[Vita Halloween Review] Poltergeist: A Pixelated Horror | PS3Blog.net
Poltergeist: A Pixelated Horror is a very fun puzzle game that has been released just in time for Halloween this year! This game was awarded the first prize in the “Square Enix Latin American Game Contest 2012,” a competition in which Game developers are given a chance to compete and make the best game in the region!
Before going any further, take note that this is not an horror game, but a very fun and polished puzzle game that your Vita deserves to play!
Have you ever wondered what it feels to be a ghostly being?
You have always lived happily in your manor. A manor that you managed to obtain with a lot of hard work and many personal sacrifices. Naturally you don’t want anyone else to take care of it, not even in death! But now, after your demise, many tenants have taken over it, and this is intolerable to you.
Luckily, your love for your manor has granted you powers that will help you get rid of those pesky individuals.
Watch them run and scream, scaring them using your intelligence, wit, and with the use of powers like possessions, spectres, altering objects and more.Have fun and play with the occult… and become a Poltergeist!
Poltergeist is a puzzle game for PC/Mac/Linux in which you are a ghost named Henry B. Knight. In which you will scare the tenants currently living in your house, so you can have some peace at last in the afterlife.
Poltergeist: A Pixelated Horror – Trailer Gameplay 2014
In Poltergeist: A Pixelated Horror, you are the ghost of Henry B. Knight which wants to scare anyone coming in his mansion in order to “have some peace at last in the afterlife”. Your goal is to go through 60 different levels in different eras (classic, eighties, modern and office) and scare every person that resides in your mansion. If you’re struggling with a level, you can easily skip it, and go to the following one, or even go right to the next era.
As for the gameplay, each scene is filled with a few people (or animals) with one to three blue dots (their tolerance to fear). Being a ghost, you can lift or possess objects, make noises, and even invoke specters in some rooms of the scene! For each scene, your powers are limited to a set type of skill with a finite supply , so you have to think carefully to find how to scare everyone with your available resources. It’s usually not that hard to figure out what to do, and most levels are completed in only a few tries.
However, some characters have special powers that can cancel the action you’re trying to use (thus wasting an action), so thinking ahead is vital in those stages. Each era also has special bosses levels that will test everything you’ve learned in the previous scenes. And since the level progression is not linear, you can tackle them quite early in the era if you want!
I loved the progressive difficulty the game puts you through. The first levels seem a little hard because you don’t know what to do in the game. As you play (and retry) some of the levels, you’ll notice that the game subtlety tells you how to play it without resorting to tutorials by encouraging exploration and trial-and-error.
The art style in Poltergeist: A Pixelated Horror is 16-bit-ish and runs perfectly on the Vita. Like I said earlier, saying that this is a horror game would be very wrong. In fact (and surprisingly), it would be more accurate to classify this as a cute puzzler!
I loved playing with Poltergeist: A Pixelated Horror. This game is a very fun, cute and accessible puzzler with a progressive difficulty. There are a lot of levels, and there are even 12 accessible (for the most part) trophies that can be earned and added to your trophy count.
There isn’t much to complain here, so I highly recommend this game to all Vita owners!
|Very fun and satisfying puzzle game|
Progressive gameplay with levels that can be skipped
Lots of levels to conquer including boss encounters
|Some later levels are quite hard|
PSN Game size: 250MB