GDC 2011: Alice: Madness Returns Gameplay Trailer


Although GDC is over, this one kind of slipped under our radar it seems. If anyone remembers, premiersoupir originally posted about this title back in September, announcing it as a sequel to American McGee’s Alice from over 11 years ago.

Here’s the gameplay trailer that was shown at GDC this year. As you can see, it still has the same feel as the original. The release is currently scheduled for June 14th. Be sure to check out the Cinematic Trailer, released last month, after the jump.


Written by: Jay - Community Manager / Editor-In-Chief


  1. #1 by premiersoupir on March 8th, 2011 [ 17020 Points ]

    ::like:: !

  2. #2 by Beastxjason on March 8th, 2011 [ 27494 Points ]

    I still have the first one in the box for pc lol Was good fun but gameplay is out dated imo

  3. #3 by pedro on March 9th, 2011 [ 39949 Points ]

    Once upon a time I really enjoyed the first title.

    I’m liking the story elements of this sequel so far. Let’s wait and see!

  4. #4 by Sinlock on March 9th, 2011

    My wife is really looking forward too getting this one. She loves all things Alice.

  5. #5 by Kratos on March 10th, 2011

    …so it’s God of War?

  6. #6 by premiersoupir on March 10th, 2011 [ 17020 Points ]

    Kratos: …so it’s God of War

    In what sense? Alice, at least the original, was a TPS based on the Quake 3 engine. No silly quicktime events. If you refer to the plot and not the game mechanics, well… it reinterprets a classic “literary” setting (if it doesn’t stretch the point to refer to the corpus of classical Greco-Roman mythology as a literature) — I’m not sure that’s adequate rationale for calling these titles the same game. And let’s not forget that the first Alice antedates the first GOW by five years (2000, 2005).

  7. #7 by Kratos on March 12th, 2011

    premiersoupir:
    In what sense? Alice, at least the original, was a TPS based on the Quake 3 engine. No silly quicktime events. If you refer to the plot and not the game mechanics, well… it reinterprets a classic “literary” setting (if it doesn’t stretch the point to refer to the corpus of classical Greco-Roman mythology as a literature) — I’m not sure that’s adequate rationale for calling these titles the same game. And let’s not forget that the first Alice antedates the first GOW by five years (2000, 2005).  

    The trailer just looked like button mashing combo fighting. Not that it’s a bad thing if it’s done right.


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