Heavy Rain director David Cage recently told gamesindustry.biz that he and Sony were surprised at the reception the new IP received.
“Heavy Rain is a commercial success and that’s not something Sony or Quantic Dream expected, to be honest,” Cage said in a packed session at GDC Europe.
The gamble of creating an adult game favouring emotion and storytelling over violence has paid off – Heavy Rain sold 600,000 copies in its first two weeks on sale, sold four-times the predicted amount in the US market, has passed worldwide sales of 1.5 million to date, “and we hope to reach 2 million soon,” said Cage.
Cage also hopes with the success of a mature game like Heavy Rain more developers will tap into the market.
“Stop making games for kids. Adult is a huge, untapped market – there is almost nothing for adults, I’m not talking about casual or family games. There is a real market based on sophisticated values. See yourself as a creator, not a toy-maker. Ignore the rules.”
Written by: Sakinah
- Contributing Editor