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Bioshock Infinite Demo Footage |

The seventeen minute demo of Bioshock Infinite that debuted behind closed doors at E3 is at last available for public consumption. The game looks absolutely amazing, featuring game play that relies not only on the ingenious guns + magic powers formula from the previous Bioshock titles, but also vertiginous navigation around the floating city of Columbia using roller coaster-like rails.

Another exciting new feature is the sidekick’s ability to interact with “tears” in space-time, such that she can create objects seemingly from thin air and manipulate the world in other ways, transforming the cityscape into a city of another era. At any rate, the tech is remarkable, and it appears that the demo is being played on an XBox 360. Hence the game should look beautiful on our beloved console as well. (I appreciate that the demo doesn’t use the PC version, which will, presumably, look much nicer than the versions on current-gen consoles.)

Check out the footage after the jump.

Excited about the title? How about this game’s reinterpretation of Bioshock’s delightfully Freudian myth of the Big Daddy and Little Sister? 2012 seems so far away…

Source: Joystiq

  • Ok, give me a CE and they have my money.

  • Pedro

    It really deserves the title of best of E3 2011. Hands down the best gameplay I’ve seen in a while.


    That was amazing … Thanks for sharing this. I haven’t seen this one before. This game surly deserves more attention. Again, 2012 does seem a bet far away.

  • Either one of you play Bioshock already? Let me remind you that your brand new copy of Bioshock Infinite (coming 2012!) will also include a FREE copy of the first game. I already platinumed the game but with that free copy I’ll be buying the DLC with the challenge rooms and get me some trophies. Since I sold my original copy of Bioshock for $20 (and had bought it for $20) I’ll be spending $10 on the DLC as a thank you to the developers.

  • @EdEN: First game was an event, an incredibly innovative game, not only in its core mechanic (FPS with plasmids) but in its plot and visual aesthetic. Very awesome title, which I’m delighted finally made its way to the PS3. Better late than never!

    Bioshock 2 was a let-down in many ways. I think that the core mechanic had been improved, but the plot was silly (“heyyyy, let’s do Bioshock again, but… wait for it… opposite! It’ll be a critique of, um, socialism or something instead of Randian radical libertarianism.”), the level design was lacklustre, and the multiplayer was a frivolous addition into which the studio dumped too many resources.

    But Infinite looks awesome, and I’m heartened to see Ken Levine helming the project again. (He developed the first Bioshock, but he didn’t work on the second.)

  • Funny since the bioshock infinite demo was on xbox 360 loonnngggggg time ago. Dont know why they hold footage for so long when you can watch 360 players play on youtube 🙂 2 was the game that had me debating on showing interest in this title. It simply didnt have that wow factor until you became the little sister. I hope this can impress and give that sense of awe that the first one did so easily. Wait and see as the footage does little for me at the moment.

  • I’m curious to see the move support and how it’s implemented for the game. I don’t think the sharpshooter would lend to the game-play style. Maybe dual move controllers. Especially for spells and weapons. Looks good though. Loved the first bioshock on PC. Would love to get the PS3 copy.

  • Very entertaining game play footage. Makes me want to play the first two.