GTAV Featured in December Game Informer; New Info Revealed


Earlier today, Game Informer gave digital subscribers details of Rockstar Games’ upcoming blockbuster GTAV through the digital release of this December’s magazine. To tell you the truth, I am overly amped for this thing now. Some of the new features sound pretty intriguing, especially the lead character bit and world interactions. Heck, even the sheer size of it all. Here are some details, provided by VideoGamer.com:

  • GTA 5 “evolves nearly every mechanic” found in previous games in the series.
  • Features the biggest open world in the series’ history – GTA 5’s world is bigger than the worlds of Red Dead Redemption, San Andreas and GTA IV combined.
  • Three playable characters who you can switch between “at nearly any time”.
  • Each character has their own specific abilities and story arc, with all three stories intertwined.
  • Camera zooms out to a “Google Earth-style” perspective when switching characters.
  • Character 1 – Michael, an ex-bank robber in his early 40s who retired after making a deal with the FIB. He has two teenage children and hates his wife Amanda. He’s also the narrator of the original GTA 5 trailer.
  • Character 2 – Trevor, a former war veteran and a “drugged out psychopath”. An experienced pilot.
  • Character 3 – Franklin, a repo man in his mid 20s described as a “young and ambitious hustler”.
  • Certain characters from GTA IV and Episodes From Liberty City will also make an appearance. Rockstar’s Dan Houser says we’ll never see characters from the PS2 era, though. “The five PS2 games are one universe, and this is the high definition universe, so they don’t co-exist,” he says.
  • No major actors cast as any of the main characters.
  • Focus on making more diverse missions.
  • Heists and bank robberies are a big theme to the game.
  • Characters will work together during missions, and you can switch between characters mid-mission to fulfill different roles. For example, during a chase sequence you can pilot the getaway helicopter as Trevor, snipe pursuing pilots as Franklin, or fire an assault rifle as Michael.
  • Missions will have a “very different tone depending on who’s on them, how many people are on them, and how much we’re using switches”, says Houser.
  • Even when you’re not controlling them, each character will still go about their own business. “You may be surprised by the situations they find themselves in should you switch back to check up on them,” says Game Informer.
  • Big advances to lighting and shader model. Greater draw distance.
  • Improved vehicle handling and physics – “The cars hold to the ground better… It feels more like a racing game,” Houser says.
  • More vehicles than in any GTA to date, including BMXs, mountain bikes, road bikes, dirt bikes, cars, trucks, helicopters, planes, ATVs and Jet Skis, but vehicle manufacturers are still fictional.
  • Fighter jets appear to be in. One screenshot shows a fighter equipped with missiles, as a helicopter explodes in the background.
  • Improved shooting and melee combat. Melee combat “never going to be as big a deal as shooting,” though, warns Houser.
  • Pedestrians are fully mo-capped and more interactive.
  • You can rappel down buildings, although it’s not confirmed whether this is specific to certain missions.
  • Los Santos is described as a “huge and diverse city”, combining the best of Red Dead Redemption’s “large open expanses” with GTA IV’s “densely packed urban environment”.
  • Areas in the game world include beachfronts, mountains, the wilderness, a “Salton Sea” region, a military base and the suburbs.
  • GTA: San Andreas was about gang culture. GTA 5 is about capturing the “contemporary culture of LA”.
  • There will be a “vibrant and fun” economy, but you won’t be able to buy property.
  • A variety of different side missions and “more sophisticated” minigames, including yoga, triathlons, Jet Skiing, base-jumping, tennis and golf. There’s a full golf course in the game. You can go scuba diving along the coastline of Los Santos, or go to the gym on the seafront.
  • Each character will have unique hobbies, including “one or two key minigame activities per character”.
  • San Andreas’ RPG-like player customization is still absent, but you can customize the clothing of each character.
  • GTA IV’s romance feature has been removed.
  • Like in GTA IV, players can make friends and hang out with certain NPCs, including Michael’s wife Amanda and son Jimmy, Franklin’s “crazy friend” Lamar, and Trevor’s mate Ron.
  • GTA IV’s mobile phone returns, but a lot of its features have been altered. You can use it to access the internet.
  • Dynamic missions – hidden missions dotted around the game world. “Going off-road in the desert, you may come across two parked cars and a sea of dead bodies around them… Investigate if you want.”

GTA Warehouse also has a number of high resolution scans from the magazine. We won’t host them directly due to potential copyright complaints, but if you’re interested in checking them out, click that link.

Keep in mind, the next trailer will be released next Wednesday, so be on the look out for that as well!


Written by: Jay - Community Manager / Editor-In-Chief


  1. #1 by hobbes on November 8th, 2012 [ 30466 Points ]

    yah, gone are the days i enjoy this game, just cause 2 was fun though.

  2. #2 by Oly on November 8th, 2012 [ 132360 Points ]

    Should be a great game.. but I WANT JUST CAUSE 3………..

  3. #3 by xDeFcoN_2FasT4Ux on November 8th, 2012 [ 2160 Points ]

    There seems to be too much to do in this game. Not a bad thing, but the fact that switch characters mid way and what not, although a great idea, and feature, the question is do we miss out on anything? Bonuses and such if we play as one character. It would be nicer if it had a departed style to it. I want to see an undercover game already.

  4. #4 by kennygk on November 8th, 2012 [ 25823 Points ]

    Wow, can’t wait for the first gameplay trailer, hopefully they make it splitscreen, some of the greatest childhood memories I have involve playing GTA: San Andreas with my buddy.

  5. #5 by Pai do mercado on November 9th, 2012 [ 2376 Points ]

    the last news of GTA V, the producer and co-founder of Rockstar, Dan Houser said that GTA V will not have any voice of celebrity dubbing a character.
    I liked the AXL ROSE as Dj of Los Santos radios in San Andreas, I hope they change your mind and he can do it again.

  6. #6 by Kane112 on November 10th, 2012 [ 34397 Points ]

    damn thats gonna be one big world. Not really excited about this game pretty much over GTA game and similar ones

  7. #7 by chronorayven on November 10th, 2012 [ 23104 Points ]

    If these games get any bigger I’m going to be lost in the game forever now. While I like GTA I tend to like Saints Row more also I’m hoping for another Saints Row soon but with THQ having problems again … I might not see it any time soon. :/

  8. #8 by Ajescent on November 11th, 2012 [ 3585 Points ]

    Excited out of 10

  9. #9 by Hestar on November 11th, 2012 [ 5045 Points ]

    Can’t wait for this game to come out….So the new Red dead will be on it’s way in 2013 :P

  10. #10 by mowmow on November 11th, 2012 [ 12740 Points ]

    I’ve had p4g perorder since they announced that premium edition. I’m more than willing to replay p4. I cant wait to see all the new stuff

  11. #11 by pedrolabate on November 12th, 2012 [ 39949 Points ]

    I honestly feel like addressing each of those facts, but I’ll just focus on the most important one: Big huge map. I couldn’t care less about it. I think RDR has a way bigger map than it needs (mostly because 50% of it are deserted areas where there is absolutely nothing to do) and GTA IV also lacks in diversity.

    GTA San Andreas had a way smaller map but the world was full of things to do and it never felt like some parts of town were just “filler”.


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