Prediction: VR Athlete Training on PS3/360


Bio-mechanical engineers have extensively studied and developed CAD models surrounding the physical motions and techniques in major sports.

Professional sports teams pay top dollar for bio-mechanical engineering firms to develop 3D models of their athletes motions and techniques and show them how to improve. This isn’t sci-fi, this is regularly done today.

With precision motion tech like Move and Kinect coming to consumer consoles, that high end service will become a mainstream commodity. If your son or daughter is in a little league team (or other sport), you will be able to buy a PS3/360 program that will actually help his real world baseball swing and pitching techniques.

There are already lower-end services that cater to regular families. Some involve emailing video clips of swing/pitching technique and receiving analysis. However, mainstream products like Move and Kinect will dramatically improve this type of service.

For full body motion study, I’d imagine that Microsoft’s Kinect will be the more appropriate technology than Sony’s Move.

Regardless, this is a really amazing technology development.


Written by: Darrin - Contributing Editor


  1. #1 by Jay on June 17th, 2010 [ 83111 Points ]

    well, you can make software for the Eye that can do full body tracking, but, again, that would depend on the developer. Since PS3 can crunch the numbers far better than 360 can, analysis with one lens and the slightly more limited Eye would be made up for because of it. Of course, this would depend on the developer to go that route. Kung Fu Live is a decent example, as that title has full body tracking itself, and without the move.

  2. #2 by Darrin on June 17th, 2010 [ 17143 Points ]

    I completely forgot about regular Move-free Eye. Great point.

    That makes logical sense that PS3 would be equally competitive with that.


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