KZ3 Beta: Operations


For KZ3 last night I played with a friend and tried Operations, which I hadn’t played a lot of before. Here are my thoughts.

  1. Just like many other shooters, playing with a team that actually communicates makes a big difference.
    Not only did I have my friend on my team, but others on my team were communicating as well. We played several rounds, and had a lot of fun. As Helghast, we never let the ISA get past the first set of doors. As ISA, we always accomplished the first two missions, and got to blow up the dam two times out of three (IIRC). I played a lot better last night than the previous night, which was also a lot of fun. The voice chat is very good. I could always understand my team mates. Why can’t other PS3 games do this?
  2. The Marksmen weren’t a problem this time around.
    Sure, they annoyed a little. I remember one that was majorly corner camping. But on the whole they didn’t annoy me as much this time around. I don’t know if it’s because of the game type, the people I was playing with and against, or what. If most sessions go like this with regards to the Marksmen, I won’t consider them a problem.
  3. Some of the weapons a class starts out with aren’t very good.
    I find myself doing strange things to level up. Like using the Engineer class to get kills to get points to unlock the good weapons on the other classes so that I can finally use them. I don’t know if everyone’s wearing armour or what, but it takes a lot of bullets to kill someone with the Tactician’s SMG. (The Tactician, in case you’re wondering, is my favourite class. I just don’t like the SMG all that much.)
  4. The class system plays a greater role in KZ3 than it does in KZ2.
    I think that’s cool. In KZ2, everyone pretty much chose whatever class they liked playing. But in KZ3, it’s important to have at least one Tactician and Engineer on your team. As to Infiltrator, Marksmen, and Medic, those are all pretty generic classes when it comes to getting things done in the game. But at least there are now two invaluable classes, which mixes things up a bit.
  5. The Infiltrator is the most selfish class in the game.
    People who play the Infiltrator do so for kicks. It’s the danger-close noob-tube class of KZ3. (For those of you who played MW2, you know exactly what I’m talking about.) The Infiltrator is annoying as anything, and last night was no exception. In KZ2 it was much easier to spot an Infiltrator (for an ISA, the blue light on their suit wasn’t on, for Helghast, I think maybe their eyes didn’t glow). But in KZ3, no matter what people say, it’s hard to spot an Infiltrator. Judging by my team mates’ comments, I’m not the only one with this problem. To be honest, I tried the Infiltrator once or twice last night to see what the fuss was about. It is indeed easier to get kills with this class. I walked right up to one guy’s face and blasted him away. He had no idea that I wasn’t his team mate. We were up against a lot of Infiltrators last night, and seeing how easy it is to get kills with this class, I better understand why.
  6. The UI could use some tweaking.
    There are several places where they use text that scrolls back and forth. It’s very hard to read at a glance. It’s also hard to find your name in the stats when you want to see how many kills you had (or didn’t have, in my case).

Am I still bringing back my pre-order? I’m starting to waffle, to be honest. If I can find a group of guys to play with more often, then I think this game can be a lot more fun than my first long exposure was. We’ll have to see. I’ll play the beta some more and make up my mind.


Written by: Blackstaffer - News Contributor


  1. #1 by Eddie on February 11th, 2011 [ 44532 Points ]

    Its great to see you gave it a 2nd go after some strong oppisition in the school of thought and its nice to see you met everyone half way to show you’re not just a strongly over opinionated blogger but also a gamer. Kudo’s and I hope to see you in KZ3.

  2. #2 by Squirtbot on February 11th, 2011 [ 115 Points ]

    I’ll play KZ3 with ya buddy.

  3. #3 by Beastxjason on February 11th, 2011 [ 27484 Points ]

    Operations is all I play and all I will play. Amazing how something so small as an in game cut scene at the end of the match can get your blood flowing. Game night was fun with this. Sadly we played warzone which I just hate to all end but the team made the difference when we worked together. Operations is where itsat. Destroying the Dam is so awesome.

  4. #4 by Bearded_Warrior on February 11th, 2011 [ 415 Points ]

    Don’t be a puss, Blackstaffer. Stand your ground. You’re starting to waffle because you got flamed for over 80 posts? So what. You know how you really feel.

  5. #5 by pedro on February 11th, 2011 [ 39949 Points ]

    No hate mail this time around ? :D

  6. #6 by Ferrari on February 11th, 2011

    Good to see you got a change of heart on an soon-to-be awesome FPS game.

