According to the latest issue of Edge, Sony’s Santa Monica Studio has lent Media Molecule a hand for the upcoming Little Big Planet 2.”A share of tech with the God of War III team means it’s borrowed its depth-of-field effects. Objects are better defined with surrounding shadow, a result of ambient occlusion (an “Alex special”)” With the help of the Santa Monica Studio, Media Molecule has rebuilt the graphics engine for LBP 2 for a sharper, cleaner, and greater sense of physicality when compared to the first game.
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Written by: Sakinah
- Contributing Editor




#1 by Ceidz on May 11th, 2010 [ 14334 Points ]
I hope they fix the jumps !