Video of MAG Beta with PlayStation Move Controller Shows Calibration Set-up [Update]


Near the start of the video you can see the PlayStation Move calibration set-up. Which from what I’ve heard you need to do this every time. Aiming with the Move seems to be very precise, which is good. What do you think about the calibration set-up?

Via gameolosophy.com

[Update] One of our members mairondil found some more footage/images. Check them out after the jump.

Photos of all the calibration screens for MAG


Written by: T0SH - Cofounder of PS3Blog.net


  1. #2 by Tosh on August 27th, 2010 [ 1102 Points ]

    @mrmairondil Thanks, I updated the post.

  2. #3 by White-Sharingan on August 27th, 2010 [ 100 Points ]

    how are these people getting move so early?

  3. #4 by Tosh on August 27th, 2010 [ 1102 Points ]

    I’m wondering that myself … maybe they have friends at Sony.

  4. #5 by Luke on August 27th, 2010 [ 27382 Points ]

    I guess they aren’t to close since he didn’t get the Navigation Controller ;-)

  5. #6 by Jay on August 27th, 2010 [ 83111 Points ]

    I think it would be nice if the camera didn’t turn you unless you had a button held down while aiming. Or at least make it an option, because as the camera moves, you need to reposition your Move as you get the person in your sights

  6. #7 by Emrah on August 28th, 2010 [ 7319 Points ]

    @Jay, that’s worth trying.

  7. #8 by Smegmazor on August 30th, 2010

    Jay: I think it would be nice if the camera didn’t turn you unless you had a button held down while aiming. Or at least make it an option, because as the camera moves, you need to reposition your Move as you get the person in your sights  

    That’s my problem with The Move and shooters. It just doesn’t make sense for the crosshairs to be moving on your screen. As was demonstrated in this video, it’s easy to get hit from the back or side. When turning to target an enemy shooting you from out of your perspective, it seems like a process to turn, target the enemy and kill him. By the time all that is done, you’d have already gotten killed by someone else.

  8. #9 by Jay on August 30th, 2010 [ 83111 Points ]

    maybe, given time and practice, you’d get used to it, but don’t go expecting to be able to take guys out left and right right away. I had a hard time with shooters on the Wii for a while, but I eventually manage to get used to it. I still think they should do something more intuitive like I described above.

  9. #10 by mairondil on August 30th, 2010 [ 310 Points ]

    I got the houseparty.com PlayStation Move Party pack which included 2 Move controllers, a PS Eye, a demo disc with 6 demos on it and party favors.

  10. #11 by mairondil on August 30th, 2010 [ 310 Points ]

    Here’s the PlayStation forum post with a link to pictures of everything they sent me.

  11. #13 by mairondil on August 30th, 2010 [ 310 Points ]

    Jay: maybe, given time and practice, you’d get used to it, but don’t go expecting to be able to take guys out left and right right away. I had a hard time with shooters on the Wii for a while, but I eventually manage to get used to it. I still think they should do something more intuitive like I described above.  

    I think that’s how it’s going to be. The downside to adding this to an existing game is first time Move users will get frustrated and switch back to the standard controller or not play that game at all.

  12. #14 by Tosh on August 30th, 2010 [ 1102 Points ]

    @mrmairondil Wow, that’s awesome man!

  13. #15 by mairondil on August 30th, 2010 [ 310 Points ]

    Tosh: @mrmairondil Wow, that’s awesome man!  

    I love the controllers. I just watched one of the tech demos (http://www.joystiq.com/2010/08/28/playstation-move-tech-demo-slices-dices-sets-us-on-fire/) and some of the things that can be done are just insane.


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