Archive for December, 2010

New Gameplay Footage of Epic Games’ Bulletstorm

During an interview in the latest Qore episode, Epic Games’ Cliff “CliffyB” Bleszinski talked about how his newest first-person shooter, Bulletstorm, won’t be like other games in the genre. With Bulletstorm’s over-the-top gameplay, Bleszinski is aiming to bring a bit of fun in the fps genre since he believes most shooters these days take themselves too seriously.He also speaks of the games multiplayer modes in the interview which will include four player co-op.

Bulletstorm is scheduled to release on February 22nd for the PS3 and 360.



Life Should Be A Platinum Trophy

Greetings, loyal FooBear408 minions. It’s time once again to curl up around the proverbial campfire and listen to FooBear spin another yarn…but not just any yarn. Far from it – true believers – this yarn has quality fiber and has been sheared from the finest of sheep. The kind of yarn you’d be proud to weave into a real ugly holiday sweater or possibly some really well fitted gloves. You know? The ones with the individual finger thingies? I got to be honest, I don’t even know what in the blue hell that even means…”to spin a yarn”. I’m not even sure where I was going with the yarn thing and I’m even more positive that the payoff was pretty weak. So here’s the deal: I’m going to go ahead and start fresh on another paragraph.

As far back as I can remember, I’ve always had an affinity for video games. Being able to escape into an alternate reality and be someone else, even it’s just for a little bit. It’s also nice to make sure the right side of my brain is still fully functional. Even if half my brain power is devoted fully to finding the out the real reason why my PSN friend “Dvs-1” has the ability to hide inside a bush and possess the jaw-dropping ninja skills to dump bullets on people and go 38-1 in the latest chapter of explosions and war: Call Of Duty: Black Ops. Meanwhile, back at the ranch, I’m running around like a chicken with my head cut off, screaming at my teammates because nobody has spy plane and the same dude keeps sneaking up behind me and slicing me like some sort of vindictive deli clerk. And of course, I wouldn’t have it any other way. It’s why we play and love video games, right? The different frustrating gameplay variables, the visual aspects and ultimately – to be challenged enough to care to keep playing the game you just coughed up some serious clams for.

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Surprise Points Giveaway!

There was a surprise points giveaway in the Live Chat just moments ago. Nobody knew about this except me. Kane112 posted the 75,000 message in the Live Chat so he got 750 points awarded! Be sure to hang out in the Live Chat, you never know what might happen 😉


Review: Sly Cooper Trilogy

Before Sucker Punch moved on to create one of the most electrifying protagonists of our generation the studio was well known for a cell-shaded raccoon thief for the PlayStation 2. Five years after the last game was released, Sly Cooper returns on the PlayStation 3 in high definition with Trophy and PlayStation Move support ( for specific mini-games only ). For those like myself who have never had the oppurtunity to play a Sly game during the PS2 era here’s an in depth review of each game that makes up the Sly Cooper Trilogy.
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