Mass Effect 2 Review


I’m literally writing this as the credits to Mass Effect 2 are rolling on my cheap TV behind me. What do I think of the game? Let’s just say that there’s a very good reason why so many Xbox fanboys were annoyed when Red Dead Redemption beat out Mass Effect 2 at Spike’s Video Game Awards for 2010.

Although Mass Effect 2 was originally released over a year ago to the Xbox 360 and PC, the PlayStation 3 version is well worth the wait. DLC, that would cost the the owners of the other versions upwards of $20, is given with you for free (the DLCs are Kasumi: Stealing Memories, Overlord, and Lair of the Shadow Broker, which are packaged with the game on the disc. You might also get a piece of paper with a code written on it, advertising the Cerberus Network. Download it immediately – it provides the opening comic, Mass Effect Genesis, some new armor and weapons, and a new character to recruit).

Mass Effect 2

The graphics are phenomenal, and noticeably better than the original Xbox version. That’s not because it’s on a Blu-ray Disc instead of two DVDs, like the 360 version, but because BioWare ported the game from the ME2 engine to the upcoming Mass Effect 3 engine. Facial animations are great, and there are absolutely no framerate issues, excluding when the game is saving. The only graphical hiccup is during cutscenes, surprisingly. The game’s camera will do a cinematic thing where it will zoom in on whoever’s speaking, and suddenly their teeth look like clay. It’s noticeable, but won’t destroy the cutscene, nor the game’s, otherwise, beautiful graphics.

Sound is great, as a fantastic score that sets the mood whether you’re in a huge battle against the Blue Suns, or in a somber, solo mission checking out the wreckage of the ship from the first Mass Effect, the SSV Normandy. Occasionally, you’ll here the same music twice (I heard the same song played on the Normandy wreckage scene in the prelude cutscene to the final boss battle). Voice actors are all phenomenal, but the show stealer is Martin Sheen, who plays the Illusive Man. Sheen voiced the Illusive Man perfectly, but the entire cast does a great job. Tricia Helfer, who voices the Normandy SR-2‘s (the privately built successor to the original Normandy, the SR-1) AI, EDI, is fantastic. She will make jokes at the worst times (she says “I enjoy the sight of Humans on their knees…that is a joke” to the AI-phobic Normandy crewman Jeff “Joker” Moreau during a tenuous and stressful scene). EDI may try too hard to be GLaDOS from Portal, but it’s still funny nonetheless.

Mass Effect 2

Another real draw is the game’s incredible customization tools. You can make pretty much any human face you want with that game. Want to play as redheaded Michael Jackson? You can do that. Want to play as Barack Obama, or any other politician of your choice (Sarah Palin? David Cameron? Nancy Pelosi?)? You can do that. If you have the time and patience, you can painstakingly create any face, of any gender, and make them become the new Commander Shepard. Since I had neither the the time, patience, nor talent to do that, I just played as the average Shepard, the one on the cover.

There’s plenty of armor for you to customize your Commander Shepard, too. The downside is, most of this armor comes with helmets. Irremovable helmets. So, if you want to see those breathtaking facial animations I mentioned earlier, you have to go with the average armor (which you can still customize, to a degree). It’s a shame, too, because most of the armor looks sweet. The helmets do, too; it’s just that they don’t magically disappear when you enter a cutscene or converse with someone, like they do in, say, Dead Space 2. You even keep the helmet on when you get a drink from the bar at the Afterlife Club on Omega. The drink magically goes through the metal and into your mouth. I can’t tell whether it was just poor oversight, or laziness by BioWare. Another thing some armor does is give you perks. Mass Effect 2 is still an RPG at it’s heart, and if you’re playing on the harder difficulties, you’ll need the +10% damage increase the Blood Dragon Armor comes with, even if you don’t like the helmet.

Speaking of cutscenes and conversations, that’s a big part of the game. Most conversations include three options; the nice, inspirational option, the neutral option, and the mean, jerk option. I almost always chose nice, because I like my characters to emulate me, and I was worried that if I was a jerk to too many people, they’d stop talking to me and I’d miss a crucial piece of information that I needed for a mission.

Mass Effect 2

Often times, a fourth option comes up; “Investigate”. Should you select this during a conversation, Shepard won’t say anything, but it will take you to more dialogue options; mostly questions to get background information on the characters, or whichever task is at hand. Whenever the “Investigate” option comes up, take it. That is usually where the crucial questions are.