  7. #7 by Blackstaffer on February 11th, 2011 [ 7211 Points ]

    Bearded Warrior: If I had a bad gaming experience one night, and post about it, then I had a good gaming experience the next night, am I supposed to lie and say that it was bad too?

    Fact is, I had a good time playing the game last night. All the major annoyances (except for Infiltrator) weren’t that big an issue last night. I’m guessing it’s because of the game mode we played. But I’m still gonna give it more of a chance.

    And BTW, it’s not the 80 flame posts that made my try KZ3 again. I actually enjoy getting that many responses. I want a new game to play that’s different than CoD. Not that I don’t like CoD, but I want some variety. So far KZ3 looks to be the only thing that will give me that in a package I enjoy. (I don’t like the Battlefield style games, nor Halo.) So I want to give it a fair shake.

  8. #8 by Bearded_Warrior on February 11th, 2011 [ 415 Points ]

    Blackstaffer: Bearded Warrior: If I had a bad gaming experience one night, and post about it, then I had a good gaming experience the next night, am I supposed to lie and say that it was bad too?Fact is, I had a good time playing the game last night. All the major annoyances (except for Infiltrator) weren’t that big an issue last night. I’m guessing it’s because of the game mode we played. But I’m still gonna give it more of a chance.And BTW, it’s not the 80 flame posts that made my try KZ3 again. I actually enjoy getting that many responses. I want a new game to play that’s different than CoD. Not that I don’t like CoD, but I want some variety. So far KZ3 looks to be the only thing that will give me that in a package I enjoy. (I don’t like the Battlefield style games, nor Halo.) So I want to give it a fair shake.  ^

    I was just yanking your chain a little. You can yank mine too if you want ;)

  9. #9 by SicSemperTyranis on February 11th, 2011 [ 6405 Points ]

    Blackstaffer, dude if you are looking for someone to play online with let me know. We should set up a game night.

  10. #10 by Blackstaffer on February 11th, 2011 [ 7211 Points ]

    Squirtbot, SicSemperTyranis: sure. I play most on Tuesdays, Wednesdays, and Thursdays, 8pm – 10pm-ish EST. I often play weekend evenings too. I created the “Mockers” Killzone clan again, if you want an invite. It’s not for clan vs clan battles. It’s just a way to keep KZ3 friends organized.

  11. #11 by Emrah on February 11th, 2011 [ 7319 Points ]

    Small typo -> “greater role”

  12. #12 by Blackstaffer on February 11th, 2011 [ 7211 Points ]

    Emrah: thanks, fixed.

  13. #13 by Mike on February 11th, 2011

    There is sort of a trickle down effect from the Infiltrator as well. Because the disguise is so good and the shotgun is so overpowered, many people who aren’t playing Infiltrator will play Tactician in order to use spot and mark catch them earlier. This seems to result in many games where nobody is fixing ammo caches, nobody is healing teammates, and nobody is providing cover fire.

    I’ve spent about six hours with the “beta” and I get the feeling that upon release day, much of the game is going to consist of Infiltrators and Tacticians because that is what makes it easiest for people to kill opponents (completing objectives be damned, the leveling system doesn’t really require it :( ). My primary class in KZ2 was engineer and I will never play that in KZ3 due to the sheer number of people camping on ammo caches for easy kills. I don’t know if it is strictly a failure of game design, or that there are more COD “shoot first, think later” players now or what, but it isn’t nearly as enjoyable or coordinated or logical as KZ2 was.

    It’s a shame because the controls are in fact better, and there is a better assortment of side arms to unlock. But I get the feeling this is going to be like Halo Reach where they turn a more COD-esque leveling system where all you have to do to rank up is shoot people, and as a result that is all people will do. I just don’t find it that interesting when half the people playing don’t care about winning the match but would rather use every cheap trick possible to boost their K/D ratio and pretty much ignore the point of the match. Maybe they figured this is what had to be done to sell to the COD audience, but they ruined a great thing in the process.

  14. #14 by Kane112 on February 11th, 2011 [ 32937 Points ]

    glad you had a better time this time around.

  15. #15 by hobbes on February 11th, 2011 [ 28876 Points ]

    will probably get this once it goes on sale


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