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	<title>Comments on: PS3BlogCast Episode 43</title>
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	<link>http://www.ps3blog.net/2012/03/29/ps3blogcast-episode-43/</link>
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		<title>By: pedrolabate</title>
		<link>http://www.ps3blog.net/2012/03/29/ps3blogcast-episode-43/#comment-333835</link>
		<dc:creator>pedrolabate</dc:creator>
		<pubDate>Tue, 10 Apr 2012 13:32:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=58797#comment-333835</guid>
		<description>Weird I was 100% sure I was up to date with these podcasts... lol

I downloaded this yesterday from iTunes and I&#039;m pretty sure this was the latest... anyway, great podcast as usual. I laughed hard when you guys started discussing DrawSomething and everyone at the Gym started to look at me like I was insane! lol</description>
		<content:encoded><![CDATA[<p>Weird I was 100% sure I was up to date with these podcasts&#8230; lol</p>
<p>I downloaded this yesterday from iTunes and I&#8217;m pretty sure this was the latest&#8230; anyway, great podcast as usual. I laughed hard when you guys started discussing DrawSomething and everyone at the Gym started to look at me like I was insane! lol</p>
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		<title>By: Clint</title>
		<link>http://www.ps3blog.net/2012/03/29/ps3blogcast-episode-43/#comment-333797</link>
		<dc:creator>Clint</dc:creator>
		<pubDate>Fri, 06 Apr 2012 03:24:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=58797#comment-333797</guid>
		<description>I never meant that it was &#039;no big deal&#039; I was just surprised at comments saying it was the first. I&#039;m excited that another game is finally doing it in multiplayer, it&#039;s something I figured would have happened sooner after I first played TS.</description>
		<content:encoded><![CDATA[<p>I never meant that it was &#8216;no big deal&#8217; I was just surprised at comments saying it was the first. I&#8217;m excited that another game is finally doing it in multiplayer, it&#8217;s something I figured would have happened sooner after I first played TS.</p>
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		<title>By: wolfkin</title>
		<link>http://www.ps3blog.net/2012/03/29/ps3blogcast-episode-43/#comment-333796</link>
		<dc:creator>wolfkin</dc:creator>
		<pubDate>Fri, 06 Apr 2012 02:30:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=58797#comment-333796</guid>
		<description>ugh.. i keep leaving things out but also for the record I completely agree that adding modifiers to your achievements hurts them. 

I dunno about CS but L4D you can buy in a box on it&#039;s own. You don&#039;t need to own any other game in order to play them.

A better example for you might&#039;ve been Garry&#039;s Mod but again I think you need to own a source &lt;em&gt;game&lt;/em&gt; to run GM</description>
		<content:encoded><![CDATA[<p>ugh.. i keep leaving things out but also for the record I completely agree that adding modifiers to your achievements hurts them. </p>
<p>I dunno about CS but L4D you can buy in a box on it&#8217;s own. You don&#8217;t need to own any other game in order to play them.</p>
<p>A better example for you might&#8217;ve been Garry&#8217;s Mod but again I think you need to own a source <em>game</em> to run GM</p>
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		<title>By: wolfkin</title>
		<link>http://www.ps3blog.net/2012/03/29/ps3blogcast-episode-43/#comment-333795</link>
		<dc:creator>wolfkin</dc:creator>
		<pubDate>Fri, 06 Apr 2012 02:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=58797#comment-333795</guid>
		<description>I meant this specifically in a video game context. The idea that Max Payne&#039;s Bullet time is &quot;no big deal&quot; because heck that was something we already saw in this half life mod. A full game gets MUCH more exposure than a HL mod.

In no way was I implying this would extrapolate to other mediums. I may not have been clear on that but that was only in this context.

By no means am I detracting from the technology of the mod or the achievement of two guys thinking it up and implementing it but my base point is that for most of us Max Payne is where we first learned about bullet time. I just think it&#039;s a bit disingenuous to say to those people that &quot;well hey Max Payne didn&#039;t really do anything new since there was this HL mod once that did it also&quot;. That&#039;s a very different situation from say the middle schooler who thinks the action in Green Lantern is so hot but you point out to him that we were doing that in GoW. Or say everyone raving about the Assassin&#039;s Creed Brotherhood multiplayer and it&#039;s go attack this target mode which is strikingly similar to the multiplayer mode in .. i wanna say The Conduit (but it sounds more like Metroid Prime on Wii).</description>
		<content:encoded><![CDATA[<p>I meant this specifically in a video game context. The idea that Max Payne&#8217;s Bullet time is &#8220;no big deal&#8221; because heck that was something we already saw in this half life mod. A full game gets MUCH more exposure than a HL mod.</p>
<p>In no way was I implying this would extrapolate to other mediums. I may not have been clear on that but that was only in this context.</p>
<p>By no means am I detracting from the technology of the mod or the achievement of two guys thinking it up and implementing it but my base point is that for most of us Max Payne is where we first learned about bullet time. I just think it&#8217;s a bit disingenuous to say to those people that &#8220;well hey Max Payne didn&#8217;t really do anything new since there was this HL mod once that did it also&#8221;. That&#8217;s a very different situation from say the middle schooler who thinks the action in Green Lantern is so hot but you point out to him that we were doing that in GoW. Or say everyone raving about the Assassin&#8217;s Creed Brotherhood multiplayer and it&#8217;s go attack this target mode which is strikingly similar to the multiplayer mode in .. i wanna say The Conduit (but it sounds more like Metroid Prime on Wii).</p>
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		<title>By: Clint</title>
		<link>http://www.ps3blog.net/2012/03/29/ps3blogcast-episode-43/#comment-333794</link>
		<dc:creator>Clint</dc:creator>
		<pubDate>Fri, 06 Apr 2012 02:01:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=58797#comment-333794</guid>
		<description>Saying something like that though is like what they did for The Hunger Games, saying it was the &quot;Highest grossing, non-sequel, film weekend opener ever&quot; since The Dark Knight and Harry Potter grossed more. 

I find in the entertainment industry that suddenly we&#039;re adding all of these little titles to things to make them stand out: &quot;Highest grossing film, during thanksgiving day weekend in an odd year, ever&quot; the more you do that the less impressive it becomes.

I understand what your argument is about how it&#039;s a mod and not a released title, but that just makes it all the more impressive; considering it was designed by two people. 

Counter Strike and Left 4 Dead are Half Life mods, but they&#039;re considered their own game.</description>
		<content:encoded><![CDATA[<p>Saying something like that though is like what they did for The Hunger Games, saying it was the &#8220;Highest grossing, non-sequel, film weekend opener ever&#8221; since The Dark Knight and Harry Potter grossed more. </p>
<p>I find in the entertainment industry that suddenly we&#8217;re adding all of these little titles to things to make them stand out: &#8220;Highest grossing film, during thanksgiving day weekend in an odd year, ever&#8221; the more you do that the less impressive it becomes.</p>
<p>I understand what your argument is about how it&#8217;s a mod and not a released title, but that just makes it all the more impressive; considering it was designed by two people. </p>
<p>Counter Strike and Left 4 Dead are Half Life mods, but they&#8217;re considered their own game.</p>
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