Hello Games’ Joe Danger Breaks Even on Release Day


 

It looks like Hello Games’ motorcycle stunt game was a huge success for the developers.

During his keynote speech at the Develop Conference 2010, Sean Murray – Managing Director of Hello Games – stated that the highly praised PSN exclusive, Joe Danger, had managed to break even on launch date. It was also revealed that after a week of it’s release Joe Danger sold 50,000 copies.

Murray is also reportedly quoted  as saying that PSN was”the only way we could self-publish. XBLA is kind of a slaughterhouse for smaller developers. There’s two titles released every week and a lot of those are falling in that 25,000 or less category.”

You can check out PS3Blog.net’s review of the Joe Danger here.

Source


Written by: Sakinah - Contributing Editor


  1. #1 by Tosh on July 13th, 2010 [ 1102 Points ]

    That’s pretty impressive numbers. I’m glad smaller developers are able to thrive on the PSN.

  2. #2 by premiersoupir on July 13th, 2010 [ 17020 Points ]

    I don’t really understand the distinction that Murray makes between PSN & XBLA. Is it that MS releases more games and therefore people buy fewer as the market is saturated? Seems to me as if Sony often releases two new PS3 games a week on PSN (disregarding minis and handheld games). What does Murray mean by “slaughterhouse”?

  3. #3 by EdEN on July 13th, 2010 [ 131363 Points ]

    Well, good for them. Every copy sold after week one has been pure profit and since they’re a smaller studio that can go into funding their next project.

    Still not buying their game, but glad they’re ok.

  4. #4 by Sakinah on July 13th, 2010 [ 26489 Points ]

    I forgot to mention that Hello Games is made up of 4 people. That’s pretty impressive.

  5. #5 by EdEN on July 13th, 2010 [ 131363 Points ]

    So definitely a small studio that needed this to sell to continue.

  6. #6 by Madagasca on July 14th, 2010 [ 6529 Points ]

    That’s really good – especially when other developers passed on the opportunity to develop the game.

    I’ve not bought it yet – maybe tonight I’ll part with my hard earned cash and buy it!

  7. #7 by Jay on July 15th, 2010 [ 83111 Points ]

    its an awesome and fun game, though, trying for 100% of level completion can cause a lot of headaches, so there’s plenty of challenge to it, especially in the later levels


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