Image Image Image Image Image Image Image Image Image Image | January 22, 2018

Scroll to top



Rockstar’s 3D Motion Scanner Technology |

A page from the developer diary for the forthcoming Rockstar game L.A. Noire, in the form of a video showcasing what can be done with a few cameras nowadays. 3D motion capture technology has become a mainstay in game development however it is only recently we are beginning to see real improvements in rendered facial expressions. New technology is being used and the results are astounding to say the least.

Actors such as Aaron Staton who plays the games hero detective Cole Phelps are processed by a battery of cameras in a studio dubbed the depth analysis room, which is reminiscent of the white room from the Matrix. Emphasis is on how well they are able to capture and reproduce emotions on screen. For any fans of Bill and Ted’s Excellent Adventure you’re treated to Ted’s Dad squirming to the questions of detective Phelps at 03:25. L.A. Noire is expected to be on store shelves Q2 2011.

  • I have no words with which to express my feelings for what I just saw.

  • At first I thought this was overrated and didn’t care for it. After I watched this video I knew just like every1 else that will see this that this is a big deal in gaming.

  • Royalty32

    Just imagine what the new GTA will be like with this new tech. This is truly an evolution in gaming.

  • That’s awesome. That gets me excited for the future of gaming.

  • xDeFcoN_2FasT4Ux

    Looks good

  • Bal

    Agreed… at first glance the graphics didn’t seem stunning in any way, until you saw the detail in which they recreated all of the minute muscle movements and expressions. The uncompressed version they had was really mindblowing. When processors can start handling that kind of 3D in realtime, I think my face will melt.