American McGee’s Alice franchise is finally returning! EA plans to release the sequel sometime in 2011, eleven years after the debut of the first title. The original game, built on id Software’s Quake III Arena engine, was available only on the PC, but the new game is slated for the PC, PS3, and 360. The first Alice was a gleefully macabre first-person shooter, featuring crazily Escheresque level design and delightfully Freudian encounters with abjection.
For years there was talk of a filmic version in the works, which was being heavily promoted by Sarah Michelle Gellar. Sadly that never panned out. But I’m thrilled that we’ll see a video game sequel. I’m also happy that McGee has forgiven Sony for canceling the PS2 port of the original game, a move that McGee blames for causing his software production company, Rogue Entertainment, to fold.
Written by: premiersoupir
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