 18:42:43 +0000</pubDate>
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		<description>from what I understand, quite a bit, and there are a few devs out there who are having issues with it</description>
		<content:encoded><![CDATA[<p>from what I understand, quite a bit, and there are a few devs out there who are having issues with it</p>
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		<title>By: Tosh</title>
		<link>http://www.ps3blog.net/2010/03/12/playstation-move-takes-up-very-little-memory/#comment-253529</link>
		<dc:creator>Tosh</dc:creator>
		<pubDate>Fri, 12 Mar 2010 18:26:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=19893#comment-253529</guid>
		<description>&lt;blockquote cite=&quot;comment-253523&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-253523&quot; rel=&quot;nofollow&quot;&gt;EdEN&lt;/a&gt;&lt;/strong&gt;: Well, that is a good surprise. After learning how much Natal takes away from the 360’s Memory maybe Sony is taking the right direction with the Move.&#160;&#160;


&lt;/blockquote&gt;

How much memory does Natal take up?</description>
		<content:encoded><![CDATA[<blockquote cite="comment-253523">
<p><strong><a href="#comment-253523" rel="nofollow">EdEN</a></strong>: Well, that is a good surprise. After learning how much Natal takes away from the 360’s Memory maybe Sony is taking the right direction with the Move.&nbsp;&nbsp;</p>
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<p>How much memory does Natal take up?</p>
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		<title>By: EdEN</title>
		<link>http://www.ps3blog.net/2010/03/12/playstation-move-takes-up-very-little-memory/#comment-253523</link>
		<dc:creator>EdEN</dc:creator>
		<pubDate>Fri, 12 Mar 2010 18:15:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=19893#comment-253523</guid>
		<description>Well, that is a good surprise. After learning how much Natal takes away from the 360&#039;s Memory maybe Sony is taking the right direction with the Move.</description>
		<content:encoded><![CDATA[<p>Well, that is a good surprise. After learning how much Natal takes away from the 360&#8242;s Memory maybe Sony is taking the right direction with the Move.</p>
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		<title>By: JimmyMagnum</title>
		<link>http://www.ps3blog.net/2010/03/12/playstation-move-takes-up-very-little-memory/#comment-253442</link>
		<dc:creator>JimmyMagnum</dc:creator>
		<pubDate>Fri, 12 Mar 2010 15:13:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=19893#comment-253442</guid>
		<description>in other words, developers can still make amazingly detailed games and include motion control. Though I didn&#039;t really care before, but hopefully Sony can pull this one off. Uncharted 3 with motion control? Killzone? Tons of high caliber possibilities (of course, these games would need the sub controller).

Another one if done right would be the Fight Night series. We already know the possibilities with LBP, so that&#039;s no biggie.

I think if they really put their minds to it, have a well-rounded ad campaign (because lets face it, before Kevin Butler, the ad campaigns sucked and I feel sorry for territories outside the US missing out on those ads), and work closely with developers, the Move will have more AAA titles as a whole compared to the Wii (and add the facial recognition, gender and race, etc, which Natal touts as their invention all the time lol) would actually make this the most definitive motion control experience out there.

I still feel Natal will fall on its face because of the lack of controller input. That&#039;s why the Eye and EyeToy never became overly popular. It will probably sell more, but that&#039;s because XBox fans eat up anything they think will put them ahead of the competition, despite everything they&#039;re doing was done way back on the PS2:

http://www.youtube.com/watch?v=6gOVj_I5npA</description>
		<content:encoded><![CDATA[<p>in other words, developers can still make amazingly detailed games and include motion control. Though I didn&#8217;t really care before, but hopefully Sony can pull this one off. Uncharted 3 with motion control? Killzone? Tons of high caliber possibilities (of course, these games would need the sub controller).</p>
<p>Another one if done right would be the Fight Night series. We already know the possibilities with LBP, so that&#8217;s no biggie.</p>
<p>I think if they really put their minds to it, have a well-rounded ad campaign (because lets face it, before Kevin Butler, the ad campaigns sucked and I feel sorry for territories outside the US missing out on those ads), and work closely with developers, the Move will have more AAA titles as a whole compared to the Wii (and add the facial recognition, gender and race, etc, which Natal touts as their invention all the time lol) would actually make this the most definitive motion control experience out there.</p>
<p>I still feel Natal will fall on its face because of the lack of controller input. That&#8217;s why the Eye and EyeToy never became overly popular. It will probably sell more, but that&#8217;s because XBox fans eat up anything they think will put them ahead of the competition, despite everything they&#8217;re doing was done way back on the PS2:</p>
<p><a href="http://www.youtube.com/watch?v=6gOVj_I5npA" rel="nofollow">http://www.youtube.com/watch?v=6gOVj_I5npA</a></p>
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