Archive for January, 2012
Due to issues with the first post, I had to make this question into its own post. Again, good luck!
In one of the many vehicular combat titles, one in particular included this character, which had a special attack/weapon whose effectiveness was dependent on the proximity of its victims. It would expel an explosive shockwave from the “vehicle’s” platform, even being effective while in the air. What was the name of this character?
So, the past couple weeks have been rather hectic. As many of you know, the site was having server load issues, but we’ve managed to recently complete a server move, and the site seems much more stable now.
However, the first question comes from a week of really bad back issues (yeah, this bout of sciatica is rather persistent), but due to Tosh dealing with the server, he was unable to get to Free Points Saturday during that week.
Anyway, this is a duo week, so there are two questions. Both of which I have after the jump. Good luck with those! 150 points, 10 chances each! I’ll make at least one of them easy.
Here’s more chances for you to win the Marbians for the PSN!
Just be on of the first four to answer the following question correctly and you’ll instantly win a copy of the game! (I’ll PM you a code here on the site.)
Lord of the Rings: War in the North is a hack and slash game based on the fantasy created by J. R. R. Tolkien. This story takes place during the same period as the books (or movies), but in the game, the tale told is that of another group of adventurers. There have been many attempts to translate the rich world of LotR into video games, and many have failed. However, while still not the definitive Tolkien experience, I’ll agree with the bold statement made in the cover: “this is the best LotR game yet”.
After the movies came out (2001, 2002 and 2003), everyone started looking at this universe differently. Peter Jackson really raised the bar when giving life to Tolkien’s stories, and I was glad to see this represented in the game. Environments are rich and varied; weapons and armor also have a very unique feel to them. Character models are simple, but you’ll certainly note the resemblance of some of the known characters, like Elrond, Aragorn and Bilbo.
Effects are few, even when casting spells or using special skills, but this works out for the best because it does not get in the way of your view of the battlefield, which gets really busy at times. Textures are decent, but what really upped the visuals a bit was the lighting. Animations are the only thing that disappointed me a little bit, but only during cut scenes (and there are many), because combat looks really good and fluid.