Actual Sunlight – Interview with Will O’Neill
I got a chance to interview indie developer Will O’Neill about Actual Sunlight, a game that I’ll be reviewing over at PS4blog.net soon, and which has already been reviewed here by Ceidz. You can read the review from Ceidz by clicking here.
PS4B: Welcome! Thank you for taking the time to do this interview. Can you please get things going by introducing yourself to our readers?
Thanks! My name is Will O’Neill, and I’m a writer and narrative designer and the developer and creator of Actual Sunlight.
PS4B: OK, let’s get right to it then. You’ve done a lot of hard work on bringing Actual Sunlight to the PlayStation Vita after releasing it on PC last year. What can you tell us about this game?
Actual Sunlight is a short interactive story about love, depression and the corporation. It’s about three different periods in the life of the main character, Evan Winter. In the game, you control Evan and walk in his shoes, learning more about his thoughts and meeting the people around him. You deal with things like video game addiction, an unsatisfying job, difficult relationships, and more.
It’s a very bleak, very text-heavy game that you probably won’t want to play more than once, but I think it’s a pretty special experience…!
You can read the rest of the interview by clicking here.