Portal 2 Mods to be Platform Agnostic

According to a recent NowGamer interview with Valve’s Chet Faliszek, while modding tools for Portal 2 will only be released for the Windows operating system, the mods created on this platform will be available for distribution on any of Portal 2’s supported platforms, including the PS3, 360, and Mac. It’s great news that we’ll be able to acquire user-generated content on consoles without resort to work-arounds or savegame hacks. Let’s hope that this trend continues among developers!

In a different interview with VideoGamer, Faliszek confirmed that the game will have two different end credit sequences, one for the single-player and one for the co-op campaigns.

Source: Joystiq

Written by: premiersoupir - News Contributor

  1. #1 by Beastxjason on January 24th, 2011 [ 28406 Points ]

    Agnostic. Fancy. This is tremendous news. I for one cant wait to get my hands on the tools. I wonder what the limitation is going to be, will full conversions be applicable? This made my day.

  2. #2 by shadowcrazy on January 24th, 2011 [ 325 Points ]

    MODS to work on consoles as well?

    game developers need to sit down and take notes because we need this kind of innovation in other games like the future Dragon Age 2 and Mass Effect 3 and our regular FPS games like Killzone 3 and Socom….being able to play MODS imo makes most games worth the $60 i have to spend on it. cuz let’s be honest right now not many games earn the $60 cost they have.

  3. #3 by kennygk on January 24th, 2011 [ 26128 Points ]

    Wow valve is gaining alot of ps3 fans, including me 🙂

  4. #4 by Luke on January 24th, 2011 [ 27382 Points ]

    @shadowcrazy you don’t really mean that do you? I think the games are worth $60, some might not be but there is a lot of work put into games. Mods where things that fans just made on their own. You can’t really be serious when you say that everyone needs to incorporate the ability to play mods or else their games aren’t worth it.

  5. #5 by Kane112 on January 24th, 2011 [ 35672 Points ]

    This is a nice touch to a game thats already looking good

  6. #6 by premiersoupir on January 24th, 2011 [ 17020 Points ]

    I don’t think that lack of mod support means that one shouldn’t buy a particular title. But I will say that I’m much more inclined to buy certain titles for the PC instead of a console simply because of mod support for the PC. Like the upcoming Elder Scrolls, as I’ve said elsewhere on the blog.

  7. #7 by Oly on January 27th, 2011 [ 132605 Points ]

    Wow.. now this is a step in the right direction.. It also shows that the availability is there!

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