The real draw is the gameplay. There’s literally something for everyone in ME2. Whether you want to take down the Collectors (the game’s main enemy), take side missions on Illium, the Citadel, or Omega, explore the galaxy to find new planets, mine those new planets for platinum, Element Zero and other things (like an unknown side mission), play loyalty missions to gain the trust and respect of your crew, or build your Renegade, or Paragon, status, etc.

The only possible gripe I could have with the entire package of Mass Effect 2 on the PS3 is the fact that the game comes with no manual. It’s provided on the disc in the “extras” section on the main screen. I, for one, love a good manual. When I’m playing a game from a genre I usually don’t indulge very often in, I’d like to have the manual open in front of me. I hope this doesn’t become a trend, although it’s seemingly inevitable.

Mass Effect 2

Anyway, Mass Effect 2 hands out a metric crap-ton of Trophies. I’d never gotten more than a few trophies before I got bored with a game and stopped playing, but in ME2, I got 60% of the trophies. Plenty more are on the way, too, as the only way to get the Platinum trophy is to play the game a second time. A cheap way to get more plays out of ME2, but I’m sure as hell not complaining.

Overall, I give Mass Effect 2 a 100 out of 100 . In my very small review library, I’ve never given a 10 out of 10 to any game before, but Mass Effect 2 has done it. If you haven’t gotten it yet, I highly recommend purchasing it. Now.

This review is based on a retail copy of the PS3 version of Mass Effect 2 provided by BioWare.


Written by: MAINEiac4434 - News Contributor


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  1. #1 by Jay on February 15th, 2011 [ 83111 Points ]

    Nice review. Too bad I still can’t pick it up lol, but thanks for hyping it up even more for me :P. Even though I own a 360, I never got around to playing it. so I’m glad I waited it out and it came to the PS3 lol.

    Also glad to hear there’s little graphical glitches. The first Mass Effect on the 360 was loaded with rendering issues.

  2. #2 by Captiosus on February 16th, 2011 [ 20 Points ]

    ME2 was a mixed bag for me.

    I loved ME1. I thought it had all the great hallmarks of Bioware’s RPG system, a better karma system than KOTOR, a great story and a good third person controller scheme.

    ME2 gutted the RPG elements. Instead of having a bunch of choices for points, you basically got shoved in one direction. You could max out a majority of them in one playthrough. No more thought necessary into how you wanted to spend your points, or how you wanted to play within your class. Given the sheer amount of characters you get on your crew, your class choice really doesn’t matter either, since there’s at least two of every class available to you.

    The third person shooting controls were still good. The story, however, and I’ll keep it spoiler-free, was a disappointment to me because we went from ME1 where we were trying to alert the galaxy of this impending threat while saving the human race to a game that was 100% driven by character building. Spending more time being an errand boy so your crew loved you really slogged down the game, even if it had a tangible bearing on the last mission arc. But At times, I felt like I was playing a graphical choose-your-own-adventure book rather than an actual Bioware RPG. While others may have disliked the original’s Mako planetary exploration, I missed actually being able to get boots on the ground to explore to find side-quests and resources. Simply playing a sensor mini-game didn’t really do the aspect of resources any justice.

    ME2 felt like it lacked a lot of the spark, at least to me, that made ME1 great.

  3. #3 by premiersoupir on February 16th, 2011 [ 17020 Points ]

    Great review — I’ve been interested in this game. Nice follow-up by Captiosus as well. I love KOTOR (particularly KOTOR2), so I’m curious to read comparisons between the two, simply because I haven’t played ME1 and thus can’t compare those titles.

  4. #4 by Royalty32 on February 16th, 2011

    Great review, to bad i played it 360 already. Might pick it up for ps3 if they have the save carry over to ME3 cuz i plan on playin that on ps3.

    Just wanna say one thing. Though Mass Effect was an awsome game. RDR definitly deserves all the game of the year awards it recieved so far. Rockstar took an DEAD setting(meaning nobody has come close to making an good wild wild west game) and made it an FANTASTIC game. Im surprised that it hasnt won all the goty awards.

  5. #5 by Beastxjason on February 16th, 2011 [ 27516 Points ]

    Just opened this yesterday. Truly amazing. I have it on the pc and the ps3 version destroys it. Shadows are so overpowering on the xbox and pc version and the new engine destroys all my gripes.

