Archive for August, 2010
Move Tech Demo Video Tour
Posted by Jay in Media, PlayStation Move, Tech Demo on August 27th, 2010
This video shows Anton Mikhailov, one of Sony’s R&D guys, doing some Move tech demo demonstrations, both sitting down and standing up. We’ve seen most of these tech demos before, but this actually does a better job of showing them off, since it’s a direct feed basically. Cool stuff. Hopefully developers implement some of the ideas these guys have.
Red Dead Redemption: Liars and Cheats Pack
Posted by LOKO117 in DLC, Red Dead Redemption on August 27th, 2010
Finally a release date has been announced for much anticipated Liars and Cheats pack.

Yes, September 21st is the date it will be available for download. Now, to get down to the ultimately exciting details that came with this announcement. Rockstar has announced that the DLC pack known as the “Free Roam Pack,” that was scheduled to be an additional free pack, will come with the Liars and Cheats DLC. Price is still set at $9.99.
Here is a full list of features to come with the Liars and Cheats pack, quoted from the Rockstar Games News Wire:
Sony: Expect PS4 to Still Have Optical Drive

Sony Computer Entertainment CEO Kaz Hirai is ruling out a download-only future for the next-generation PlayStation consoles. Speaking in an interview with MCV, Hirai said Sony’s business will always require a physical discs in one way or another, despite being the first one to release the download-only PSP Go.
“We do business in parts of the world where network infrastructure isn’t as robust as one would hope. There’s always going to be requirement for a business of our size and scope to have a physical medium.”
This doesn’t mean that Sony will support physical discs all the way, well according to Hirai, it’s not happening anytime soon.
“To think everything will be downloaded in two years, three years or even ten years from now is taking it a little bit to the extreme.”
Via [MCV]
14 Minutes of SOCOM 4
This video is taken from the demo that was shown at Gamescom last week. Travis Steiner, the lead designer, provides commentary, giving information on the missions and the characters. The mission they’re going through is the first of the campaign. Looks good I think. Anyone going to be picking this one up?
A SNES Shaped PlayStation Controller? And Explanation of the PlayStation Shapes
Posted by Madagasca in Accessories, Hardware, PS3, PS3 Slim, PSOne Classics on August 26th, 2010

Have you ever thought to yourself how SONY decided what the PlayStation’s controller would look like when they were initially designing the system? Did you ever think that there may have been a few punches thrown here and there so the big cheeses could get their way when making the ultimate decision on what the controller should look like? Who do you think won in the end? The big management blokes or the guy that designed a controller with no idea on how popular the system would become?
Well, I sort of gave that away didn’t I? The chap that designed the controller, Teiyu Goto, was the man behind the success of what is now in millions of homes across the world. Goto joined SONY after graduating from Technical School in 1977, and has had the pleasure on working behind the scenes on the console designs and the controllers we have all come to love.
Initially, the management at SONY wanted to follow in the footsteps of the SNES, yes – the SNES!




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