No Move support for Resident Evil 5


People are extremely angry as am I that Capcom is adding Move support to Resident Evil 5 Gold Edition and not the original Resident Evil 5. They claim that they cannot patch the original game so that it supports Move due to technical reasons. I have a hard time believing this to be true. It just doesn’t make sense how seemingly identical games could be different enough to cause that much of a problem. It just seems like Capcom isn’t trying at all and are only doing this to make a bigger profit.

It makes absolutely no sense why the RE fans that went out and bought the game when it was first released are being snubbed over people that waited over a year. It sends a message that the people that supported their game from day one are less important, and that maybe we should all wait a year to buy games just to make sure that we don’t miss out on a better version of the game that has more options and better support. If more fans did this, companies wouldn’t have made enough money on the game to make a gold edition in the first place.

I get that video games are a multibillion dollar business and that companies make games to make money but we aren’t stupid. We have a pretty good idea when these companies are just trying to milk us and this is one of those times. I mean Capcom has been doing this to fans for years. We have all seen them milk game properties like Mega Man and Street Fighter II. At what point is enough, enough

I think they are making a huge mistake and I really hope that Capcom changes their collective mind on this one. It’s a real tragedy that we all can’t enjoy this new feature over such a ridiculous issue and I refuse to buy the same game and DLC just to be able to do so. It’s insane to expect us to buy the same game twice especially those of us that bought all of the DLC as well. Capcom, you should be ashamed.

Below is a link to the article featuring a review of Move controls in Resident Evil 5 Gold Edition and the scathing  responses to the lack of support for the original version.

[Source]

This is an opinion piece and is the sole view of its author and may or may not reflect the views of PS3Blog.net and its members.


Written by: uberamza - News Contributor


  1. #1 by Luke on July 27th, 2010 [ 27382 Points ]

    Not that I am going to get the game but that is really lame what they are doing. Talk about spitting on ur fans.

  2. #2 by Jonaskin on July 27th, 2010

    It’s no big deal IMO. People didn’t moan when they brought out a new version of the original RE for the PS1 that was Dual Shock enabled.

    I personally can’t see RE5 working well with the Move anyway. I may be wrong but just can’t see how it’ll play out.

  3. #3 by UbeRamza on July 27th, 2010 [ 915 Points ]

    Your right and thats not as bad and it wouldn’t be as bad with RE5 except that people have put more money into it buying DLC.

  4. #4 by Darrin on July 27th, 2010 [ 17143 Points ]

    What kind of technical problem could it be? All the art/model/textures are what uses up disc space. Actual compiled code is generally very small, so they should be able to let you download entirely new code and reuse assets from the disc.

  5. #5 by Emrah on July 27th, 2010 [ 7319 Points ]

    There’s absolutely no logical reason they are having these technical difficulties. It is complete b.s.

  6. #6 by Trieloth on July 27th, 2010 [ 3426 Points ]

    Iam not surprized at this at all. I would be surprized if they didnt bring out a Move version of RE5. How would the people that dont go on the internet know they can use RE5:GE for move?

  7. #7 by Sakinah on July 27th, 2010 [ 26489 Points ]

    They don’t call that company “Crapcom” for nothing.

  8. #8 by EdEN on July 27th, 2010 [ 135579 Points ]

    It’s a weird choice. With SFIV I can sorta understand it because the game doesn’t support NEW content but RE5 has THREE DLC items available at really big total MB sizes so, what’s the problem? I wanted to play RE5 with the control style of RE4 Wii Edition and now that’s not going to happen.

    Maybe it was Sony that stopped Capcom?

  9. #9 by Jay on July 27th, 2010 [ 83111 Points ]

    I doubt it. Sony would let the third party developers add in Move support at their own discretion. This is totally up to Capcom

  10. #10 by Sakinah on July 27th, 2010 [ 26489 Points ]

  11. #11 by Jonaskin on July 28th, 2010

    After my post yesterday I actually went back last night and played RE5 for the first time in a long time (I forgot how good it actually is) and I absolutely cannot see how Move support would make it any better.

    That being said though I haven’t played the Wii edition of RE4 so I might give that a rent and see what RE5 could possibly be like.

  12. #12 by EdEN on July 30th, 2010 [ 135579 Points ]

    @Jonaskin: RE 4 Wii Edition is $13-20 which is worth it for what will surely be a great experience for you. Let me know what you think once you try it and think about using that control method for RE5.

  13. #13 by bennylam on August 17th, 2010 [ 125 Points ]

    so pity


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