Update: Portal 2 to NOT Get Move Support Afterall


[UPDATE] Since this post’s publication, Valve issued the following statement: “There’s a story making the rounds regarding Portal 2 support for PS3 Move. Unfortunately this quote was ‘lost in translation’–Po rtal 2 does not include support for Sony’s motion controller.” Too bad!! However there was no statement made saying that the PC code, cloud saves, and cross platform gameplay were false, so it still seems that those features are still ‘confirmed’ I’ll keep everyone updated as I look into this further. The original post can still be read below.

If you were anything like me, when portal hit the PS3 with Team Fortress 2, and the Half Life collection packaged in a perfect match up called the Orange Box, you went out and got it right away and first thing you did was tear into Portal with a fervor like a hungry man tears into a steak. After completing Portal I felt incomplete….alone, well no more, we learned last year at E3 that we would be getting a juicy sequel to the critically acclaimed title from Valve software.

With Portal 2 set to launch in April of this year loaded with features, today we learn about another juicy feature to the most anticipated game of 2011, Deploying surprise in…3…2…1…Move support! Yes that’s right, Portal 2 will feature “full move support” according to Valve. Valve’s own Chet Faliszek spoke of the feature VIA the German PlayStation blog and claimed it was “compensation for PS3 users not getting a Left 4 Dead release” (I think Valve is starting to see the light and are regretting not giving the PS3 the attention it deserves)

Other goodies that came with this update include PS3-Exclusive cloud saves, and a free code for a PC version of portal 2, also PS3 players will enjoy cross platform gaming with PC players through Steam, it just keeps getting better and better, April can’t come soon enough!!

Via Eurogamer


Written by: Baba0Booey - News Contributor


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  1. #1 by Baba0Booey on February 17th, 2011 [ 5938 Points ]

    And yet another reason to get move if you haven’t already done so!!!

  2. #2 by Ravenitrius on February 17th, 2011 [ 1275 Points ]

    I be sure to play on the PC with you while ignoring the fact that I will get the PS3 version just for the PC version copy. LOL

  3. #3 by pedro on February 17th, 2011 [ 39949 Points ]

    Now multiplatform gameplay doesn’t sound unfair (:

  4. #4 by Jonaskin on February 17th, 2011

    Haven’t played the original, I’d be keen to pick it up.

  5. #5 by Royalty32 on February 17th, 2011

    Its about damn time Valve got its head screwed on rite. Now just bring L4D3 to ps3 and we’ll call it even……………………………..or will we.

  6. #6 by Jonaskin on February 17th, 2011

    And it’s awesome that Valve have seen the error of their ways and are really going all out to make a big impression with their first official PS3 release (as Orange Box was ported by EA themselves unless I’m mistaken).

  7. #7 by Luke on February 17th, 2011 [ 27382 Points ]

    Not so sure if they have seen an error. More like they are not bringing STEAM to the Xbox because windows has their own system (http://www.gamesforwindows.com/en-US/). Why would Windows want STEAM on a product that is going to force competition?

    Then again it’s cool just to see them bring Portal 2 to the PS3 and that it will support MOVE.

  8. #8 by Baba0Booey on February 17th, 2011 [ 5938 Points ]

    things are definatly looking up for the ps3 as far as valve coming on board in a major way!

  9. #9 by derrickgott007 on February 17th, 2011 [ 871 Points ]

    I called it! Move will be bought by me just for this game!

  10. #10 by Oly on February 17th, 2011 [ 131925 Points ]

    Supposedly there will be no move support.. It was a mistake someone released… I’ll find proof..

  11. #11 by Kane112 on February 17th, 2011 [ 33422 Points ]

    yes game becomes even better bring on the Move

  12. #12 by Baba0Booey on February 17th, 2011 [ 5938 Points ]

    As per the update Valve has squashed our hopes of move support for portal 2, sad day :( But it seems the the other features stated are still on the table as the press release did not address the claims and squash those so we can still hope that they are still a go.

  13. #13 by Kratos on February 17th, 2011

    Move is a joke, I’m glad Valve has enough sense to ignore it.

  14. #14 by Jcmdaddy on February 17th, 2011 [ 59678 Points ]

    “Deploying suprise in 3….2…..1….” should be followed by “Half-Life 3″ >.>….it’s been forever.

  15. #15 by Baba0Booey on February 17th, 2011 [ 5938 Points ]

    Jcmdaddy: “Deploying suprise in 3….2…..1….” should be followed by “Half-Life 3″ >.>….it’s been forever.  

    lol that would be great

  16. #16 by pedro on February 17th, 2011 [ 39949 Points ]

    “However there was no statement made saying that the PC code, cloud saves, and cross platform gameplay were false”

    I thought cross platform multiplayer was already confirmed for this title, wasn’t it?

  17. #17 by Kane112 on February 17th, 2011 [ 33422 Points ]

    ahhh boo no move

  18. #18 by Oly on February 18th, 2011 [ 131925 Points ]

    pedro:

    “However there was no statement made saying that the PC code, cloud saves, and cross platform gameplay were false”

    I thought cross platform multiplayer was already confirmed for this title, wasn’t it?  

    ^

    Yes, cross platform was officially announced

  19. #19 by Emrah on February 18th, 2011 [ 7319 Points ]

    They probably have this deal with the razer guys for motion control. And we should agree by now move’s motion options are limited compared to Razer.

  20. #20 by Beastxjason on February 18th, 2011 [ 27516 Points ]

    Would be crazy with move

  21. #21 by pedro on February 18th, 2011 [ 39949 Points ]

    Emrah: They probably have this deal with the razer guys for motion control. And we should agree by now move’s motion options are limited compared to Razer.  

    What is Razer?

  22. #22 by Emrah on February 20th, 2011 [ 7319 Points ]

    It’s a motion controller for the pc, without using any cameras, but it has dual analogue sticks for both controllers in hand, which are both motion enabled, and has a lot more gaming options than the move because of this. (I’ve been advocating such a thing for ages, since when the first specs of move was released, I was against it not having an analogue stick)


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