Archive for February, 2011
Back in May 2009 PopCap Games released Plants vs. Zombies for the PC and Mac. At first I wasn’t sure what to expect, sure the name was catchy and the screenshots were interesting but you just never know what to expect from a game until you sit down and play it. Right from the beginning I was hooked. The game had a fantastic art style, great game mechanics and was extremely addictive. I think anyone will agree that with that kind of formula on your hands, you’re going to have yourself one hell of a successful game, well that and the fact that everyone seems to love anything with Zombies. I still remember playing the game at work, even though I wasn’t supposed too. As soon as I told one of my coworker about it, it was all over. All we did was talk about the game, while we were supposed to be helping people with computer issues, we just kept shouting back and forth at each other that we just hit a new level or that we just got a new plant or object in our fight against the zany zombie horde. It got so bad that one of our coworkers just didn’t want to listen to us anymore.
Those that are Ninja Gaiden fans will be happy to know that a new installment in the franchise is coming. Scheduled to release sometime in 2012, the team behind the game promises to show fans a side of the character that has never been seen before. With Yosuke Hayashi, the Leader of Team NINJA at the helm, this next iteration of the is set to draw in a new fan base, yet keep all of the components in tack which drew in so many of the hardcore fans so long ago. More information will be released at E3 2011.
VecterCell has announced a new PSN exclusive game today called, “Amy”. A disaster torn Earn in the future is torn apart by plague and diseases triggered by global warming. Lana, the main character, contracts a disease that turns people into a beast of sorts. Fighting the disease, she follows clues left by an innocent yet creepy little girl named Amy to beat the infection.
Lexis Numérique has today revealed an all-new title heading to PlayStation 3, Amy. Currently in development at VectorCell, Amy is the new game by Paul Cuisset, creator of mythic games such as Flashback and the Moto Racer series.
December 2034. Global warming has taken effect, spreading disease and natural disasters around the world. The small town of Silver City (Midwest, USA) has been directly affected by a comet that has come crashing down. When Lana regains consciousness, everything around her is just mayhem. Violent outbursts, fury, Electronic Theatre Imagerage, wreckage and death: the world she knew seems to have torn to Hell. As if struck by a mysterious virus, most of the ones she knew have now become part of a wild horde.
Despite her wounds, she knows she must run as far as possible to escape this nightmare: the viral process has begun inside her but she refuses to become one of them. The presence of Amy, a strange little girl who seems defenseless, will force her to make choices that will change both their lives. Infected humans, grisly creatures, Special Forces and even other survivors: they will have to trust and help each other to escape their pursuers in their attempt to survive.
Amy is currently in development exclusively for PlayStation 3, and is expected to be available in Q2 2011 via PlayStation Network. Electronic Theatre will keep you updated with all the latest details.
Not so busy this week, we still got at least one title people will be enthused about. Here they are:
Welcome to PS3Blog.net’s exclusive two part article featuring a review for “Paper Wars: Cannon Fodder” for the PSP and PS3 which is a new addition to growing list of Playstation minis.
Playstation minis have been slowly growing into its own over the past year or so with several games being released but all have been pretty easy to overlook until now.
Paper Wars: Cannon Fodder prides itself with being the “worst game ever made” by iFun4all who also prides their self with being the worst development team of all time. They even stated that the North American version of this game was delayed due to them getting drunk all of the time and losing electricity in their tiny Hungarian village.
A sort of stationary tower and defense game based on child like coloring paper, you take control of a tank turret to blast away at soldiers moving at vastly different speeds while picking up power ups to help you kill more
hand drawn drunkenly scribbled soldiers.
Obtaining power ups as you kill off these soldiers hell bent on crossing the road is essential on many levels. You can get a slow motion power up, triple tank shot, bring the rain with a 6 missile volley, set up a single or triple triggered land mine or cause an earthquake to shake up the lines.
The whole point of the game is to not allow any soldiers to pass from the right side of the screen, all the way to the left side of the screen. Shooting your shell takes some charging up time and the distance the shell travels also takes a little while so there is a lot of judging time and distance when blowing up the troops. You want to be sure to meet each challenges goal of killing so many soldiers while not allowing a certain number to sneak by.
There are three campaigns and an additional game mode that you can choose from. The regular campaign, Winter Assault and Cyber Wars are the different campaigns while Survival mode is the additional feature mode at the title screen. Survival mode is just an endless assault of paper soldiers to see how long you could last before allowing 50 soldiers to pass from one side of the screen to the other.
This game is fun with no doubt and looks equally impressive (well as impressive as cut up pieces of paper with scribbled coloring and almost brain hurting purposely misspelled words can be) on both the PSP and the big screen.
There are achievements and/or medals that you can go back to earn with each level that you complete and can even go back to try to obtain better results.
After spending hours with this game and laughing at the silly sound effects and crazy blood coming from paper soldiers, I can easily say, much to iFun4all’s chagrin, that this is the one of the best additions to Playstation minis.
This review is based on a retail copy of the PS3 version of Paper Wars: Cannon Fodder provided by iFun4all.
And now for the giveaway contest for a chance to win a free copy of Paper Wars: Cannon Fodder!
All you have to do to enter is to show off an image of your best origami, paper airplane or any sort of paper art in the comment section below. Include a sign with PS3Blog.net written on it.
The winner will be selected at random and not based on quality or skill. I mean lets face it…worst game of all time doesn’t deserve the best origami of all time does anyway
The winner will be picked Monday 3/7 at 8PM EST.
You must be a registered member of PS3blog.net in order to win.
Note: The redeem code for Paper Wars! Cannon Fodder is for use on the United States PlayStation Store