Another Dev Diary from Codemasters detailing their attention to detail in respect to handling in the upcoming F1 2010 due in September. I’m a little sceptical of how they can claim it handles realistically when it runs at 30fps, especially when you consider Studio Liverpool managed to make a decent F1 game back in 2006 run at 60fps… I’ve added the video after the jump along with some new screenshots, unfortunately they are still of 2009 season cars but the video does show some crashes and car damage in action.
Be sure to click on the thumbnails to see full resolution images;
Written by: Trev
- Contributing Editor