Archive for 2010
Basically Cloudflare will help make this site load a little faster and make it safer by blocking spammers, attackers, harvesters, etc. If you are ever presented with a challenge page please let me know your IP address so I can add you to the safe list.
[Update: Here is what the challenge page would look like]
If you try to replace a image with the same name it will take a while to update. Since the cache has to refresh with Cloudflare. Please let me know of any issues you run into as well.
One of the most anticipated games of the year will soon be available for purchase: The Shoot will be shipped to retailers so they can sell it to us on October 19. You should also buy the Shooting Attachment so you can live the full-on shooting experience with The Shoot. Shooting has never been so fun… Shoot.
You’re an international footballer and you’re away from home and between training sessions, what do you do? Play FIFA of course! Here’s a photo from Darren Bent’s Twitter of him playing Rio Ferdinand (who also has a twitter). Is FIFA 11 any good? I hear you cry, why don’t you check out our review to find out. No news yet to find out who won in the clash of England footballers.
This 6 minute trailer came from the Tokyo Game Show, it now out for the world to see. Shows action from most of the cast members of Naruto. It also shows Lars from Tekken 6 as well. Check it out! I finally played the demo last night and I’m impressed with the visuals, I’ll probably be picking this one up. I wonder how far they story mode goes?
I’m so glad you can pick Japanese voices with English subtitles. I would refuse to buy the game and listen to the god awful English voice overs.
Hokage Naruto in action after the break!
This is what voice chat is like playing Borderlands with my friend Steve:
“Henning, I PFFFFFFFFFT PFFFFFFFFFT the ________ while PFFFFFFFFT and _________ ________.”
“Steve, what? I can’t hear you. Can you say that again?”
“Henning? PFFFFFFFFFFFT. PFFFFFFFFFT. _______ ________ ________ .”
“Sorry, Steve, I can’t make you out at all.”
“______ ________ ______”
“______ ________ ______”
This is what voice chat is like playing MW2 with a group of six of us:
“I see a guy around the ______. Ah! he got me!”
“Yeah, I _______. I don’t think he’ll be a problem anymore.”
“No, he’s back. I think ________ ________ ________ white truck.”
This is voice chat playing with Steve on MotorStorm: Pacific Rift (I think it was…):
“Whoa! Did you see that?”
“Yeah! Dude, you have serious control issues!”
“That barrel jumped out at me like it had frog legs!”
“You idiot. You just can’t see past the end of your honking nose. Good for me, though. I’m gonna win cause of that.”
I heard somewhere that Microsoft basically handles the voice chat for developers, while Sony devs have to do a lot more work. I don’t know if that’s true or not, but my experiences seem to corroborate that sentiment. And it’s really really starting to annoy me.
So a week ago when I was playing Borderlands with Steve I pulled out my iPhone, booted up Skype, and lay it on my chest. Steve had his laptop (I think) next to him running Skype. So Steve and I played Borderlands using Skype for voice chat. Did it work? Like a charm! I had no issues whatsoever. His voice was as clear as fiber optic glass. I never missed a word, and he didn’t ask me to repeat myself once. To be clear: Skype was running over the same internet connection I was using to play the game. So it’s not an internet bandwidth thing (in case any of you are thinking that).
Sony really needs to step up to the plate here. They need to improve the Bluetooth chat. Improve the USB chat. Make a rock solid library for ALL developers to use so that EVERY game has rock solid voice chat. Why bother with online gaming if you can’t communicate effectively?
Come on Sony, work with me here!