Archive for February, 2012

[Developers Diary] I Am Alive – Making Of

The developers of Ubisoft’s upcoming downloadable survival adventure, I am Alive, explain in this video, the environment, the survival element and much more.

I am Alive is scheduled for a March release.

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Postponed PSN Down For Maintenance On Thursday


Update: The maintenance has been postponed!
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[Giveaway Winner] Tales From Space: Mutant Blobs Attack!

Sorry about the wait folks. I’ve kind of been scrambling and coordinating for coverage on some big events like GDC that’s coming up. That way I can score you fine people more free stuff and even tastier interviews, featuring yours truly of course. This game is fantastic and I encourage everyone to at least check it out – if you have the means.

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SCE Shifts More Than 1.2m PlayStation Vita Units Worldwide

Sony Computer Entertainment Inc, today announced that the sales of the PlayStation(R)Vita (PS Vita) portable entertainment system reached over 1.2 million units worldwide as of February 26, 2012. PS Vita experienced an initial burst of momentum when it launched on December 17, 2011 in Japan followed by Hong Kong, Taiwan and South Korea. Newly launched in North and Latin America, Europe and PAL territories as well as in Singapore on February 22, 2012, sales have exceeded expectations surpassing over 1.2 million units worldwide, firmly establishing PS Vita as the must-have portable entertainment device across the world. Software sales across the globe have surpassed 2.0 million units at both retail and on PlayStation(R)Network.

“PS Vita was designed to deliver the ultimate portable entertainment experience, and we couldn’t be more thrilled with the reaction we’re seeing from consumers and the pace at which PS Vita is selling,” said Andrew House, President and Group CEO, Sony Computer Entertainment Inc. “The market has responded and there is clear demand for a mobile device capable of providing a revolutionary combination of rich gaming and social connectivity within a real world context. To sustain momentum, we’re working closely with 3rd party developers and publishers to ensure the best games and franchises possible will be available on PS Vita, and our software line up for the remainder of 2012 will have something for everyone across the globe.”
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