Skyrim Update is Live on the PSN


The Skyrim 1.2 update is now live on the PSN, and we can all get back to playing it… forever.

UPDATE 1.2 NOTES (all platforms unless specified)
Here’s the most important one, with the rest after the jump!
Improved occasional performance issues resulting from long term play (PlayStation 3)

Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
Fixed issue where projectiles did not properly fade away
Fixed occasional issue where a guest would arrive to the player’s wedding dead
Dragon corpses now clean up properly
Fixed rare issue where dragons would not attack
Fixed rare NPC sleeping animation bug
Fixed rare issue with dead corpses being cleared up prematurely
Skeleton Key will now work properly if player has no lockpicks in their inventory
Fixed rare issue with renaming enchanted weapons and armor
Fixed rare issue with dragons not properly giving souls after death
ESC button can now be used to exit menus (PC)
Fixed occasional mouse sensitivity issues (PC)
General functionality fixes related to remapping buttons and controls (PC)

Source: Bethblog


Written by: Oly - Senior PR Manager


  1. #1 by The_Nmac on November 28th, 2011 [ 47183 Points ]

    Ironically I got my first freeze after the new patch within a hour.

  2. #2 by SL33PY on November 29th, 2011 [ 2371 Points ]

    what i notice immediately is that they only seem to have fixed the rare bugs… what about all the bugs that happen all the time?

  3. #3 by Pedro on November 29th, 2011 [ 39949 Points ]

    I wasn’t experiencing severe slow downs before the patch, so I don’t really know if it worked. It did however improve the overall fluidity, loading times seem to have increased though… weird… Also my save file significantly decreased in size, it was at 10MB (possibly as high as 10.5) and went down to 9.2mb, I hope this means dead bodies are disappearing now ;p

    The occasional problem with textures not loading persists, but only when visualizing items on the inventory menu, weird…

    Other than that didn’t notice any differences, but mostly because I haven’t in my 65+ hours of gameplay ran into any bugs. Still have tons to do, the review is getting BIG.

  4. #4 by Cheeto on November 29th, 2011 [ 29099 Points ]

    People are still complaining that the #rimlag problem haven’t entirely disappeared. Also, there have been reports that textures have been reduced, but everyone agrees that the framerate is running incredibly smooth after installing the patch. I am sorry to bring this up, but You expect to get a perfect product for the increasingly painful prices of video gamesthese days, especially that some users still don’t have a PSN account and won’t be able to download the patch, but sadly you get the middle finger in the shape of patches and over priced DLC along with a F@$% you and have a nice day ..

  5. #5 by Pedro on November 30th, 2011 [ 39949 Points ]

    @Cheeto, I totally agree with you buddy, that sucks. Even though I haven’t ran into any problems this far *knock on wood* I’m somewhat of a “Bethesda veteran” lol

    You’ll understand this when you start to play Skyrim, Bethesda games are so amazing that even though they’re filled with weird bugs and pesky glitches you’ll still love it. There is something about them that you won’t find anywhere else, seriously. Fallout New Vegas is one of the buggiest games I’ve ever played, it probably crashed more than 100 times on me (all of those a full PS3 crash) and I still love it. It is a weird feeling, but you’ll possibly understand it. I’ll talk about it in my enormous review.

  6. #6 by Pedro on November 30th, 2011 [ 39949 Points ]

  7. #7 by dragon290513 on November 30th, 2011 [ 7218 Points ]

    some i read said this patch make it worse @.@

  8. #8 by Markus on December 1st, 2011 [ 4322 Points ]

    Why don’t I own this yet. Total Markus phail.


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