  6. #6 by EdEN on February 16th, 2011 [ 136069 Points ]

    I’ll get it by the end of the year once price has gone down AND I have time for new games…

  7. #7 by pedro on February 16th, 2011 [ 39949 Points ]

    Nice review, makes me want to play it more.

    I’ve bought it, but I just turned it on for a couple minutes (problems with my brazilian psn account).

    I’ll have to deal with it and start with this little piece of awesomeness.

  8. #8 by Trieloth on February 16th, 2011 [ 3426 Points ]

    I have the game and so want to enjoy it but man oh man there is waaaaay to much talking in this game. I enjoy storys and all that, but come on now. More action and less talk next time please and thank you.

  9. #9 by Jonaskin on February 16th, 2011

    No manual? Boo-urns! Still going to pick it up though.

    One question – it sounds like you’ve played the original game already? For someone who hasn’t, i.e. me, how well does the ‘interactive comic’ intro cover the original story and will it make sense to noobs of the series?

  10. #10 by MAINEiac4434 on February 16th, 2011 [ 3494 Points ]

    Jay: Nice review. Too bad I still can’t pick it up lol, but thanks for hyping it up even more for me :P . Even though I own a 360, I never got around to playing it. so I’m glad I waited it out and it came to the PS3 lol.Also glad to hear there’s little graphical glitches. The first Mass Effect on the 360 was loaded with rendering issues.  

    Your patience has paid off. The graphics on the PS3 are a definitive upgrade over the 360.

    Captiosus: ME2 was a mixed bag for me.I loved ME1. I thought it had all the great hallmarks of Bioware’s RPG system, a better karma system than KOTOR, a great story and a good third person controller scheme.ME2 gutted the RPG elements. Instead of having a bunch of choices for points, you basically got shoved in one direction. You could max out a majority of them in one playthrough. No more thought necessary into how you wanted to spend your points, or how you wanted to play within your class. Given the sheer amount of characters you get on your crew, your class choice really doesn’t matter either, since there’s at least two of every class available to you.The third person shooting controls were still good. The story, however, and I’ll keep it spoiler-free, was a disappointment to me because we went from ME1 where we were trying to alert the galaxy of this impending threat while saving the human race to a game that was 100% driven by character building. Spending more time being an errand boy so your crew loved you really slogged down the game, even if it had a tangible bearing on the last mission arc. But At times, I felt like I was playing a graphical choose-your-own-adventure book rather than an actual Bioware RPG. While others may have disliked the original’s Mako planetary exploration, I missed actually being able to get boots on the ground to explore to find side-quests and resources. Simply playing a sensor mini-game didn’t really do the aspect of resources any justice.ME2 felt like it lacked a lot of the spark, at least to me, that made ME1 great.  

    I wouldn’t know. I never played the first Mass Effect (and probably never will, Microsoft still owns the rights to ME1). I do see your point however. I agree with the mining minigame. A definite downgrade from the first, but still IMO an allright thing. It’s better than they just gutting the whole thing altogether.

    Royalty32: Great review, to bad i played it 360 already. Might pick it up for ps3 if they have the save carry over to ME3 cuz i plan on playin that on ps3. Just wanna say one thing. Though Mass Effect was an awsome game. RDR definitly deserves all the game of the year awards it recieved so far. Rockstar took an DEAD setting(meaning nobody has come close to making an good wild wild west game) and made it an FANTASTIC game. Im surprised that it hasnt won all the goty awards.  

    I by no means hate RDR. Hell, it was my 2010 GOTY, and remains among my favorite games of all time. However, I’ve had way more fun with Mass Effect 2. They’re both amazing games and are classics of this generation. If ME2 was already multiplatform in 2010, I think it would’ve won more GOTYs.

  11. #11 by MAINEiac4434 on February 16th, 2011 [ 3494 Points ]

    Since I accidentally clicked submit after replying to @royalty32, I’ll continue replying now.

    Beastxjason: Just opened this yesterday. Truly amazing. I have it on the pc and the ps3 version destroys it. Shadows are so overpowering on the xbox and pc version and the new engine destroys all my gripes.  

    It’s rare when a console game beats out a PC game (even one that’s released a full calendar year after the original).

    The Mass Effect 3 engine was a perfect choice for the PS3 port. Without it, my review would’ve been way more negative.

