We Want You To Tell Us What To Talk About


You’re strolling down the street and walk past your local games store. You notice a game that takes your fancy and think about buying it – but hang on, you’re the extra cautious type that won’t part with your money that easily.

Before the guy in the game store robs you of your hard earned cash (or your parent’s hard earned cash), you decide to check out the game online, to see what everyone’s saying about it. This way you get to learn whether your cash was either well spent, or dumped down the drain.

Reviews. One word that makes all the difference. The one word that decides whether you keep your money safely where it belongs or whether you hand it over the counter and get your shiny new game in a cheap plastic bag.

I love reading reviews, and more often, I love writing them. However, there’s always that one question I keep asking myself – what do the readers want to read about when we’re reviewing a game?

The pressure is on to write an honest review, you just don’t want to disappoint. I wish I was telepathic just like Mel Gibson in What Women Want – and to make sure the facts remain straight, I was forced to watch that flick. You don’t know what my missus is like – brutal!

To make life a lot easier for us who like to err..review games, I would like to ask you – our beloved friends and readers – what do you want to read in a review? Do you want to know about the animations, soundtracks? I want to know those itty bitty little things that most reviewers miss out but you want to know about it.

Even if your comments are about general things like Graphics, Gameplay, Completion Time, etc – I STILL want to know about it.

So please, our beloved community – let me hear those lovely words of wisdom – below.


Written by: Madagasca - News Contributor


  1. #1 by EdEN on May 27th, 2011 [ 141886 Points ]

    I’d love it if EdEN continued to write his stellar reviews since he does everything perfectly and really understands what we, the readers, want in our reviews.

  2. #2 by EdEN on May 27th, 2011 [ 141886 Points ]

    Damn, forgot to change accounts!

  3. #3 by Jason on May 27th, 2011 [ 25936 Points ]

    hahahahahahahahahahahahahahahahah That was hilarious

  4. #4 by Jason on May 27th, 2011 [ 25936 Points ]

    I think a set of guidelines takes away what The Blog represents. It is nice to read reviews that cover what the reviewer felt was important. Going out of your way to go deep into an aspect that a reader wants may deter from the flow of the review. Readers will never be fully satisfied with any review out there.

    But to answer your question in the simplest way, I want to know if I should buy,rent or pass on a title. That is it. “I beat this game in 6hrs and the mahority of you will to so Im marking this one down as a rent.” etc

  5. #5 by EdEN on May 27th, 2011 [ 141886 Points ]

    @Jason: Well, if it’s 6 hours of awesome then it would be a good purchase since supporting the publisher would increase our chances for a sequel, right?

    It’s not asking for guidelines. My take is that it’s taking suggestions from the community about what they look for in reviews so we can take that into consideration for the near future. It’s pilot season!

  6. #6 by GeneticMania on May 27th, 2011 [ 1450 Points ]

    @EdEN: 6 hours of awesome is still 6 hours. The fabric of time cannot be changed just because something is awesome, also you activated my trap card! I summon Trollface in attack mode. While Trollface is on the field I can special summon Implications in defence mode! Come at me bro.

  7. #7 by Abkanis on May 27th, 2011 [ 1064 Points ]

    Theres always been one thing I’ve looked for in reviews, namely how broken a game is. Like the day one software of Brink. No matter How much I want to like the game, the fact of the matter is it’s network coding is just nonfunctional.

    But at the same time, is there anything that can’t be patched out these days? It seems kinda harsh to review games that rapidly change, MAG is fundamentally different from when it first launched, gameplay is altered, bugs squashed, maps balanced, new system for character making.

    We can’t even roll back to previous versions of console games without losing something. So is it really fair to review console games anymore?

    Sorry for the wall of text. My life has been dull so far so I had some words built up to be spewed.

  8. #8 by Pedro on May 27th, 2011 [ 39949 Points ]

    EdEN: Damn, forgot to change accounts!  

    GeneticMania: you activated my trap card! I summon Trollface in attack mode. While Trollface is on the field I can special summon Implications in defence mode! Come at me bro.  

    Only thing I can say is : comedy.

  9. #9 by Jason on May 27th, 2011 [ 25936 Points ]

    Brink is a pile of poo on pc. I deleted it within 1hr. The hype train behind Xbox fans for that game just shows they don’t know what quality is.

  10. #10 by Pedro on May 27th, 2011 [ 39949 Points ]

    More seriously though, I agree with Jason, I feel reviews should have a personal “flavor”” to it. It’s important for the reader to feel the connection of the reviewer and the game, in order to perceive the honesty behind his words.

    Perhaps every review should address topics such as graphics, gameplay (how it plays and mechanics), story, sound, replayability and value (like Jason said, I too think it’s important to state how much fun can something provide). Anyway, these should be in all reviews, but honestly there shouldn’t be any set way to it, otherwise it’d be very boring for anyone reading it.

  11. #11 by Donahue1337 on May 28th, 2011 [ 140 Points ]

    The review should most importantly depend on the type of game. For example in a First Person Shooter, we will want to hear about graphics, aswell as the mechanics, maybe some about the story but most importantly the multiplayer especially if it is a mainstream multiplayer game. Tell us about some of the game modes, the kind of maps there will be, and some about the guns, and costumization if there is any.

    For different types of games; RPG games for example, we want to know about things like the story, leveling systems, class avaliablity for starters. Then just build some more off of little details about the game. If you were talking about the upcoming Elder Scrolls, the ability to fight and slay Dragons would be a big thing to touch on.

    The Review of the game really depends on the game, but for most of the time, i would be happy with telling about the things we would expect in the game, and then build off of it with little details that will please us.

  12. #12 by Jcmdaddy on May 28th, 2011 [ 63942 Points ]

    Well one thing I think makes the reviews here vs. other places so much more personal, is that not all the reviews are done prior to a games release (review builds of a game shipped out and what not). They’re games that are out that you’ve played, and hopefully enjoyed, so you want to write up a review on it. Which is how it should be done.

    Reviewers should only take on games they enjoy, or franchises they’ve followed for a long time. I feel when you enjoy a game a lot, pointing out the flaws are easier. Because you’re not focusing on just the flaws of the game, but you’re objectively letting the reader know that “Hey, I really enjoyed this game, though there are a few blemishes that you should take note of.” even if they don’t take you away from the experience entirely.

    I’m not one for direct comparisons either. I don’t need “This game vs. that game” although referencing other games in the genre is fine, especially when it’s something like a game mechanic that is similar to another.

    I just want to know if you enjoyed the game, if you’d recommend it for fans of a series/genre, and a quick breakdown of the standards: Audio, visual, gameplay, replayability.


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