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	<title>Comments on: Are You a Trophy Hunter?</title>
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	<link>http://www.ps3blog.net/2012/07/03/are-you-a-trophy-hunter/</link>
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		<title>By: Eddie</title>
		<link>http://www.ps3blog.net/2012/07/03/are-you-a-trophy-hunter/#comment-335198</link>
		<dc:creator>Eddie</dc:creator>
		<pubDate>Thu, 05 Jul 2012 23:24:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=59114#comment-335198</guid>
		<description>I believe that is a short sighted view though.  I enjoy my Vita at home even though I have a PS3 and 360 as well.  I also enjoy my Vita at friends houses and even at work where I also have a constant internet connection.  To me its not about choosing one over the other, but just enjoying both depending on my situation and mood.  I&#039;ve ALWAYS played COD casually.  The only reason I really get into is because of friends who get together and enjoy it.  I play for an hour or so and then stop most of the time and you really can&#039;t anymore casual then that.  COD on the Vita won&#039;t be any different.  In fact I&#039;ll enjoy some great tv time while playing online COD with friends all at the same time.  

I agree that devs would focus on the 2nd analog stick and leave out some other control schemes...but thats because the fanbase will vote for that with their money.  In the end...Nintendo will stick to what they like so first party games will still control the way you favor them to and there is nothing wrong with that and really thats good enough.</description>
		<content:encoded><![CDATA[<p>I believe that is a short sighted view though.  I enjoy my Vita at home even though I have a PS3 and 360 as well.  I also enjoy my Vita at friends houses and even at work where I also have a constant internet connection.  To me its not about choosing one over the other, but just enjoying both depending on my situation and mood.  I&#8217;ve ALWAYS played COD casually.  The only reason I really get into is because of friends who get together and enjoy it.  I play for an hour or so and then stop most of the time and you really can&#8217;t anymore casual then that.  COD on the Vita won&#8217;t be any different.  In fact I&#8217;ll enjoy some great tv time while playing online COD with friends all at the same time.  </p>
<p>I agree that devs would focus on the 2nd analog stick and leave out some other control schemes&#8230;but thats because the fanbase will vote for that with their money.  In the end&#8230;Nintendo will stick to what they like so first party games will still control the way you favor them to and there is nothing wrong with that and really thats good enough.</p>
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		<title>By: wolfkin</title>
		<link>http://www.ps3blog.net/2012/07/03/are-you-a-trophy-hunter/#comment-335192</link>
		<dc:creator>wolfkin</dc:creator>
		<pubDate>Thu, 05 Jul 2012 16:28:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=59114#comment-335192</guid>
		<description>It&#039;s not even about the split of the base per se. They can swallow that. Most of the people will buy the new system, and it&#039;s been so short in the life that devs would be willing to drop the old consumers.

&lt;a href=&#039;http://www.ps3blog.net/members/ehandlr/&#039; rel=&quot;nofollow&quot;&gt;@ehandlr&lt;/a&gt; But handhelds aren&#039;t consoles. It&#039;s not about ignoring a standard control scheme. If anything I propose that with two analogs console controls would take over and developers would ignore the &quot;actual standard&quot; control schemes of the portable system. yes there are certain genres that don&#039;t work without dual analogs. I say these are genres we can do without on the portable. It&#039;s one of the reasons I don&#039;t really understand the fuss over COD for Vita. COD isn&#039;t a game you can really play casually. At this point it&#039;s mostly a multiplayer game anyway. A pretty hardcore multiplayer game. It&#039;s not something you really play &quot;while out&quot;. I think most people who want to play CoD on Vita will play it at home. If you&#039;re at home why wouldn&#039;t you play it on your big screen TV? I think similar arguments apply to most genres of the dual analog variety. (See also : Uncharted).

Obviously some of those genres can be adopted for one stick. Some of them to the genre&#039;s benefits like the twin stick shooter. Geometry Wars on the DS is probably one of the best controlling versions of the game.

&lt;a href=&#039;http://www.ps3blog.net/members/eden/&#039; rel=&quot;nofollow&quot;&gt;@EdEN&lt;/a&gt; speaking of chime.. i heard the chime on this page. Not sure why or how. interesting</description>
		<content:encoded><![CDATA[<p>It&#8217;s not even about the split of the base per se. They can swallow that. Most of the people will buy the new system, and it&#8217;s been so short in the life that devs would be willing to drop the old consumers.</p>
<p><a href='http://www.ps3blog.net/members/ehandlr/' rel="nofollow">@ehandlr</a> But handhelds aren&#8217;t consoles. It&#8217;s not about ignoring a standard control scheme. If anything I propose that with two analogs console controls would take over and developers would ignore the &#8220;actual standard&#8221; control schemes of the portable system. yes there are certain genres that don&#8217;t work without dual analogs. I say these are genres we can do without on the portable. It&#8217;s one of the reasons I don&#8217;t really understand the fuss over COD for Vita. COD isn&#8217;t a game you can really play casually. At this point it&#8217;s mostly a multiplayer game anyway. A pretty hardcore multiplayer game. It&#8217;s not something you really play &#8220;while out&#8221;. I think most people who want to play CoD on Vita will play it at home. If you&#8217;re at home why wouldn&#8217;t you play it on your big screen TV? I think similar arguments apply to most genres of the dual analog variety. (See also : Uncharted).</p>
<p>Obviously some of those genres can be adopted for one stick. Some of them to the genre&#8217;s benefits like the twin stick shooter. Geometry Wars on the DS is probably one of the best controlling versions of the game.</p>
<p><a href='http://www.ps3blog.net/members/eden/' rel="nofollow">@EdEN</a> speaking of chime.. i heard the chime on this page. Not sure why or how. interesting</p>
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		<title>By: EdEN</title>
		<link>http://www.ps3blog.net/2012/07/03/are-you-a-trophy-hunter/#comment-335168</link>
		<dc:creator>EdEN</dc:creator>
		<pubDate>Wed, 04 Jul 2012 16:55:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=59114#comment-335168</guid>
		<description>@Eddie: You split the user base since millions have only single analog, and introducing a new SKU with dual analog would mean that developers would eventually make dual analog mandatory. Dual analog on the 3DS is an extra that only 6 games use so far.

