Q.U.B.E: Director’s Cut is a new game from Grip Digital. It was originally released in late 2011 on PC, but the new Director’s Cut version has come to PS3 and PS4 featuring an excellent story and new time trial levels. The game is a physics-based puzzle game along the same vein of Portal, so if you’re a fan of that game, you’ll enjoy this one.
Q.U.B.E: Director’s Cut is a brain-twisting first-person puzzler. Using special high-tech gloves, you manipulate the environment around you – build bridges, shift walls, open new paths – in order to journey deep into a mysterious giant cube hurtling through space towards Earth and destroy it from within before it eradicates all life on our planet!
This Director’s Cut version contains an all new story and dialogue by the award-winning writer Rob Yescombe, and “Against the Qlock” time trials levels that will test your puzzle-solving skills as well as your speed and adaptability.
– Story by the award-winning Rob Yescombe
– Challenging and unusual puzzles
– New time-trial mode with 10 levels
– Brand new original music score
Q.U.B.E: Director’s Cut Trailer | PS4 PS3
The game is a first-person puzzle game. You star as a character stuck in an alien vessel, and you must get out. When you awake from your coma, you are greeted by a woman from the space station who is trying to fill you in on who you are and what your mission is. You also have a very special set of gloves on when you wake up. You can use them on colored blocks in the vessel, and they will do different things. When used on red blocks you can pull out the block from the wall, blue blocks will go into the ground and spring up when touched, and yellow blocks will create a potential staircase. As you go further, you will actually be able to manipulate the rooms with magnets, spin sections of the room, and actually assign what colors you want the blocks to be in what areas of the room.
It sounds kind of complicated, but the learning process of the game is very organic. As you play, it continually introduces the new gameplay mechanics well. You never feel as if it was too much. You have to experiment and figure out what works for you. Most puzzles involve moving to a different part of the room using the blocks, but some use balls and you must roll them to get them into specific openings or change them to different colors. Mixing it up like this helped the process and kept it from getting repetitive and boring.
The story itself is sparse yet engaging. As you progress through the vessel, there is a constant voice in your ear from the space station. Everything she talks about including saving humanity makes sense until another voice jumps on your intercom telling you everything she is saying is a lie and that you shouldn’t trust her. The game does a great job with the script and voice work, and it creates a compelling narrative for both sides. You won’t know who to trust until you reach the end of the game on! The story kept me pushing through the game. I beat it in a single sitting in around 4 hours or so!
For a game that originally came out in late 2011, it looks good. The game has a purposeful sterile theme as the ship is very white and boxy. In later levels, those images start to crack, and you get different appearances for the levels.
The game has 19 trophies. Two of them are Silvers and the rest are Bronzes. It doesn’t take long to get them all and most you will get for completing the story and solving certain puzzles. Some of them are for hidden puzzles in the game, but if you miss those you can go back thanks to chapter select and finish off the rest fairly easily and quickly.
Overall Q.U.B.E: Director’s Cut was a great game that kept me entertained for several hours. The story is engaging, and the unique and varied puzzles keep you playing, driving you further through the game. At $9.99 this is an easy recommendation to everyone. Definitely play this if you are a fan of the Portal series as we wait to see if Valve can someday count to 3.
|It is short and over too quickly|
PSN Game size: 1.9 GB
You can purchase Q.U.B.E: Director’s Cut from the PSN store
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Written by: the_nmac
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