GDC 2011: Resistance 3 Multiplayer Revealed, Beta Coming!


Today, Insomniac released some information about Resistance 3’s multiplayer. The game will feature only 16-player Human vs. Chimera deathmatch and objective-based modes set in locations across the globe. This is quite the change from Resistance: Fall of Man and Resistance 2 which had between 40 – 60 players running around blowing each others heads off. According to Insomniac, this decision was based on the amount of fun the developers and community had playing the game on several maps from R:FoM and R2.

Another feature that will be included in the game is a very deep and customizable progression system, which means:

  • Each player can choose and level different support abilities – such as a Bubble Shield, Ammo Beacon (give ammo to teammates) or Radar Beacon (enhance your team’s radar).
  • Each player can also choose tactical abilities that you can use against your enemies, such as the Doppelganger (projects an image of you nearby to distract enemies) or Dash (an explosive burst of speed to evade enemy attacks).
  • Each player can select and level a personal attribute and a combat attribute. These range from the ability to have leapers bust out from your corpse, to start with more weapons in your arsenal, to reloading or firing at a faster rate.

  • Written by: Luke - News Contributor


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    1. #1 by Oly on March 2nd, 2011 [ 132360 Points ]

      Hmmm.. more KZ like?

    2. #2 by Jcmdaddy on March 2nd, 2011 [ 65212 Points ]

      Leapers bursting out. That’s awesome. I’m kinda glad to see them scale the number down. I did enjoy big games in the first resistance, but I liked the smaller groups in coop on resistance 2. Man…Leapers bursting XD that’s so awesome.

    3. #3 by xDeFcoN_2FasT4Ux on March 2nd, 2011 [ 2160 Points ]

      Okay So I have spent over 100Days of online play on both RFoM, and R2. And to be completly honest, I am happy to see smaller games, mainly becasue I want something like Halo. Believe it or not Halo does have fun multiplayer at times. And my main reason for liking it is becasue of MLG support on it. If R3 can get the support for MLG and teams start to be made, then PS3 could have something greater than Halo. I will miss the 40 players, but not the 60. Now I do not like the shelding and the tag like always. You’ll see loads of teams using it and it will get annoying. And it does sound like another Kz3. But the multiplayer gameplay is good. You will see loads of similar features from KZ3. Such as teh scanner for enemies and what not. The Mutator will be online, I will not lie the animations of the chimera looks great. Also The Chimera finally have their own Sniper rifle!
      Go to G4s channel to see the 5 mins of gameplay they put up. (Multiplayer)

    4. #4 by Eddie on March 3rd, 2011 [ 44542 Points ]

      I’m cautiously excited. Loved RFOM…but R2 not so much.

    5. #5 by pedro on March 3rd, 2011 [ 39949 Points ]

      A shooter with a “RPGish” progression? That’ll be fun.

      This game seems to be growing on me.

    6. #6 by derrickgott007 on March 3rd, 2011

      Beta mentioned in title… Not mentioned in story. Fail.

    7. #7 by Beastxjason on March 3rd, 2011 [ 26376 Points ]

      Boooooo Raise player count or Im not buying :P (making a bunch of unhappy sounds)
      Was bummed when they killed what made them unique.

    8. #8 by Jonaskin on March 3rd, 2011

      I loved multiplayer in R2. I kinda dabbled in it in R1, and it was good, but I didn’t play it as much as I should have.

      This however does sound very cool.

    9. #9 by Trieloth on March 3rd, 2011 [ 3426 Points ]

      This game will be sweet but the wait wont be. Can M$ keep up with all these games coming out on the PS3? Oh wait nvm they have kinect games and such…giggle giggle.

    10. #10 by BATTLEFACE on March 3rd, 2011

      Pass.


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