Archive for August 20th, 2010
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Gamescom brought us a bunch of new information about Killzone 3, and I won’t bother going over it here. You know what Google is – use it! Now that I’ve gone over all the information I can find, I still have questions:
- Very little has been said about the classes. There are five classes, they tell us, and you can choose any of them right from the get-go. As you play the game, you gain points that you can allocate to your class to gain new abilities. Two questions arise. One: what if I want to use several classes? Will there be enough points in the game for me to upgrade all the classes I want to play? Or will I run out? Two: can I reallocate points if I decide that I was going in the wrong direction with a class?
- Chat. Can I now talk to the entire team? It seems like we can from what I’ve read, but it’s still a little foggy. We really need the ability to talk to the whole team.
- Guerilla Warfare. The much-requested team death match feature? I don’t understand. We already had team death match in KZ2. It was called Body Count.
- Will the clans we created for KZ2 carry over to KZ3?
- Will we be getting any lone-wolf game types, like straight-up (non-team) death match or king of the hill?
- Will we be able to customize weapons?
- Will there be any in-match rewards for doing well? Like killstreaks?
DISCLAIMER: PS3Blog.net, in no way, supports the use of exploitative devices such as this and this post is purely informational
So here it is folks, the PS JailBreak, user friendly USB plug and play dumping solution that claims to run games on your PS3 without the need to insert the original disc. According to the products official site:
- PS Jailbreak is a USB plug and play solution that installs in seconds, keeping your valid warranty seal in tact.
Easy to use installer and GUI takes you step by step.
- Compatible with all production models FAT and SLIM. Supports all regions: USA, JAP, PAL and KOREA
- PS Jailbreak disables forced software updates and will never brick your console.
- Supports all games (it does not allow backups of blu-ray movies , DVD movies , or past consoles’ games)
- Backup games to your internal hard drive or external hard drive through USB, and boot directly off GUI. Eliminating the need for expensive blu-ray burners and costly blank media.
- Play backups off your hard drives 2x as fast as off the blu-ray drive. This eliminates lags and glitches to provide you with smoother game play.
- Open up your console to a new generation of homebrew applications. Load homebrew apps/games off any USB hard drive/flash drive.
- Full updatability with new features/updates by connecting PS Jailbreak to any computers USB port.
Could it be real? Here, you’ll be the judge:
Video proof after the jump
So, it sounds like Sony has, indeed, been in contact with multiple development studios already (3 of which had said Sony showed them the tech) and has pretty much confirmed that the next generation PSP will be getting touch sensitive controls. The design itself is said to be based on the PSP-3000′s rather than the Go (but that doesn’t mean the design won’t change later on down the road; it could wind up being something completely different altogether). Here’s what they had said about the controls, according to Eurogamer:
…the screen is rich and detailed but the headline feature is the way games are controlled – by a touch-sensitive area on the back of the unit behind the screen.
I’m not entirely sure how that’s going to work. Due to developer feedback, the new PSP2, or whatever it is to be called, will be using flash-based storage media rather than disc-based media; so much for UMD2 I guess . This has already stirred some controversy, as users won’t be able to get in on any retail sales on games due to the digital distribution model.
Sony had shown the device with some first party titles that are in development, according to the source. Apparently, they are already settled on a business model for the unit, and is thought to be made available as soon as the end of 2011.