[E3 2011] DUST 514 Makes an Appearance
Although I reported on this back in 2009, I didn’t pay much attention to it at the conference, as I thought to myself “it’s just another FPS game.” All because I forgot about its existence to begin with. Turns out, it’s a LOT bigger than that. I remember hearing about the concept a while back, but it has now gotten back in the spotlight in a big way.
With that said, it should be rather obvious that the game has a heavy multiplayer focus (the developer, CCP, was the same group of folks behind the MMO EVE Online, and this game takes place in that same universe). In fact, it is an MMO. The EVE universe is made up of thousands of solar systems. On EVE Online, MMO players create colonies and structures on planets within those solar systems, which are said to be the potential battlegrounds for DUST 514 players. This is where the persistence really comes into play, as your losses and victories will affect the entire EVE universe in some way.
Where the EVE players will be controlling where battles and the like take place, DUST players make up the mercenary forces that battle it out on the ground. With both platforms/games working with one another, alliances and rivalries can be formed with other players, regardless of platform. Even dominance of territories could be greatly affected by either game. Here’s an interesting take from the CCP Community Manager, James Egan:
Part of what makes EVE Online uncommon among MMOs is that the open setting allows for emergent gameplay. Large-scale fleet warfare is fought among the stars in complex military campaigns that can span months, while spies can infiltrate corps and funnel sensitive intel to the opposition. Industrialists plot and topple rivals on the financial markets rather than through violence; skilled corps of hired guns settle disputes through… aggressive negotiations. This is just a fraction of what players accomplish in the EVE setting, which DUST 514 mercenaries will find their own unique ways to engage in. The possibilities are all there to become a part of this, but what happens is up to you.
CCP promises a lot of interaction between users of EVE Gate between the games, as the title will have a huge community focus, which was evident in the EVE universe before even DUST was thought of.
A virtual economy will also be prevalent in the game. CCP even has a couple economists on hand to oversee them, one for EVE and the other for DUST. One part of it is the use of Virtual Goods. Most of the development will be paid for by virtual goods purchased by players. This results in free expansions and the like available to players. Virtual goods will include defenses, weapons, vehicles; all that kind of stuff, resulting in an arms race of sorts.
It will definitely be interesting to better see how the EVE universe will be affected and the cross-platform implementation between the two titles will really work.