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Darksiders II: “Death Comes for All” Gameplay Video |

“Launching on Aug. 14, 2012, Darksiders II follows the exploits of Death, one of the Four Horsemen of the Apocalypse, in an action-packed tale that runs parallel to the events in the original Darksiders game. This epic journey propels Death through various light and dark realms as he tries to redeem his brother War, the Horseman blamed for prematurely starting the Apocalypse in Darksiders.”

I had a chance to play this at E3 and again at Comic Con, and it pleasantly surprised me. I actually went out and bought the first one to play through it before I pick this up on August 14th. Great game!

Hit the jump for some new screens!

  • played the original demo of the 1st game, i enjoyed it but this looks interesting.

  • I’m not sure about this gamestill, always good to hear the game is better than it looks.

  • Looks NICE !
    Did you enjoy the first game after playing through it @oly1kenobi ?

  • meh yawn

  • wolfkin

    Loved: “Death Comes for All” great tagline
    Hated: this makes it far more likely the next game’s tagline will be “Death and Taxes”. Darksiders the CitySim game is a thumbsdown.

  • wolfkin

    Played the demo for game one like @hobbes never finished it. Got stuck. Own the game now. #Backlogged tempted to try the demo again.. it was nothing special but it was fun and when I buy/like games fun is a major factor.

  • Really liked the first game. Surprisingly fun — faster-paced and bloodier update to Ocarina of Time-style third-person adventure gaming. But the stupid game had a totally crippling bug that I ran into when I was about 80-85% done with the game. So very frustrating. Got stuck in a room, and that was that. Teach me to maintain a better sequence of saves!

  • wolfkin

    I feel you man.. save issues are the worst. Had that problem with inFamous. Before inFamous 2 my blog post about the inFamous save system was the first hit on google for ‘infamous save system’ … actually it’s still there. Wish games wouldn’t require you to maintain a sequence of saves but I’m always glad when games give that change. If Burnout had that option I might be playing it now.