    EdEN: I’ll get it by the end of the year once price has gone down AND I have time for new games…  

    No. Get it now!

    pedro: Nice review, makes me want to play it more.I’ve bought it, but I just turned it on for a couple minutes (problems with my brazilian psn account).I’ll have to deal with it and start with this little piece of awesomeness.  

    More like “Big piece of awesomeness”. Haha, have fun.

  12. #12 by MAINEiac4434 on February 16th, 2011 [ 3494 Points ]

    Crap. I clicked “Submit” to early again.

    Trieloth: I have the game and so want to enjoy it but man oh man there is waaaaay to much talking in this game. I enjoy storys and all that, but come on now. More action and less talk next time please and thank you.  

    To each his own. A lot of people don’t like all the talking in the game. I, personally, loved that. Really helped the story for me.

    Jonaskin: No manual? Boo-urns! Still going to pick it up though.One question – it sounds like you’ve played the original game already? For someone who hasn’t, i.e. me, how well does the ‘interactive comic’ intro cover the original story and will it make sense to noobs of the series?  

    It sucks that there’s no manual. You get a piece of paper with the ME logo on it and the words “Thank you for supporting BioWare and Electronic Arts, and their attempts to reduce their impact on the environment” or something. Whatever.

    I didn’t play the first Mass Effect, and probably never will, unless it gets ported (that seems about as likely as my senator Olympia Snowe winning the GOP primaries in 2012…not very likely is what I’m saying.)

    I didn’t actually see the opening comic, because it’s not provided on the disc. You have to type in the code on the paper provided with the game for the “Cerberus Network”. I didn’t do that until I was well into the game. You can find the full, 15-minute comic on YouTube, but I’ve heard that if you haven’t played the first ME, it’s still hard to understand the story.

    At least Mass Effect Genesis still cool, visually.

  13. #13 by Darrin on February 16th, 2011 [ 17143 Points ]

    Extremely well written dialog, great dialog tree system, mediocre but unique shooting mechanics, very light RPG skill building, mediocre shooter mechanics, not a lot of art work.

    It’s a good, interesting game, but it’s short of a great, and far short of GOTY. I really don’t get the fervor over this.

  14. #14 by Captiosus on February 16th, 2011 [ 20 Points ]

    MAINEiac4434: I wouldn’t know. I never played the first Mass Effect (and probably never will, Microsoft still owns the rights to ME1). I do see your point however. I agree with the mining minigame. A definite downgrade from the first, but still IMO an allright thing. It’s better than they just gutting the whole thing altogether.

    ME1 certainly had its graphical problems, and the loot system in the game was really poorly designed, but, essentially, it was significantly heavier on the RPG elements. You could have two completely separate Adept class characters because you spent your points different for each one. Here’s an example of the difference between the Soldier class, which was the most generic of the classes (minimal specialization) between ME1 and ME2:

    Mass Effect 1 Soldier Class Skill Points screen
    Mass Effect 2 Soldier Class Skill Points screen

    The complaints about the loot system were justified because the menu system was very unfriendly when it came to figuring out loot and equipping it. Bioware, rather than designing a better menu system, threw loot completely under the bus in ME2, and replaced it with the upgrades function, which was a pretty poor replacement since finding resources took no real effort other than time.

    That said, I’m going to give ME2 on PS3 a run because I’d like to see the new engine and I’d like to play the extra DLC I refused to pay an arm-and-a-leg for on 360. I swear, with each passing day, I’m finding more and more reasons to throw my 360 on Craigslist.

  15. #15 by Kane112 on February 16th, 2011 [ 33422 Points ]

    Great review tho im probably still not going to get the game maybe when it goes down in price one day. Just wasnt a fan of the demo

  16. #16 by Markus on February 16th, 2011 [ 4322 Points ]

    Darrin: Extremely well written dialog, great dialog tree system, mediocre but unique shooting mechanics, very light RPG skill building, mediocre shooter mechanics, not a lot of art work.It’s a good, interesting game, but it’s short of a great, and far short of GOTY. I really don’t get the fervor over this.  

    This is pretty much how I feel. But to top it all off… I don’t really enjoy the dialogue options. Bioware has a way of dragging out conversations. I’m an RPG player, I feel the need to explore and “investigate” every dialogue option. So instead of being immersed into a story I feel like I am being burdened with dialogue options that don’t impact the game as much as I wish it would…

    Just my 2 gil though and it certainly is a good game. It would be an awesome buy at 30$. It’s meh for 60$

  17. #17 by Sci-Fi on February 24th, 2011

    Will probably get this, but waiting to see if they sort the PS3 save bug out. There’s no way I’m getting several hours in just to find that all my saves have glitched, so hopefully they’ll get it sorted out soon.

