According to a recent NowGamer interview with Valve’s Chet Faliszek, while modding tools for Portal 2 will only be released for the Windows operating system, the mods created on this platform will be available for distribution on any of Portal 2’s supported platforms, including the PS3, 360, and Mac. It’s great news that we’ll be able to acquire user-generated content on consoles without resort to work-arounds or savegame hacks. Let’s hope that this trend continues among developers!
In a different interview with VideoGamer, Faliszek confirmed that the game will have two different end credit sequences, one for the single-player and one for the co-op campaigns.
Written by: premiersoupir
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