Monthly Archives: February 2012
Thousands expected to succumb by year’s end!
Regional Office of the International Disease Organization, Washington D.C. – February 28, 2012 – IDO agents working in California report that preliminary findings indicate the exceedingly dangerous Japanese adventure game known as “Zennin Shiboudesu” has somehow crossed the Pacific. Attempts were made to contain it, but some carriers seem to have escaped the quarantine and are now at large.
This game is extremely virulent and can be transmitted through physical contact (via the dual “Nintendo 3DS™” and “PlayStation®Vita” retail vectors) as well as through the air (via the “PSN” vector), which has prompted the IDO to declare this a level 6 pandemic. All uninfected persons are advised to remain indoors and avoid contact with others. If you suspect you have been infected, or suspect a friend or family member of being infected, report, or have them report, to the nearest IDO quarantine facility.
Following on from the launch of the PlayStation® Vita on 22nd February, PlayStation is excited to release two short films by TV award winning magician Dynamo. Inspired by the ability to play anytime and anywhere, the films give the viewer a glimpse into Dynamo’s magical world where anything is truly possible.
Not one to shy away from a challenge, the first film sees Dynamo putting the PlayStation Vita’s anytime, anywhere functionality to the test, scaling the heights of one of London’s most iconic locations -Nelson’s column – for a spot of downtime gaming, much to the surprise of his friend!
The second short film captures Dynamo’s busy life, always on the move and in demand. Playing at home on his PlayStation 3 console, Dynamo keeps being interrupted by his management. Instead of stopping playing, with a touch of Dynamo magic he transforms his PlayStation console into a PlayStation Vita, so he can continue playing on the move.
After the crazy “let’s hurry up to release our game during launch week, or even the week before the full release” rush, Vita skips this week as no new games are released.
The highlights for this week include SSX, Hyperdimension Neptunia mkII, and Primal, a PS2 classic that most of us didn’t get a chance to play when it originally launched for Sony’s last console. One interesting release on PSN is the Killzone 3 Multiplayer. Yes, you read that right, you can now buy the Killzone 3 Multiplayer mode all by itself. Actually, you download the mode for free and you can play it as long as you want… with a catch. The release/almost demo comes with a level cap that can only be overcome by purchasing the activation key. Apparently, the single player part of the package will not be available at a later day, so it will be interesting to see if this is treated as a stand alone game with its own Trophy list, or if trophy hunters will have to track down a retail copy to complete their trophy list for the game. We also have Storm, an interesting game that is more laid back in nature and that tasks us with making seeds grow by using the power of the wind, of rain, and even by summoning lighting to do our bidding.
Full list of games after the break.
This one might not be for everyone, but I’m sure my daughters are going to enjoy it.
Order Up!! is available now for the PlayStation 3 system for the suggested $29.99.
Order Up!! offers a humorous, yet strategic experience building an entire restaurant empire from the ground up. Players will start their career at the bottom, learning the ropes at Burger Face, and make their way to the top, managing assistants and preparing luxurious faire for restaurant critics at the top of the food chain at fine dining establishments like Stuffolini’s and Kung Fu Fusion.
Sorry about the wait folks. I’ve kind of been scrambling and coordinating for coverage on some big events like GDC that’s coming up. That way I can score you fine people more free stuff and even tastier interviews, featuring yours truly of course. This game is fantastic and I encourage everyone to at least check it out – if you have the means.
Sony Computer Entertainment Inc, today announced that the sales of the PlayStation(R)Vita (PS Vita) portable entertainment system reached over 1.2 million units worldwide as of February 26, 2012. PS Vita experienced an initial burst of momentum when it launched on December 17, 2011 in Japan followed by Hong Kong, Taiwan and South Korea. Newly launched in North and Latin America, Europe and PAL territories as well as in Singapore on February 22, 2012, sales have exceeded expectations surpassing over 1.2 million units worldwide, firmly establishing PS Vita as the must-have portable entertainment device across the world. Software sales across the globe have surpassed 2.0 million units at both retail and on PlayStation(R)Network.
“PS Vita was designed to deliver the ultimate portable entertainment experience, and we couldn’t be more thrilled with the reaction we’re seeing from consumers and the pace at which PS Vita is selling,” said Andrew House, President and Group CEO, Sony Computer Entertainment Inc. “The market has responded and there is clear demand for a mobile device capable of providing a revolutionary combination of rich gaming and social connectivity within a real world context. To sustain momentum, we’re working closely with 3rd party developers and publishers to ensure the best games and franchises possible will be available on PS Vita, and our software line up for the remainder of 2012 will have something for everyone across the globe.”