  18. #18 by premiersoupir on February 24th, 2011 [ 17020 Points ]

    Sci-Fi: Will probably get this, but waiting to see if they sort the PS3 save bug out. There’s no way I’m getting several hours in just to find that all my saves have glitched, so hopefully they’ll get it sorted out soon.

    As I understand it, these problems have been fixed with v1.01. http://social.bioware.com/forum/1/topic/292/index/5845607

  19. #19 by MAINEiac4434 on March 6th, 2011 [ 3494 Points ]

    Darrin: Extremely well written dialog, great dialog tree system, mediocre but unique shooting mechanics, very light RPG skill building, mediocre shooter mechanics, not a lot of art work.It’s a good, interesting game, but it’s short of a great, and far short of GOTY. I really don’t get the fervor over this.  

    It’s damn fun. Everything works together perfectly. Sure, it’s not New Vegas RPG-wise, but once you start playing, start getting into the story, you find it very hard to stop.

    Kane112: Great review tho im probably still not going to get the game maybe when it goes down in price one day.Just wasnt a fan of the demo  

    It’s completely worth the $60. I never buy games new, but I’d pay $100 for this.

    Markus:
    This is pretty much how I feel. But to top it all off… I don’t really enjoy the dialogue options. Bioware has a way of dragging out conversations. I’m an RPG player, I feel the need to explore and “investigate” every dialogue option. So instead of being immersed into a story I feel like I am being burdened with dialogue options that don’t impact the game as much as I wish it would… Just my 2 gil though and it certainly is a good game. It would be an awesome buy at 30$. It’s meh for 60$  

    The dialogue options for me was the most fun part of the game! For me, at least. The voice acting, the facial animations, the plot all made for the dialogue to be intriguing and very fun. Too each his own, I guess.

    Sci-Fi: Will probably get this, but waiting to see if they sort the PS3 save bug out. There’s no way I’m getting several hours in just to find that all my saves have glitched, so hopefully they’ll get it sorted out soon.  

    premiersoupir:
    As I understand it, these problems have been fixed with v1.01. http://social.bioware.com/forum/1/topic/292/index/5845607  

    Never heard of the PS3 save bug. I, for one, have had zero problems saving. You can go like me, and save the game multiple times in different save slots, if it truly bothers you.

  20. #20 by premiersoupir on March 6th, 2011 [ 17020 Points ]

    MAINEiac4434: Never heard of the PS3 save bug. I, for one, have had zero problems saving. You can go like me, and save the game multiple times in different save slots, if it truly bothers you.

    Unfortunately, the bug was way worse and the solution that you describe was of no use. All of the save games are interlinked in some way, so apparently once a game became corrupted, all of the save games associated with a given character were rendered unreadable. The only option was to start a new character (or load a different character). But all was, indeed, fixed with 1.01, so if you get this game, before you do anything else, UPDATE.

    Anyway, way fun game. I actually like it better than F3: New Vegas. Totally different game, though. ME2 doesn’t have an inventory in the way that a traditional RPG does, for instance. I must say that while I like tinkering with stat buffs and set bonuses and so on, Fallout, for me goes way overboard with the inventory, leaving me to sort through hundreds of junk items.

  21. #21 by Markus on March 7th, 2011 [ 4322 Points ]

    @MAINEiac4434 I’m happy you are enjoying the game. I’m about to pick this back up tonight and I’m looking forward to it. The game isn’t bad, it’s pretty damn good. I just would of done a few things differently. ^^

  22. #22 by MAINEiac4434 on March 7th, 2011 [ 3494 Points ]

    premiersoupir:
    Unfortunately, the bug was way worse and the solution that you describe was of no use. All of the save games are interlinked in some way, so apparently once a game became corrupted, all of the save games associated with a given character were rendered unreadable. The only option was to start a new character (or load a different character). But all was, indeed, fixed with 1.01, so if you get this game, before you do anything else, UPDATE.Anyway, way fun game. I actually like it better than F3: New Vegas. Totally different game, though. ME2 doesn’t have an inventory in the way that a traditional RPG does, for instance. I must say that while I like tinkering with stat buffs and set bonuses and so on, Fallout, for me goes way overboard with the inventory, leaving me to sort through hundreds of junk items.  

