MGS Rising TGS Tech Demo

A look at how the sword mechanics work in the forthcoming Metal Gear Solid Rising. Plenty of bowling pin and watermelon cutting to be seen along with a cameo from a certain MGS4 character. The sword play still looks as amazing as first revealed, looking forward to seeing the sword be implemented into the full game. There has been no mention of move integration yet and it still has no scheduled release date.

Written by: Trev - Contributing Editor

  1. #1 by Gibb on September 16th, 2010 [ 2415 Points ]

    LOL @ last part

  2. #2 by Gibb on September 16th, 2010 [ 2415 Points ]

    This with move support.. would be yummy 🙂

  3. #3 by Jay on September 16th, 2010 [ 83116 Points ]

    I know, this game screams Move support.

  4. #4 by Tosh on September 16th, 2010 [ 1127 Points ]

    They would be foolish not to have Move support. I’ll be picking the game up regardless though.

  5. #5 by Emrah on September 16th, 2010 [ 7319 Points ]

    This is amazing tech. The modelers and texture artists migh have had nightmares, modeling and texturing inside of objects.

  6. #6 by Sinlock on September 16th, 2010

    It would be really cool if they have the time to add Trophy support. 😛

  7. #7 by LaughOrLament on September 16th, 2010 [ 4782 Points ]

    Kojima was thinking of adding trophy support to mgs4 so surely they’ll have it in Rising

  8. #8 by Trev on September 16th, 2010 [ 26623 Points ]

    I feel like a broken record here; Trophies are mandatory for all PS3 games, MGS Rising has to have trophies to be released on PS3, the same for Xbox with achievements so rest easy MGSR will have trophies. MGS is a different case as it was released before they were mandatory. for the latest on MGS4 see;

  9. #9 by mulligank on September 18th, 2010 [ 625 Points ]

    Saw this at E3 too. This needs Move support.

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