Now, back on trophies? I NEED to hear that chime on my TV, STAT! Hahaha, too much work has slowed down my gaming, and it is not fun-fun at all.</description>
		<content:encoded><![CDATA[<p>@Eddie: You split the user base since millions have only single analog, and introducing a new SKU with dual analog would mean that developers would eventually make dual analog mandatory. Dual analog on the 3DS is an extra that only 6 games use so far.</p>
<p>Now, back on trophies? I NEED to hear that chime on my TV, STAT! Hahaha, too much work has slowed down my gaming, and it is not fun-fun at all.</p>
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		<title>By: Eddie</title>
		<link>http://www.ps3blog.net/2012/07/03/are-you-a-trophy-hunter/#comment-335164</link>
		<dc:creator>Eddie</dc:creator>
		<pubDate>Wed, 04 Jul 2012 16:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=59114#comment-335164</guid>
		<description>I 100% disagree on the dual analog sticks for the 3DS so I&#039;ll be your appointed idiot.  I don&#039;t believe you lose anything in translation by adding a dual analog stick.  The same games now are still possible plus more with the addition of a second analog stick.  I also see nothing wrong with console ports to handhelds.  In fact they are often great and don&#039;t take away from the many portable only gems that are found on these handheld systems.  

If a new system of control is desired, it should be done by building on what is already proven and not by eliminating what is already standard.  Like the Wii.  It did not remove the 2nd analog stick at all.  It still exists in one form or another but we refer to it as motion or nunchuck attachment.  It was a widely accepted change to the current standard and not an elimination even though I still loathe motion gaming lol.  

Granted...the stylus and touch screen are heavy marketable contorl schemes on the 3DS and the 2nd analog stick would cause some conflict there, but ignoring multiple control schemes is to ignore multiple genres of games as we know them.  i.e. Monster Hunter would be near pointless.

----

As for trophies...I always collect the low hanging fruit and some of the ones that I need to jump for...very seldom do I climb the tree for all the fruit.  I do love my trophies however and have skipped on games that did not include them in the past.</description>
		<content:encoded><![CDATA[<p>I 100% disagree on the dual analog sticks for the 3DS so I&#8217;ll be your appointed idiot.  I don&#8217;t believe you lose anything in translation by adding a dual analog stick.  The same games now are still possible plus more with the addition of a second analog stick.  I also see nothing wrong with console ports to handhelds.  In fact they are often great and don&#8217;t take away from the many portable only gems that are found on these handheld systems.  </p>
<p>If a new system of control is desired, it should be done by building on what is already proven and not by eliminating what is already standard.  Like the Wii.  It did not remove the 2nd analog stick at all.  It still exists in one form or another but we refer to it as motion or nunchuck attachment.  It was a widely accepted change to the current standard and not an elimination even though I still loathe motion gaming lol.  </p>
<p>Granted&#8230;the stylus and touch screen are heavy marketable contorl schemes on the 3DS and the 2nd analog stick would cause some conflict there, but ignoring multiple control schemes is to ignore multiple genres of games as we know them.  i.e. Monster Hunter would be near pointless.</p>
<p>&#8212;-</p>
<p>As for trophies&#8230;I always collect the low hanging fruit and some of the ones that I need to jump for&#8230;very seldom do I climb the tree for all the fruit.  I do love my trophies however and have skipped on games that did not include them in the past.</p>
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		<title>By: EdEN</title>
		<link>http://www.ps3blog.net/2012/07/03/are-you-a-trophy-hunter/#comment-335161</link>
		<dc:creator>EdEN</dc:creator>
		<pubDate>Wed, 04 Jul 2012 05:15:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.ps3blog.net/?p=59114#comment-335161</guid>
		<description>&lt;a href=&#039;http://www.ps3blog.net/members/wolfkin/&#039; rel=&quot;nofollow&quot;&gt;@wolfkin&lt;/a&gt;: Have to agree on the dual analog on the 3DS whining by some. It was not part of the main design, and it will not be part of the main redesign either. You&#039;ve got the circle pad pro to use as an extra, but it is not mandatory. Resident Evil Revelations plays damn well with only one analog. Too bad about you being left handed, as I can imagine Kid Icarus being almost impossible to play hehehe.</description>
		<content:encoded><![CDATA[<p><a href='http://www.ps3blog.net/members/wolfkin/' rel="nofollow">@wolfkin</a>: Have to agree on the dual analog on the 3DS whining by some. It was not part of the main design, and it will not be part of the main redesign either. You&#8217;ve got the circle pad pro to use as an extra, but it is not mandatory. Resident Evil Revelations plays damn well with only one analog. Too bad about you being left handed, as I can imagine Kid Icarus being almost impossible to play hehehe.</p>
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