    Wow, that must’ve been terrible. I got this after 1.01 came out, and automatically updated it when I put the game in. So, dodged a bullet there.

    I’ve never actually liked any of the Fallout games (*GASP* GAMING BLASPHEMY! ALTERNATE OPINION MUST BE ANNIHILATED!), so I haven’t played New Vegas yet. I do like ME2 waaaaaay more than Fallout 3, however. A lot of people thought that inventory from ME1 was incredibly bad, I agree with the notion that BioWare scrapping inventory altogether was a bad move.

    Markus: @MAINEiac4434 I’m happy you are enjoying the game. I’m about to pick this back up tonight and I’m looking forward to it. The game isn’t bad, it’s pretty damn good. I just would of done a few things differently. ^^  

    No game is perfect (despite what my score says). There is certainly room for improvement, and I expect ME3 to be leaps and bounds ahead of ME2.

  23. #23 by premiersoupir on March 7th, 2011 [ 17020 Points ]

    MAINEiac4434: I’ve never actually liked any of the Fallout games (*GASP* GAMING BLASPHEMY! ALTERNATE OPINION MUST BE ANNIHILATED!), so I haven’t played New Vegas yet. I do like ME2 waaaaaay more than Fallout 3, however. A lot of people thought that inventory from ME1 was incredibly bad, I agree with the notion that BioWare scrapping inventory altogether was a bad move.

    I think Dragon Age is the happy medium between Elder Scrolls/Fallout-style open-world, crafting, inventory-driven gameplay and Mass Effect’s unidirectionality, total lack of inventory, and dialogue wheel. Of course, if you don’t like fantasy, then DA isn’t for you. But the demo of DA2 seems really promising, and it uses some of the lessons that Bioware learned from the ME series, like the dialogue wheel and synergistic companion powers. Plus the graphics look way better than DA, but still not as good as the PS3′s version of ME2 with the ME3 graphical engine.

    But I’m with you regarding Fallout — I’m indifferent to the series. I beat F3 and didn’t bother with any of the DLC. I’m thankful that I only rented F3:NV as it bored the hell out of me. Too much crap inventory, as I mentioned before, and too many silly fetch quests that extended game time by wasting my time. Also I hit a nasty bug in F:NV that “disappeared” my companions without my consent. I looked into the matter; it’s a common bug on the consoles, and I found several suggestions for possible fixes. Tried one fix and it didn’t work; then I said f- it — I wasn’t enjoying the game anyway. Sent it back to Gamefly.

  24. #24 by MAINEiac4434 on March 7th, 2011 [ 3494 Points ]

    premiersoupir:
    I think Dragon Age is the happy medium between Elder Scrolls/Fallout-style open-world, crafting, inventory-driven gameplay and Mass Effect’s unidirectionality, total lack of inventory, and dialogue wheel. Of course, if you don’t like fantasy, then DA isn’t for you. But the demo of DA2 seems really promising, and it uses some of the lessons that Bioware learned from the ME series, like the dialogue wheel and synergistic companion powers. Plus the graphics look way better than DA, but still not as good as the PS3′s version of ME2 with the ME3 graphical engine.But I’m with you regarding Fallout — I’m indifferent to the series. I beat F3 and didn’t bother with any of the DLC. I’m thankful that I only rented F3:NV as it bored the hell out of me. Too much crap inventory, as I mentioned before, and too many silly fetch quests that extended game time by wasting my time. Also I hit a nasty bug in F:NV that “disappeared” my companions without my consent. I looked into the matter; it’s a common bug on the consoles, and I found several suggestions for possible fixes. Tried one fix and it didn’t work; then I said f- it — I wasn’t enjoying the game anyway. Sent it back to Gamefly.  

    I’m not a big fan of fantasy games, but if there’s a happy middle between Fallout and ME2, I’ll happily give it a rent.

    I couldn’t beat Fallout 3–I wasn’t devoted to it enough. I would always run out of ammo in the middle of a battle and die, then respawn right outside where the battle was, giving me no time to actually try to get stuff that will actually help me win the battle, or at least fast travel back to Megaton to buy some supplies…if I had the caps (which I never did).

    Sorry. Rant over. I have heard that the bugs in New Vegas are horrendous, and even with multiple updates still aren’t cleared out all the way. I guess I’ll give it a rent in three years.


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