..and me!
Heavy Rain director David Cage recently told gamesindustry.biz that he and Sony were surprised at the reception the new IP received.

“Heavy Rain is a commercial success and that’s not something Sony or Quantic Dream expected, to be honest,” Cage said in a packed session at GDC Europe.
The gamble of creating an adult game favouring emotion and storytelling over violence has paid off – Heavy Rain sold 600,000 copies in its first two weeks on sale, sold four-times the predicted amount in the US market, has passed worldwide sales of 1.5 million to date, “and we hope to reach 2 million soon,” said Cage.
Cage also hopes with the success of a mature game like Heavy Rain more developers will tap into the market.
“Stop making games for kids. Adult is a huge, untapped market – there is almost nothing for adults, I’m not talking about casual or family games. There is a real market based on sophisticated values. See yourself as a creator, not a toy-maker. Ignore the rules.”
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Written by: Sakinah
- Contributing Editor




#1 by Luke on August 16th, 2010 [ 27347 Points ]
Wow next stop 2 million? I am surprised myself
#2 by T0SH on August 16th, 2010 [ 796 Points ]
I still need to pick this up. Feel bad I haven’t yet.. but at least I gave one away on the site
#3 by Luke on August 16th, 2010 [ 27347 Points ]
Give it some more time, it will drop and you can snag it, plus it will have move integrated.
#4 by Bearded_Warrior on August 16th, 2010 [ 415 Points ]
Awesome game. I just hate that the dlc got cancelled in leui of integrating the move controller.
#5 by premiersoupir on August 16th, 2010 [ 16330 Points ]
Yeah, awesome game. I’d call it a rental, though, unless you just want to support the developers (which would be laudable). I can’t see myself replaying the game. It’s better as a unique experience. David Cage himself agrees: http://www.destructoid.com/heavy-rain-has-no-replay-value-but-that-s-a-good-thing–146940.phtml
#6 by Emrah on August 16th, 2010 [ 7309 Points ]
I was the lucky guy who won
Thanks Tosh :=)
#7 by Jonaskin on August 16th, 2010
Heavy Rain was an absolutely incredible game. I haven’t replayed it yet, it’s good as a unique story but I would say the replay value on it is actually incredibly high.
#8 by Oly on August 16th, 2010 [ 129767 Points ]
I planned on replaying it to get platinum, but haven’t had the time.. I will get to it soon.. or maybe wait for the move
#9 by premiersoupir on August 16th, 2010 [ 16330 Points ]
You’d have to replay the game like eighteen times to get the plat! Or save and reload constantly, though decisions branch enough that even then you’d still have to replay large tracts of the game many, many times. But whatever floats your boat.
I was content to finish it, then check out the compilation of all possible dénouement cut scenes on YouTube.
#10 by Oly on August 16th, 2010 [ 129767 Points ]
You actually dont.. u can play from different points and get most of the endings.
#11 by SicSemperTyranis on August 16th, 2010 [ 6405 Points ]
I still want to play this.
Sorry Mr. David Cage but I’m waiting for a price drop.
#12 by Bearded_Warrior on August 17th, 2010 [ 415 Points ]
I got the platinum. Not really hard. Just time consuming. The Kamikaze trophy was by far the hardest for me.
#13 by george on September 26th, 2010
DOES EVERY GAME NEED REPLAY VALUE? I completed ico & shadow of the collosus and i only go back to to replay them maybe one or two years. Why does every game need CO-OP/DEATHMATCH support? gimme a break. I value the single player experience.