I think it’s safe to say most of us are very excited about the (unfortunately delayed) PS Vita launch, but apparently that’s not how Lyle Hall and Matthew Seymour, developers at Heavy Iron Studios, feel. (on a side note, this studio is mostly responsible for adaptations from movies like Up, Wall-e, Incredibles and Ratatouille according to wikipedia)
These guys are really questioning the sales price of the product saying that “if people aren’t willing to pay $249 for a Nintendo 3DS why would they pay $299 for Vita?”. These guys believe mobile gaming is the future because “people don’t want to carry more than one thing in their pocket, that’s why Android and iPhone have done so well, they are the devices of choice, they offer multiple functions outside of gaming”
Personally, I feel like he’s not talking about “hardcore gaming” and is mostly focusing on casual games, take this for example “The technology is sweet, I’m a huge fan of mobile technology, but I just don’t know there’s a market out there anymore for the hardware. I can’t see why you would want to put a device out that only does games”. What is the importance of the casual gamer in console sales numbers? That’s a question I feel would really help in this discussion, but I wonder if someone could even come up with such number.
While I see the point he’s using, I’ll have to disagree because I don’t think people would use the PS Vita as a mobile phone even if it had the capacity to do so. It’s too big and awkward for that. Also, no other mobile device is capable of handling what the Vita will be able to. What do you guys think, is the Vita going to have a future similar to Nintendo’s 3DS or will it prevail in this time of multitasking?
Written by: pedrolabate
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